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Guides:House Planning Guide

20 bytes added, 12:28, 20 May 2013
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So you’ve seen all the cool houses people in Wurm Online have and you want to build your own? Great idea but before you do that STOP! Consider the points below and it will make your efforts much more worthwhile in the long run, less frustrating, and less likely to cause you do have to abandon and re-build later.
1. == Don’t be in a rush to build a your first house. ==  If you place it wrong or build it wrong many of these mistakes can not be fixed and you will have wasted a lot of effort.
* If you are in the mood to build something that will have permanence and will benefit you in the long-run, and will allow you to store items you find securely then consider first building a [[large cart]]. Large carts can hold a lot of stuff, can be dragged around and relocated, can be securely locked if you make a lock for it (don’t forget to do this), and you will eventually want one anyway so will be useful for the rest of the game. Think of them like a mobile home  Small carts do not provide these security advantages so be aware if you build one of these.
2. * Next get your [[carpentry ]] to level 8 minimum before you even think about building. Carpentry level 8 will allow you to build a 2x1 size house. Too many people rush at carpentry 5 to build a house and end with a 1x1 shack that is just too small to be useful. If you need to raise carpentry try building the large cart first and/or build wood items like spindles etc, and improve them. You can even wait longer and get to carpentry 12 to make a 2x2 house.
3. * First are you interested in joining an existing settlement? If so ask some people there or ask in general chat if any settlements are looking for new recruits. This can make a lot of location problems a non-issue since you will already be settling on an established deed. If you will not be settling on an established deed then read on!
4. Location, location, location! With this I mean analyze your location before plunking down. A common mistake newbies make is building too close to someone else’s house, or perimeter. If you do that you will never be able make a deed later on to encapsulate your house and you may upset your neighbors in the even they had expansion plans. I did this with my first house and it was frustrating because I put a lot of time and pride into that first house and later realized it could never be deeded on a settlement of my own since I built it too close to both another house and another settlement’s perimeter. Double click on the ground to see if it is in someone else’s territory then start counting from there how many tiles away you want it.
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