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Guides:Tutorial3

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{{guide}}
 
== Starting Out ==
The easiest thing to do is die, however living is much more fun. From the soul to the heart, here is a basic start.
Once you've learned how to forage for yourself, the next step you should take is to learn how to work with clay. You will need a shovel to perform this task, and you start off with one, so don't drop it!
<i/><b/>'''Note</b/>: ''' ''There are clay tiles just west north of NewTown, and also a larger deposit further south along the east bank[[First Light]].</i/>''
Once you have found a tile of clay, open your inventory (F3), double-click a shovel in your inventory (you can open this with the F3 key) to activate it, and then right click the clay tile. You should see a new menu option named Dig; click it. If you've started to dig, you're on the right path, but if it states that you're on too steep a slope to dig, simply move to another position and retry. Slopes become to too steep when the dirt slop slope is greater than 3x your digging skill(This includes any slopes on any tiles bordering the tile you wish to dig on).
ie:
1 skill can dig dirt that is 3 steep max 10 skill can dig 30 dirt steep slopes 50 skill can dig 150 steep slopes.
'''[ [[Clay]] | [[Shovel]] | [[Inventory]] | [[Foraging]] | [[Digging]] ]'''
If you've done everything correctly and successfully completed digging, you should now see an item in your inventory called "clay". Activate either of your hands under the Body section of your inventory (remember, double-click to activate) and right-click a piece of clay. You should notice a sub-menu called "Create". Hover over this menu and a list of things you can make with the clay using your hand will appear. Currently you may only create a flask, jar, or bowl. You should make at least 2 jars and 2 bowls so that you can hold plenty of water and be able to cook two meals at once. This is entirely optional, but it is recommended.
<i/><b/>'''Note</b/>: ''' ''Clay items may turn out "unfinished", and you must examine them to learn what to do to complete them (tasks to complete unfinished items may require certain tools). This is also true for many other crafts.</i/>''
Once you finish creating your clay items, you may notice that you can't really do anything with them. Clay items are raw and need to be hardened by fire, which brings us to our next section...
Fires serve many purposes and can be created in various ways. The basic way to start a fire is by kindling, steel and flint. To start a basic campfire, you'll want to find an old fruit tree (you can discover the age of a tree by right-clicking the tile that the tree is on and selecting examine). The reason you want to use the fruit trees as opposed to, say oak or pinewood, is because they have the least amount of wood and are good for skill which is a nice bonus since improving this skill will make things faster later on.
Once you've found a nice [[tree]], activate a steel [[axehatchet]] (at this point you should put it your shortsword in your right hand by dragging and dropping, in case you get into a fight with a wild animal) and right-click the tile the tree is on, the same way you examined it. Click the Chop Down option, and you'll begin to do damage to the tree (the amount of damage can be viewed by examining it). You may need to repeatedly chop down the tree to get it to fall.
After your tree has been felled, there should either be a log or a felled tree in the tile where the tree once stood. If there is only a log, right-click it and take it. Otherwise, right click the felled tree and select Chop Up, which will produce a log each time until it disappears. You should only require one log, so take one.
Once you obtain kindling, you should be able to make a campfire. To do this, activate your steel and flint, then right-click the kindling and hover over Create -> Containers and choose campfire... it might take a few tries with a few pieces of kindling to make one.
'''[ [[Campfire]] | [[Tree]] | [[Small axehatchet]] | [[Steel and Flint]] | [[Carving knife]] | [[Wood scrap]] | [[Log]] | [[Combine]] ]'''
=== Maintaining Your Fire ===
|}
To add material to a fire for burning, activate it and right-click the fire, then select ''Burn'':''See [[fuel]] for more info.''
=== Hardening clay ===
== Cooking ==
Now, on to your second task; sustaining yourself with food. It is a skill that may be easier for some to raise than others, and it requires a somewhat long amount of time to do. In cooking, you can create various types of foods such as stews, casseroles, and meals other foods which you can only use below certain levels of hunger, raise your [[nutrition]] so far depending on the their quality of the food.
To improve your cooking skill (you can view this by pressing F2), you must make dishes with a difficulty of within 10 levels of your own skill. For example, if you have 1 cooking skill and you try to create a difficulty 42 casserole, you won't gain any skill from it. To view the difficulty of a dish you want to make, place all of the ingredients you want to use into a pottery bowl and examine it. The difficulty can change depending on the fire or oven you cook in, and the quality of the container. Examine the bowl again when it is cooking to double check the difficulty.
To create a stew or casserole, drag and drop your ingredients into a pottery bowl and examine it to make sure that your ingredients can create a dish. Then, open a campfire and drag the entire pottery bowl to the campfire window. You must now play the waiting game. After a long while, all the ingredients will combine into a single item and you can drag your pottery bowl back into your inventory where you can do whatever you wish with your new dish.
'''[ [[Cooking]] | [[Stew]] | [[Casserole]] | [[Meal]] ]'''
{{stub}}
<br><div style="-moz-border-radius: 10px; background-color:#f8f8f8; border:2px solid #e0e0e0; margin-right:10%; padding:0px 3px; margin-bottom:10px; text-align: center;">This completes the first tutorial section, and others will be added later depending on response.</div>
 
[[Category:Guides]]
[[Category:Babel/T]]
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