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Interface and controls

318 bytes removed, 22:25, 30 April 2018
[[Image:Tutorial Inventory.jpg|right|thumb|Inventory Menu]]
{{main|Inventory}}
The inventory menu {{key|F3}} contains 2 trees, your body and your [[inventory]]. Your inventory is where you carry the items you start with, create and pick up. Your body is where your equipped items are placedTo activate an item, as well as where wounds will be located when you take damagedouble left-click on it. If you To equip an item, Right click the + next to item and click equip. You can also equip by opening your body you will see your various body parts, as well as what they contain of wounds or equipment. The “Active:” on character sheet (C) and drag the items into the bottom shows which tool or item you are currently usingappropriate slot.
To activate an item''Note'': If you carry too much in your inventory, double left-click on ityour walking speed is reduced.To equip an itemYou can also become encumbered, expand the body-category and then just click-n-drag armor, weaponswalk extremely slowly, or other by carrying very heavy items into the appropriate slotssuch as felled trees. Note that shields go on the arm, not the handImprove your strength skill to carry more.
''Note'': If you carry too much in your inventory, speed at which you walk is reduced. You can also become encumbered, and walk extremely slowly, by carrying very heavy items such as felled trees. Improve your strength skill to carry more.  Remember you can also use your body parts for certain things, like molding clay, by activating one of your hands by expanding opening your character sheet and clicking on the Body-category and double-click a handicon in the bottom right corner, and then right-clicking the clay in your inventory, to work with it. You can also drag the hand icon to your [[tool belt]] and save, for convenience.
Your body will only show up on the inventory window if the "Display 'body' in inventory" option is checked on the "Game" tab in the game settings.
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