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Fighting

97 bytes added, 15:33, 28 January 2009
=== Fighting sub-skills ===
::* [[Weaponless fighting]] - Fighting without [[:Category:Weapons | weapons]] equipped.
::* [[Aggressive fighting]] - In aggressive mode you will deal more damage per hit. Stamina use is higher, hit speed is slower then equal to normal, and you will only block and parry at 1/3rd the rate of normalless. ::* [[Defensive fighting]] - In defensive mode you will have an increased block and parry rate. Stamina use is lower, damage you deal is lower, and your attack speed suffers.Miss rate seems increased also::* [[Normal Fighting]] - A middle road The best fighting style mode. It has a similar (maybe even the same) parry rate of Defensive fighting, You will do more damage than defensive, And it is also on par with no boosts or penalties to dodge, parry or attack agressive in hit speed.
::* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies.
::* [[Shield-Bashing]] - Knocking over your opponent with your [[:Category:Shields|shield]]. Higher skill in shield bash results in longer time opponent is disabled on ground.<br/> A combination of shield skill and shield bash skill calculate chance to hit.<br/> Shield-bashing does some damage to the opponent.
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