Changes

Jump to navigation Jump to search

Horse

620 bytes added, 21:41, 10 April 2012
no edit summary
Being mounted provides a very substantial advantage in combat. It is usually much easier to kill a strong opponent when riding. In addition, mounts are unaffected by the rider's [[stamina]] and [[health]], which makes it possible to retreat from combat even with low stamina or critical wounds. Riding a fast mount is often the only way of successfully escaping some of the faster mobs (like aged [[troll]]s or [[crocodile]]s). This is especially true when carrying loads above a bare minimum, because horses are not slowed as much as players are when carrying a lot.
They can be [[lead]] with a rope by anybody without being tamed, but they are [[Mounts|ride-able]] only with 21 [[Body Control]]. Horses can be [[tame]]d with [[seeds]] and some [[vegetable]]s. However, as mobs attack tamed mounts before the rider and horses do not withstand much damage, it's usually wise to ride them untamed (to untame simply tame another animal).*With the early 2012 patch, now untamed ridden mounts may also be attacked. Best to place barding on your horse if you wish it to survive more often. Tame the horse, put the barding on, tame something else to untame the barded horse, or it will also attack your enemy which may give it agro/attention from the mob/opponent.
Horses can be ridden up and down a straight 30 40 slope ramp or anywhere the sum of two neighbouring sides of a tile do not exceed 40. *The slope for a horse was changed from 30to 40 in early 2012. Other changes include a much faster turning ability while riding a horse and/or commanding a cart. While only turning, your horse will now move forward a little. A horse will now move much slower when ridden backwards.
One or two Horses can be used to pull a [[large cart]].
60

edits

Navigation menu