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Gold altar

181 bytes added, 11:41, 14 March 2023
m
→‎Notes: Fixed a minor typo (Alter -> Altar)
== Notes ==
* Failure to create the altar will use up 0.5 kg of gold
* 8% chance to make a gold altar at 13.00 jewelry smithing using a 90Ql large anvil.
* Regardless of which god has domain over an area, any altar may be created in that area.
* Gold altars need to have the [[bless]] spell cast on them in order to be set to a specified deity. [[Stone altar|Stone]] and [[wooden altar]]s, on the other hand, do not have this requirement.
* Improvement of the altar requires the standard jewelsmithing or blacksmithing tools. The use of heat here to make the altar "glowing" is not necessary as it is in most other smithing and metal-works endeavors.
* Any items placed on the altar do not get sacrificed - only items placed inside the altar do.
* All altars can be pushed/pulled/placed once created. They cannot be loaded onto a vehicle or picked-up into inventory.
* For Benediction you will need anywhere from 13 to 20 some skill in Jewelry Smithing to make the altar with high ql Gold lumps and Large Anvil.
== Usage ==
2

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