Changes

Jump to navigation Jump to search

Fighting

1,205 bytes added, 03:25, 16 October 2005
no edit summary
:* [[Taunting]] - Attempting to taunt your opponent to attack you instead of your allies.
:* [[Shield-bashing]] - Knocking over your opponent with your [[:Category:Shields | shield]]
 
== Fighting rules ==
:* If you get hit, you can start "hurting". That means you move slower.
:* Armour slows down the wearer
:* Bigger numbers matter. Gang up on people.
:* Moving while fighting gives a penalty to the hit odds to moving people, and a big penalty to the parry odds.
:* [[:Category:Tools | Tools]] and wooden items arent good weapons
:* [[:Category:Shields| Shields]] have a percentage chance to block any melee attack, based on skill-level, up to a maximum of 75%. Shields should be wielded on your arm, not your hand.
 
== Damage Types ==
:* [[:Category:Swords | Swords]] deal cutting and stabbing damage <br>
:* [[:Category:Axes | Axes]] deal cutting damage <br>
:* [[:Category:Mauls | Mauls]] deal bashing damage <br>
 
== Armour effectiveness ==
:* [[:Category:Plate Armour | Plate Armour]] is in general the best armour, followed by [[:Category:Chain Armour | Chain Armour]], then [[:Category:Leather Armour | Leather Armour]].
 
:* Plate Armour is extra good vs cutting, and gets extra damage from bashing. <br>
:* Chain Armour is extra good vs stabbing AND gets extra damage from stabbing. <br>
:* Leather Armour is extra good vs bashing, ans gets extra damage from cutting. <br>
[[Category:Skills]]
UserManager, editor
5,760

edits

Navigation menu