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Foraging

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== Description ==
'''Foraging''' is the [[skill]] used when searching [[tile|a tileResource nodes]] for a wide variety of [[vegetablesresources]], including [[berriesseeds]] and [[resources]]various food items.
Foraging is also used to find [[branch]]es on [[grass tile|grass]] or [[trees|trees]] and "Rummage" on [[Rock tile|rock]] or [[cliff]] tiles to find low quality [[iron rock]]s or [[rock shards]], which can be used to create low quality [[crude tools]].== Notes ==
Higher skill reduces the action timer* Foraging a node will deplete it, increase the average QL of the items foundcausing it to disappear.* Resource nodes spawn randomly, and increase the likelihood of finding can take up to a few days for more than a single resources in a single tileto appear{| class="wikitable" border="1" cellpadding="3" cellspacing="0"!Skill !!Unlock !!Comment |-| 1||forage on [[grass * Different tile|grass]] types and [[trees|trees]]|||-| 20||choose what to forage (Anythinglocation, Vegetablesseason, Resourcesplayer condition, and Berries)|||-| 23||forage on [[Steppe_tile|steppe]]|||-| 26||forage two other possible variables affect the percentage and type of items on that can be botanized. See the [[grass tile|grassResource nodes]]||one item page for more details on short grassthese modifiers. |-| 33||forage on * Higher skill adds a flat value increasing the number of items you find. (see [[Tundra|tundraResource nodes]]||page)|-| 43||forage on * You have a chance to obtain rare [[Marsh|marshcoin]]||while botanizing.|-| 53||forage three items on [[grass tile|grass]]||one item on short grass|} == Method ==* Foraging can be done while mounted/driving a vehicle. * Right-click any grass or tree tile and select ''Nature > Forage''Foraging can be done while moving, or* Right-click a rock or cliff so long as you do not move too far away (two tiles) from the tile and select ''Rummage''.you are currently working
==Items==
|- valign=top
|
===[[Vegetable]]s===
* [[Cabbage]]
* [[Carrot]]
* [[Corn]]
* [[Cucumber]]
* [[Lettuce]]
* [[Mushroom]]
* [[Onion]]
* [[Pea pod]]
* [[Potato]]
* [[Pumpkin]]
* [[Rice]] (found mostly on grass near water and on marsh)
* [[Sugar beet]]
* [[Tomato]]
||
 
===[[Berries]]===
* [[Blueberry]]
* [[Lingonberry]]
* [[Raspberries]]
* [[Strawberries]]
||
===[[Resources]]===
* [[Branch]]
* [[Cocoa beanBerries]]* [[Cacao beans]]* [[Green coffee beans]]* [[Cotton]]
* [[Egg]]
* [[Feathers]]
* [[Fish]]
* [[Fishing hook]]
* [[Flint]]
* [[Gems]]
* [[Gold lump]]s
* [[Grub]]
* [[Hops seedling]]
* [[Ivy seedling]]
* [[Iron Rock]]
* [[Jewelry]]* Liquor barrels and bottles* [[Log]]s* [[Marble shard]]* [[Moss]]* [[Mushroom]]s* [[Nails]]* [[Nettles]]* [[Nuts]]* [[Ore]]* [[Pearl]]* [[Stone shards]]* [[Reed plants]]* [[Rock Shardssalt]]* [[Ropes]]* [[Sandstone shards]]* [[Seedlings]]* [[Seeds]] (crop)* [[Shafts]]* [[Silver lump]]* [[Slate shard]]* [[Sprouts]]* [[Square piece of cloth]]* [[Stone shard]]* [[HazelnutsTea seeds]]* [[CottonWemp fibre]]
* [[Wemp plants]]
* Sprouts for: [[Blueberry bush|BlueberryWoad]], * [[HazelnutWood scrap]], [[Orange]], * [[Raspberry bush|RaspberryShipbuilding resources]]* Seedlings: [[Ivy_seedling|Ivy]], [[Hops_seedling|HopsWool]]
|}
Eating foraged [[food]] directly, raw and uncooked, will solve [[starvation]], but they are more [[nutrition]]al when used in [[cooking]]. == Messages while foraging ==; "This area looks picked clean." : There is nothing to be {{event|inline|You've found on the tile.; "You find nothing edibleall that you can here." : }} There is nothing more to be foraged, but you will find something botanizing.; "This area looks picked clean. New plants and herbs will grow over time so check back later" : There is nothing to be found on this tile at the momentnode.<br>
== Tips Skills & Characteristics==* A tile can be foraged every 24 real [[hourNature]]s. It is believed that the timer is triggered by an ''attempt'', and '''not''' by an actual item being found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one. Yet tiles not foraged or botanized for a long time can still be empty.> Foraging* Tiles that are not foraged for long periods of time (a week or longer) have a higher chance of giving something than tiles that are checked 24 to 36 hours apart.* It also seems that there is a higher chance of getting something if the tile has [[flowerSoul]]s on it.* It is possible to both forage and botanize on the same tile as these actions are on separate timers.* Different tiles, player condition, and other possible variables affect the percentage of items that can be foraged.* You have a chance to obtain a rare > [[coinSoul depth]] while foraging.
==Titles==
*Plant Gatherer at 70 skill
*Master of Plants at 90 skill
 
==Images==
<gallery heights=200px mode="packed-hover">
File:Forage - botanize.jpg | A player foraging on a grass tile
</gallery>
==See also==
* [[Botanizing]]
* [[Node resources]]
* [[Resource nodes]]
[[Category:Skills]]
[[Category:While_moving]]
[[Category:Babel/F]]
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