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Fighting

11 bytes added, 11:31, 28 March 2010
=== Weapon skills ===
Don't use a weapon you are not skilled in unless you already have high in your main weapon and want to train more subskills up. It is best to use dual-wield if you want to use both hands. If you use more than one type of weapon your skill gain is spread over two categories and will take longer to raise.
Weapon skill over 50 does not do anythingvery little. At 60 you get a new special move but that's about it. Higher higher weapon skill will shorten the time it takes to change your aim (ei: lower center, upper right) and will also increase your chance to change stance. Grinding past 50 skill, however, does not help you seem to increase one's chance to parry more, contrary to what some believeor hit.
An easy way to gain weapon skill with [[axes]] and [[swords]] ([[longsword]] and [[huge sword]], respectively) is to cut trees down with [[woodcutting]] until 20 skill. This renders even the lowest skill fighter a fairly potent adversary to most common creatures in the Wurm universe, and offers some good [[body]] and woodcutting skill gain to boot.
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