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Fighting

559 bytes added, 10:10, 22 March 2007
:* Armor slows down the wearer. Heavier armor also slows down the attack speed so light armor like leather has a lower attack speed penalty then steel which slows down your attack speed considerably.
:* Bigger numbers matter. Gang up on people.
:* Moving while fighting gives a penalty to the hit odds to of the moving peopleperson, and a big penalty to the parry odds.
:* [[:Category:Tools | Tools]] and wooden items aren't good weapons.
:* Try not to fight while climbing.
:* Higher levels of strength are a factor in how much damage you can deal out.
:* Primary weapon should be wielded in the right hand, as the left hand attacks will attack and parrys parry less often.
:* Wielding a shield and weapon on the same arm causes the weapon not to be used.
:* Certain Weapons are two-handed and will require that any shield be unequipped.
:* Using weapons such as a [[sickle|sickle]] will deal very light wounds, wich in turn, the more you hit the more skill you gain, so using sickles will get you more fighting skill, but you don't gain any weapon skill. (Unless your going to use a sickle forever.)
:* Balancing your weapon skill and fight skill can give you an upper edge over your opponent, try to use one weapon and not switch between weapons a-lot. (A good combo is [[longsword|Longsword]] and a [[maul| Medium maul]], the sword does the parrys while the maul does the hard hitting.)
== Attacking with bows ==
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