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Historical:Casserole

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[[CDB|Main]] / [[Skills]] / [[Cooking]] / [[Hot food cooking]] / '''{{ItemPAGENAME}}''' {{itemBox
|name=Casserole
|creation=cooking
|container=[[pottery bowl]]
|result=* 1 '''Casserole'''
|skill=hot food cooking
== Description ==
A dish of somewhat good moderate nutrition, mainly cooked and consumed by newcomers. Usually started by mixing [[botanised Items]] with [[foraged items]]. This dish may also be prepared with [[fish]] or [[meat]], which will make it bigger. A '''casserole''' will [[decay]] at a slower rate when stored within certain types of [[container]]s like a [[containers such as pottery bowl]]bowls. Sometimes also used as a commodity for bartering when made up of high QL and preferential infrequent ingredients.Eating casseroles can cause a lowering of your nutrition level. == Introduction to Casseroles ==Since hot food cooking is a very versatile skill when put into practice, you will find the following method is provided for the benefit of newcomers when they are preparing a basic casserole - '''it is not the only, definite way to make one'''.
== Method ==Since [[hot food cooking]] To start place 2 botanised Items and 2 foraged items (excluding onions, garlic, and some nuts: some may help 'cook' a casserole yet won't be consumable once casserole is done; ie. nuts) in a pottery bowl. Examine pottery bowl as you add items to determine that it will make a very versatile skill when put into practicecasserole, it will also tell you will find the following information beneficial difficulty of the dish. Once you are ready to newcomers when preparing finalize your dish put the pottery bowl into a basic [[stone oven, stone forge, or campfire until the casserole]] - it is not the onlycooked. Dish is cooked when contents inside pottery bowl change to casserole. Once cooked, definite way casserole can be examined to make one - this provides a good start on learning howsee what it is made of.
To start place Please note that for dish to become a substantial casserole it must be started with 2 [[botanised Items]] and 2 [[foraged items]] (excluding onions, garlic, and some nuts: some or it may help 'cook' yield a low QL casserole yet won't be consumable once casserole is done; ieor stew. nuts) Adding more items (in a [[pottery bowl]], then put into a [[stone oven]], [[stone forge]], more or [[campfire]] until cooked. Dish is cooked when contents inside [[less equal proportions) to pottery bowl]] change will help casserole QL and weight to [[casserole]]go up to max. Once Keep in mind that overall QL of cooked, [[casserole]] can will always be examined to see what it is made ofdetermined by Hot food cooking skill.
Please note that for dish to become a substantial [[casserole]] it must be started with 2 [[==Example Recipes==* Meat/Fish + botanised Items]] and 2 [[|Botanised Items/foraged items]], or it may yield a low QL [[casserole]] or [[stew]]. Examine [[pottery bowl]] as you add items to determine dish status until [[casserole]] appears. Adding more |Foraged Items* botanised Items|Botanised Herbs + foraged items (in more or less equal proportions) to [[pottery bowl]] will help [[casserole]] QL and weight to go up to max. Keep in mind that overall QL of cooked [[casserole]] will always be determined and maxed by [[Hot food cooking]] skill.|Foraged Berries
===Some Recipes===* [[Meat]]/[[Fish]] + [[botanised Items|Botanised Items]]/[[foraged items|Foraged Items]]* [[botanised Items|Botanised Items]] + [[foraged items|Foraged Items]]''Note: May become stew depending on # of ingredients.''
Note: May become stew depending on # of ingredients.
==='''Some Recipes and Difficulties (2011 April 23)==='''
<!--In-Game Help Version:
meat + wheat/barley/oat/rye/potato/corn = 14
!Difficulty
|----
|meat/ fish (or fillet)
|wheat, barley, oat, rye, potato, corn
|14
|16
|----
|meat/ fish (or fillet)
|pumpkin, garlic, onion
|17
|rosemary, belladonna, oregano, basil, sage, lovage, olives, thyme, nettles, parsley, sassafras
|19
|----
|meat / fish (or fillet)
|olive + salt
|21
|}
An 'A comma (,' ) means you can use any number of any one of the items in that list.
'''Updated Recipes and Difficulties (2015 Mar 3)'''<!--In-Game Help Version:meat + barley/blueberry/cherries/corn/green apple/hazelnut/lingonberry/oat/potato/rice/strawberries/rye/wheat =14 pumpkin + barley/blueberry/corn/hazelnut/potato/rye/wheat = Tools required 16 meat + basil/belladonna/bread/garlic/lovage/nettles/olives/oregano/parsley/pumpkin/rosemary/sage/salt/sassafras/thyme =17 An / means you can use either of the items in that list along with either of the items in the list behind the +. --> <!--HTML Wiki Version-->{| border="1" cellpadding="3" cellspacing="0"!Ingredient #1!Ingredient #2!Difficulty|----|meat|barley, blueberry, cherries, corn, green apple, hazelnut, lingonberry, oat, potato, rice, strawberries, rye, wheat|14|----|pumpkin|barley, blueberry, corn, hazelnut, potato, rye, wheat|16|----|meat|basil, belladonna, bread, garlic, lovage, nettles, olives, oregano, parsley, pumpkin, rosemary, sage, salt, sassafras, thyme|17|}
* [[Stone forge]] / [[Stone oven]] / [[Campfire]]* [[Pottery bowl]]== Requirements ==
== Items/Resources required =='''Tools'''
* [[Botanised Items]]Stone forge / Stone oven / Campfire* [[Foraged items]]* [[Fish]]* [[Meat]]Pottery bowl
== Resulting product ==* [[Casserole]]'''Items/Resources'''
== Skills used ==* Botanised Items* Foraged items* Fish* [[Hot food cooking]]Meat
[[Category:Hot food cooking items]]
[[Category:Babel/C]]
== Tips ==
* Max QL of Casserole is 2x your [[Hot food cooking]] skill* Adding [[Salt]] will increase the difficulty of the casserole by a few points, allowing you to get more skill ups through casseroles.
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