Changes

Jump to navigation Jump to search

Historical:Champion player

16 bytes removed, 03:12, 22 April 2012
rewording and smaller fixes
== The [[Altar of Three]] text ==
Your faith and soul are strong enough to become a Champion of <god>. <br><br>The decision to do this is extremely dangerous. <br>You will immediately get a boost of power, granted by Magranon. <br>You will get some temporary bonuses to your characteristics (5 points each) and certain other skills. <br>You will be able to withstand a lot more physical damage. <br>Champions are expected to face dangers and assault the enemy. <br>This means that unless they enter enemy territory now and then they will lose certain powers. <br>
Your faith and favor will be set to max, and you may not lose or change deity.
==Champion points==
* You start out with 15 champion points.<br>You lose * 1 point is removed every day.<br>* You can have max 30 points.<br>* You gain 3 points for draining an enemy deed with 5+ guards.<br>* You gain 5 points for being involved in a kill on an enemy champion.<br>* You lose 10 points when if you die for whatever reason.<br>* You gain 1 point when you are involved in a kill on an enemy with 50+ fight skill. You may gain a point like this 1 time per day from the same player and 10 times from the same player.<br>
===Losing champion status===
* When you lose champion status you lose 1 extra point is removed from each characteristics skill in every stat on top of addition to the 5 you gained when you became champion. * Your channeling is reset to what it was before. * Faith is set to 50. * You can't become a champion again for a year in the next real life timeyear.<br>
==Becoming a champion==
==Bonuses==
* +5 to all [[characteristics]] skills.
* [[Faith]] set to 99.99 (you can continue to pray & gain faith, but only at about 0.000010).* 50 is added to all of the skills [[Praying]], [[Channeling]] and [[exorcism]] all get 50+your original skill, up to a maximum of 80.
* You receive a 60% damage reduction bonus which stacks with armour, so you will take lower damage wounds from hits compared to a normal player.
* Shorter time for normal [[healing]].* Increased skill gain (factor isn't known).
* You will get a new title: Champion of <your god>(this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Fo' for example).
* You can never 't lose your Deitydeity.
[[Category:Babel/C]]
[[Category:Religion]]
748

edits

Navigation menu