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Guides:Fighting Skill Tips

1,000 bytes added, 09:45, 6 August 2023
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===Fighting==={{Guide}}
The fighting system in wurm makes use of a term called '==About Combat Rating(CR)'.This is value for which each oponents difficulty is based. You gain 2CR per 10 overall fight skill(Pve) and then additional CR depending on wether you have the height advantage, are mounted on an animal, or lose some if not at optimal range to the target or on un-even ground.==
The [[fighting]] system in Wurm makes use of a term called 'Combat Rating (CR)'.
This is value for which each opponent's difficulty is based. You gain 1 CR per 10 overall fight skill (in [[PvE]]) and then additional CR depending on whether you have the height advantage or are mounted on an animal, or lose some if not at optimal range to the target or on un-even ground.
== How to Train your Fighting ==
The most suggested and more practical way for a begginer beginner player to train their fighting for skill is as follows:
'''Create a [[practice doll]]''' and equip . Equip a shaft and right click the practice doll and select 'practicePractice'. This will make you start to attack the doll and periodically increase your overall fighting skill. This is not immensly immensely fast, and will only work till you reach 20 Fightingfighting skill. Make sure the doll doesn't break: remember to examine it often to see whether it needs repairing or improving.
'''Make a weapon''', preferably . Creating a longsword. This [[weapon]] will require access to a forge and the related equipment(if you are new, but it is advisable you may be able to start off with use a longsword to defend yourself first, but..you can always use forge and mine at the short sword you received at starting point) and the tutorial if you wishrelated equipment.Weaponsmithing It is not an easy skill, it is advisable to ask if someone can provide advised you stay away from combat until you with one. You can generall make have a high quality weapon and a 15ql sword with 10 weaponsmithingdecent skill in the chosen weapon.
'''Train your selected weapon skill''', the . The easiest way to train your weapon skill is to simply go out and chop down alot a lot of tree's trees with it. This will work until 20 weapon skill. Only bladed blade weapons apply for this method (, as in no mauls[[Category:Mauls|maul]]s, and the exception of a [[short sword), any ]] is an exception also. Any other weapon must be trained through combat with other creatures. You gain more weapon skill when you do more damage, so things to consider when training weaponskill is your weapon QL (higher ql = more damage) and the animals you are killing (tougher animals = less damage done). To primary train weaponskill you should focus on weak creatures such as rats, cats, deer, horses, cattle.
'''Create your equipment''' The . [[Cloth armour]] is the easiest and simplest armour type available to make in wurm is the cloth armourWurm. Its lightHowever, and it provides some next to no protection but and is not a huge amountrecommended for combat. It [[Leather armour]] would be suitable as your first set but it would a lot more appropriate, however leather is obtained through killing wild animals, which could prove to be advisable to move up to Leather Armour or Studded Leather Armour as soon as you candifficult for some. You can generally imp cloth/leather So going straight for [[:Category:Chain_armour|chain armour to 20ql with 10 in ]] is the safest bet, especially since mining iron ore will increase the related skill[[strength]] skills.
  If you have followed the above guide, you should now have 20 overall fighting skill, 20 weapon skill, a set of armour (of at least 20ql) and a weapon (of at least 15ql) to call your own, and the knowledge of how to maintain them. These skills will allow you to fight upto at least a Bear. == Tips How to further help Fighing Train your Fighting Further ==
Once you have gone through the above guide, and wish to continue training fighting, then the following section would be advisable.
'''The Mountmount''' . A Mount [[Mounts|mount]] is an animal such as horse which is leadable by rope and can be ridden on for increased movement speed, or in this case a boost in Combat Rating. Using a Mount effectivly mount effectively gives you an additional 10 Fightin Fighting Skill (2CR1 CR) and makes fighting alot a lot easier, a . A good example in this case is that using a Mount mount would allow you to kill a Scorpion scorpion with a reasonable amount of Health health left afterwards.
'''Use a Shieldshield''' . A Shield in wurm [[shield]] allows you to block incoming attacks from creatures, how often being based upon your Skill skill in the type of Shield shield you have chosen to use. The easiest way to train the shield is to gather a number(2-3) of pigs or another weak animal and attack them all at once. This method will allow you to reach 20 Shield Skill shield skill with general ease, after . After that its it is advisable to use a penned Ratdogs.
'''DO NOT turn your back on the enemy''' . In Wurm, there is a penalty to your chance to parry, dodge or avoid an incoming attack from an enemy if you turn your back, and to a lesser degree from the sides. If you are fighting something, you want to have be directly facing it facing you. Later on when you feel more confident in your fighting abilities , you may wish to use this penalty against the creatures you face, all . All things in wurm Wurm must obey the penalty , so if you can make use of it to your benefit, do so.
'''Raise your skills efficiently''' . There are several skill levels which are important to aim for in regards to fighting related skills. As you know, every 10 Fight fight skill you gain 2 1 CR, so a player with 19 fight skill is no different to a fighter with 10, always go for the rounded number.
Other skill levels worth mentioning are:
30 and 50 weapon skill: At 30 and 50 weapon skill you will gain 1 second off your attack timer, and an increase in the damage you deal with the weapon in question aswell as well as the chance to hit. 40 skill in parryable weapons/shields: Until you hit 40 skill in a parryable weapon/shield, you cannot parry while you move. This makes you vulnerable when moving and as such you can suffer greatly while retreating from a fight.
40 skill in parryable weapons/shields== Tips to further help fighting: Untill you hit 40 skill in a parryable weapon/shield, you cannot parry while you move. This makes you vulnerable when moving and as such you can suffer greatly while retreating from a fight. Non parry-able weapons are the Axe line and Sycthe.Team Tips ==
'''Tanking'''. This is a method where one player, the tank, fights defensively, while the people he fights alongside with fight offensively. The tank takes all the damage, while his friends thrash out as much damage as possible.
'''Weapon Variations'''. More people means a larger variation of weapon types you can hold between you, allowing you to get the most of your enemy's weakness.
'''Behind Attacking'''. The players that are not taking damage should attack the creature from behind. This decreases the creatures chance to parry what it cannot see and allows you to focus much easier.
'''Height Advantage'''. The tank should always get a height advantage over the enemy. There are two levels of height advantage: one is obtained at 20 steep and the second is obtained at 40+ steep. Note: This is the same advantage you get when using mounts, so using both will not give you any more benefits.
Well, I hope this guide has helped you. Be sure to upgrade your Equipment[[Category:Guides]][[Category:Babel/Weapons whenever possible, and make 70 fighting your long term goal. Have fun in the wilderness!F]]

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