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Foraging

30 bytes removed, 10:02, 6 September 2019
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Clean up, fixed links
== Description ==
'''Foraging''' is the [[skill]] used when searching [[tile|a tile]] for [[vegetables]], [[berries]] , and [[resources]].
== Notes ==
*Items found when foraging for vegetables are not all considered vegetables for cooking purposes.
*Eating foraged [[food]] directly, raw and uncooked, will solve [[starvation]], but they are more [[nutrition]]al when used in [[cooking]].
* A tile can be foraged every 24 real [[hour]]s. It is believed that the timer is triggered by an ''attempt'', and '''not''' by an actual item being found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one. Yet tiles Tiles not foraged or botanized for a long time can still be empty.
* Tiles that are not foraged for long periods of time (a week or longer) have a higher chance of giving something than tiles that are checked 24 to 36 hours apart.
* It also seems that there is a higher chance of getting something if the tile has [[flower]]s on it.
* [[Cotton]]
* [[Wemp plants]]
* Sprouts for: [[Blueberry bush|Blueberry]]es, [[Hazelnutbush]]es, [[Orange]], and [[Raspberry bush|Raspberry]]es
* Seedlings: [[Ivy_seedling|Ivy]], [[Hops_seedling|Hops]]
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