Changes

Jump to navigation Jump to search

Foraging

174 bytes added, 12:06, 19 January 2011
More about crude tools
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / [[Foraging]]
== Description =='''Foraging''' is the [[skill]] used when searching a [[grass tile]] for [[berries]] and some [[herbs]], [[vegetables]] and [[nut]]s. Eating this [[food]] directly (raw and uncooked) will solve [[starvation]], but it is more [[nutrition]]al when used in [[cooking]]. It is believed that a higher foraging skill increases the likelihood of finding something.
As of 9th November 2010, you can Foraging is also used to find [[branch]]es on grass tiles and "rummageRummage" on [[Rock tile|rock ]] or [[cliff ]] tiles to find low quality [[iron rocks rock]]s or [[rock shards ]], which can be used to create low ql quality [[crude tools or items]]. It is believed that a higher foraging skill increases the likelihood of finding something.
== Method ==
* Right-click a grass tile* Select "and select ''Nature > Forage"'', or* Right-click a rock or cliff tile and select ''Rummage''.
==Items==
|}
Sometimes you may get a [[botanizing]] item even when foraging.
 
Eating foraged [[food]] directly, raw and uncooked, will solve [[starvation]], but they are more [[nutrition]]al when used in [[cooking]].
== Messages ==
* It also seems that there is a higher chance of getting something if the tile has [[flower]]s on it.
* Higher skill reduces the action timer and increases the average QL of the items found.
* [[Tree ]] and bush tiles cannot be foraged or botanized on.
* It is possible to both forage and botanize on the same tile as these actions are on separate timers.
* [[Botanizing]]
[[Category:Skills]]
[[Category:Babel/F]]
[[Category:Skills]]
1,034

edits

Navigation menu