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Historical:Meal

3 bytes removed, 11:31, 15 May 2010
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== Method ==
Making meals can be very simple: Put [[meat]] / [[fish]] and [[potato]] / [[corn]] / [[onion]] / [[pumpkin]] (commonly referred to as ''[[vegetables'']]) in a [[frying pan]] and heat it up. Voila, a meal. Do not use fish and meat at the same time, as that will only make a [[stew]].
If there are no "vegetables" available, they can be substituted by [[bread]]. Adding [[salt]] halves the meal's decay rate.
Examine the frying pan before cooking to determine the difficulty and whether or not it will become a meal. [[Herb|Herbs]] can be added for additional difficulty. The more ingredients a meal has, the more difficult it will be to cook.
Meals have higher base difficulty than other cooking, so beginners are recommended to use [[stone oven]]s when cooking them. If difficulty isn't an issue, any fire source can be used. Experienced cooks will sometimes use [[campfire]]s or [[stone forge]]s to intentionally increase the difficulty and therefore their skill gain.
 
The base [[QL]] of a meal is your [[hot food cooking]] skill, and at lower skill it will match this most of the time. As [[hot food cooking]] becomes higher, it also becomes harder and harder to maintain maximum quality. When it exceeds 70, the meal [[QL]] will drop and become more dependent on the ql of the items and the difficulty of making it (the easier the meal, the higher [[QL]] meal made).
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