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Guides:Fighting Skill Tips

22 bytes added, 09:45, 6 August 2023
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{{Guide}}
 
==About Combat Rating==
'''Make a weapon'''. Creating a [[weapon]] will require access to a forge (if you are new, you may be able to use a forge and mine at the starting point) and the related equipment. It is advised you stay away from combat until you have a high quality weapon and a decent skill in the chosen weapon.
'''Train your selected weapon skill'''. The easiest way to train your weapon skill is to simply go out and chop down a lot of trees with it. This will work until 20 weapon skill. Only blade weapons apply for this method, as in no [[Category:Mauls|maul]]s, and [[short sword]] is an exception also. Any other weapon must be trained through combat with other creatures. You gain more weapon skill when you do more damage, so things to consider when training weaponskill is your weapon QL (higher ql = more damage) and the animals you are killing (tougher animals = less damage done). To primary train weaponskill you should focus on weak creatures such as rats, cats, deer, horses, cattle.
'''Create your equipment'''. [[Cloth armour]] is the easiest and simplest armour type available to make in Wurm. However, it provides next to no protection and is not recommended for combat. [[Leather armour]] would be a lot more appropriate, however leather is obtained through killing wild animals, which could prove to be difficult for some. So going straight for [[:Category:Chain_armour|chain armour]] is the safest bet, especially since mining iron ore will increase the [[strength]] skills.
== Tips to further help fighting: Team Tips ==
'''Tanking'''. This is a method where one player, the [[tank]], fights defensively, while the people he fights alongside with fight offensively. The tank takes all the damage, while his friends thrash out as much damage as possible.
'''Weapon Variations'''. More people means a larger variation of weapon types you can hold between you, allowing you to get the most of your enemy's weakness.

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