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Historical:Champion player

95 bytes added, 20:31, 22 February 2020
* Champions have 3 lives. When they lose all 3 they are no longer a champion.
* When you lose champion status 1 point is removed from each characteristics skill in addition to the 5 you gained when you became champion.
* Prayer and Exorcism will be reset to 30, if you were above 30 when you champed. If you were below you will go back to the skill you were at.
* Your channeling is reset to what it was before.
* Faith is set to 50.
* You can only be a champion for a maximum of 6 months. One month is 28 real life days.
* You can't become a champion again for the next real life 6 months.
* Followers of the [[White Light]] [[gods]] have to visit the [[Altar of Three]] to become a champion.
* Followers of [[Libila]] have to visit the [[Bone Altar]] to become a champion.
* To trigger championhood you must right click the altar and press the alternative "Realdeath"
* Once you trigger championhood, a server wide event message is spread informing everybody on the server that you are now a champion.
e.g ''<Player name> is now a Champion of <God name>!''
* Maximum 3 Magranon champions, 3 Vynora or Fo champions, and 3 Libila champions total.
* Player Made Kingdoms are subject to the same limitations as the above template kingdoms.
e.g [[Ebonaura]] a Black Light PMK and the template kingdom Horde of the Summoned can have 3 Libila champions between them.....
==Bonuses==
* You can't lose your deity.
*On death, you will not lose any [[battle rank]].
 
==Demi-gods and Deities==
A Champion may become an immortal demi-god or even a deity. For more information, see '''Player demigods''' under [[Scenarios#Player_demigods|Scenarios]].
[[Category:Babel/C]]
[[Category:Religion]]
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