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Fighting

No change in size, 07:00, 28 July 2009
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=== Fighting sub-skills ===
::* [[Weaponless fighting]] - Fighting without [[:Category:Weapons | weapons]] equipped. (depends on weight of items being carried and type of armor) you get skill when you get a Kick kick message::* [[Aggressive fighting]] - In aggressive mode you will parry less, Damage damage dealt seems close to Normal but maybe slightly higher, Aggressive fighting is generally a very poor choice to use.
::* [[Defensive fighting]] - In defensive mode damage you deal is lower, and your attack speed suffers. Miss rate seems increased also
::* [[Normal Fighting]] - The best fighting mode. It has a identical parry rate of Defensive defensive fighting, You will do more damage than defensive, And it is also the same hit-speed as Aggressive aggressive fighting, Most people deem Normal normal fighting as the holy grail for fighting styles.
::* [[Skills:Taunting|Taunting]] - Attempting to taunt your opponent to attack you instead of your allies.
::* [[Shield-Bashing]] - Knocking over your opponent with your [[:Category:Shields|shield]]. Higher skill in shield bash results in longer time opponent is disabled on ground.<br/> A combination of shield skill and shield bash skill calculate chance to hit.<br/> Shield-bashing does some damage to the opponent.
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