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Fighting

201 bytes added, 07:52, 29 March 2007
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:* If you get hit, you can start "hurting". That means you move slower.
:* Armor slows down the wearer. Heavier armor also slows down the attack speed so light armor like leather has a lower attack speed penalty then steel which slows down your attack speed considerably.
:* Bigger numbers matter. There is a bonus for having others fighting with you against an opponent. Gang up on people. Also, if multiple people start to attack you, its best to try to get some of them off you.
:* There is a bonus to hit from the side or back. If your out numbered, face your strongest opponent. If you outnumber them, surround them. Especially animals, as they turn constantly when surrounded.
:* Moving while fighting gives a penalty to the hit odds of the moving person, and a big penalty to the parry odds.
:* Use 'Spam Mode' to show missed blows or blows for zero damage.
:* Try not to fight while climbing.
:* Higher levels of strength are a factor in how much damage you can deal out. Higher stamina determines how much damage you can take.:* Primary weapon should be wielded in the right hand, as the left hand will attack and parry less often. This does not seem to be true for Aggressive fighters.
:* Wielding a shield and weapon on the same arm causes the weapon not to be used.
:* Certain Weapons are two-handed and will require that any shield be unequipped.
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