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Interface and controls

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== Game controls ==
===Movement ===
<p>To move in the world of Wurm, simply use the {{key|W}} {{key|A}} {{key|S}} {{key|D}} keys, or the arrow keys, on your keyboard.</p>To look around, left-click and hold in the 3D-view, and move your mouse. Alternatively you can press the right or left arrow keys. <p>To center the view, press {{key|CV}} on your keyboard.</p>
<p>To Auto-run press the {{key|X}} key, or the {{key|Page up}} key. Press it again to stop.</p>
===Other keys===
<p>{{key|EscI}} : Brings up the escape menu or, if you're currently busy, cancels the action.Inventory window </p><p>{{key|C}} : Character window</p><p>{{key|B}} : Crafting window</p><p>{{key|N}} : Crafting recipes</p><p>{{key|M}} : Map</p><p>{{key|O}} : Options</p><p>{{key|T}} : Chat focus</p>
<p>{{key|H}} : Brings up a dialog that allows you to search the wiki from in game.</p>
<p>{{key|Esc}} : Brings up the menu or, if you're currently busy, cancels the action.</p>
<br>
<p>{{key|F-keys}} on your keyboard hold important access to things in Wurm.</p>
<p>{{key|F1}} : Brings up the console, for debugging and generic information.</p>
<p>{{key|F11}} : Take a screenshot. It is saved in your wurm directory/screenshots as a png or jpg file. (change in options before starting Wurm)</p>
<p>{{key|F12}} : Quit the game. You are presented to a Yes/No-dialog before you can quit the game.</p>
 
 
See also: [[Client Key Bindings]]
; '''<font color="purple">Purple</font>''' : Favor; Remaining [[favor]] ([[priest]]s only).
See also'''Read more''': [[healingHealing]] | [[woundsWounds]] | [[cookingCooking]] | [[staminaStamina]] | [[nutritionNutrition]] | [[sleep Sleep bonus]]
=== Target/selection bar Window ==={{main|Target}}The target/selection bar window shows the current combat [[target]] and what is selected.
'''Read more''': [[Fighting]] === Statusbar Select Bar ==={{main|Select bar}}The statusbar (or "status bar") is a part of the [[#Event window|event windowselect bar]]. There shows what is also a status bar at the bottom of the [[#Inventory|inventory window]]currently selected as well as quick keys for common actions.
=== Skills ===
[[Image:Tutorial Skills.jpg|right|thumb|Skill List]]
{{main|Skills}}Hit {{key|F2 }} on your keyboard to show a list of your skills. There are 4 3 main categories in this window, [[characteristics]], [[religion]], and [[:Category:Skills|skills category]] and spell effects. The characteristic sub-skills are values representing the current state of your body, mind and soul, for . For instance, to be able to attack anything, your body characteristic must be at least 1.5, or you will be too weak. Each sub-characteristic is again divided into several undersub-under characteristics, which has have their own functions. For instance, the maximum amount of weight you can carry is determined by your body strength.
Religion skills consist of 3 things, [[faith]], [[favourfavor]] and [[alignment]]. Alignment basically says is an indication whether you are your character is good or evil, this . Alignment is determined by the actions you doperform. Some [[gods]] won’t accept your [[Praying|prayers]] if you are evil for instance. Faith is a measure of how much your chosen gods like god likes you, e.g. and how much power they bestow in on you. Faith is increased by praying at an altar dedicated to your chosen god, although it . Faith is capped at 30 for players who does do not wish to become [[priest|priests]]. Priests are dedicated to following the will of their godsgod, and as thus, a priest has the ability to cast his or her god’s gods [[:Category:Spells|spell]] s at the cost of favourfavor. Favor is the equivalent of mana in many other role playing games. [[Favor]] is only regained over time once used, so it should be used wiselyor a priest may sacrifice items to their god to regain favor.
The [[:Category:Skills|skills category]] is by far the most interesting as it lists all the skills you have discoveredavailable, as well as a number representing your expertise within that skill. As your skills increase you will find that the various tasks in the game becomes become easier, and you will be able to make better and better higher quality items. Skills [[decay]] when If your character dies, you [[die]]can lose 0.25 points from 5 random skills, so take good care of yourself as your skills are along with 0.25 fighting skill and 0.01 body strength. You will then see a 3x next to the most valuable thing skill, indicating that you have. Due to will gain points at 3 times the time it takes to normal rate in that skill until you reach mastery in any given your previous level (except for the fighting skill, it is important to specialize if one wants to have high skills).
Spell effects, or “[[:WikiPedia:Buff (MMORPG terminology)|buffs]]” as they are known in other games, are temporary magical effects that affect your character.
See also'''Read more''': [[skillsSkills]] | [[characteristicsCharacteristics]] | [[religionReligion]]
=== Inventory ===
[[Image:Tutorial Inventory.jpg|right|thumb|Inventory Menu]]
The inventory menu (F3) contains 2 trees, your body and your [[inventory]]. {{main|Inventory}}Your inventory is where you carry the items you start with, create and pick up. Your body is where To activate an item, double left-click on it.To equip an item, Right click the item and click equip. You can also equip by opening your equipped character sheet (C) and drag the items are placed, as well as where wounds will be located when you take damageinto the appropriate slot.  ''Note'': If you click the + next to carry too much in your body you will see inventory, your various body partswalking speed is reduced. You can also become encumbered, and walk extremely slowly, by carrying very heavy items such as well as what they contain of wounds or equipmentfelled trees. The “Active:” on the bottom shows which tool or item you are currently usingImprove your strength skill to carry more.
To activate an itemRemember you can also use your body parts for certain things, double left-click like molding clay, by activating one of your hands by opening your character sheet and clicking on it.To equip an itemthe hand icon in the bottom right corner, expand the body-category and then just clickright-n-drag armorclicking the clay in your inventory, weapons, or other items into the appropriate slotsto work with it. Note that shields go on You can also drag the armhand icon to your [[tool belt]] and save, not the handfor convenience.
Your body will only show up on the inventory window if the "Display 'body'Note'': If you carry too much in your inventory, speed at which you walk " option is reduced. You can also become encumbered, and walk extremely slowly, by carrying very heavy items such as felled trees. Improve your strength skill to carry morechecked on the "Game" tab in the game settings.
Remember you can also use your body parts for certain things, like molding clay, by activating one of your hands by expanding the Body-category and double-click a hand, and then right-clicking the clay in your inventory, to work with it. === Chat ==={{main|Chat}}
=== Chat and events ===
[[Image:Tutorial Chatboxes.jpg|right|thumb|Chat & Event boxes]]
The interface also consists of 2 text boxes, one for talking with other players, the other for the game to deliver messages to you.
* See === Statusbar ===The statusbar (or "status bar") is a part of the [[chat#Event window|event window]]. There is also a status bar at the bottom of the [[#Inventory|inventory window]].
==== Event window ===='''EventCurrent status'''
This text box shows your actions, & their results. It also gives other information like actions performed by people near you, and important messages from the GMs.''Hurting:''
'''Buttons'''This shows up after you have been injured, and is related to your red Injuries bar. While this status is active, you will walk slower.
These can be found under ''Climbing:''This shows up when you press the event window text boxclimb button. See [[climbing]] for more detail.<br>
''''Climbing''Fighting:''
This is a button that you press shows up when you want to climbare in combat. See [[climbingfighting]] for more detail.
''''Faithful''Defensive, Aggressive:''
Use this button to change between faithful/unfaithfulThis shows up when you select one of these modes on the 'right click menu'. See [[faithfulfighting]] for more detail.
''''Lawful''Tired, Exhausted:''
Use this button These are states relating to change between lawful/unlawfulyour green Stamina bar. See [[Lawful]] for When you are Exhausted, you will walk slower. You will also be far more detailvulnerable to attacks.
=== Event window ==='''Current statusEvent'''
These are listed next to the buttons on the event windowThis text box shows your actions, and their results. It also gives other information like actions performed by people near you, and important messages from GMs.
''Full=== Friends ==={{main|Friend}} Used to quickly see which of your friends are online or offline, hungry, starving, famished:''and for removing them.
These are states relating to your orange Hunger bar=== Combat ===Shows [[fighting]] movement. Attacks received and given along with spells used.
''Thirsty=== Death ===Shows players on the same server who have died, Dehydrated, Parched :''[[death]]. Can be turned on and off threw in-game profile
These are related === Quickbar ==={{main|Quickbar}} The quickbar contains buttons to your blue Thirst bartoggle statuses and actions.
''Hurting:'Important Buttons'''
This shows up or a while after ;Climbing: Use this button when you get hurt and is related want to your red Injuries barclimb. While See [[climbing]] for more detail.;Faithful: Use this status is here, you will walk slowerbutton to change between faithful/unfaithful. See [[faithful]] for more detail.;Lawful: Use this button to change between lawful/unlawful. See [[Lawful]] for more detail.
''Climbing:''=== Custom timers ===This shows up when you press the climb button. See {{main|Custom timer}} Player made timers which can be useful for [[climbingpriest]] for more details.
''Fighting:''=== Main menu ==={{main|Main menu}} From here you can open different windows.
This shows == Interacting with the world ==To interact with objects, tiles, players, creatures, etc, right-click on them. A list of available [[action]]s will pop up when you . Note that some actions are in combatonly visible and available with a particular tool active. See For example, the "Cut down" action will appear if the [[hatchet]] or similar tool is active and a [[fightingtree]] for more detailtile is right-clicked.
''Defensive, Aggressive===Moving and placing objects===Most objects can be:''* Pushed / pulled* Pushed / pulled gently* Rotated (clockwise or counterclockwise)* Moved to center of tile* Placed
This shows up when you select one of these modes on the 'right click menu'There are some exceptions, as some items are not able to be moved (eg. See [[fightingguard tower]] for more detail, [[market stall]]).
''Tired, ExhaustedYou can also move objects into a container by dragging and dropping the object over the container image:''
These are states relating to your green Stamina bar. When you are Exhausted, you will walk slower. You will also be far more vulnerable to attacks[[File:Dragtocontainer.gif]]
See also: [[Climbing]] | [[Faithful]] | [[Lawful]] | [[Inventory]] | [[Console]] | [[Compass]]====Place====Placing an item allows you to precisely pick where on a tile to place an item, as well as in what rotation.
<br style="clear:both;"/> === Custom timers ==={{main|Custom timer}}Player made timers which can be useful for [[priest]]s. === Friendlist ==={{main|Friendlist}}For quickly seeing which of your friends are online/offline and for removing them. == Interacting with the world ==Right'''Controls''': Left-click on objectsto place, tilesscroll wheel to rotate, players--anything-right-click to interact with it through [[action]]scancel. A pop-up (context) menu appears saying "More details below:*To ''Requesting...place''" which means the [[client]] is fetching data from the [[server]] about the specific object the player is trying to interact with. When an item, right click on itand select ''Drop > Place''s done . To place the item, click (which should or a double click sometimes may be near instant unless there necessary) where you wish it to be placed* A timer will show in your Event showing 2 minutes remaining. This timer is lag), how long you have until the player Place action will time out.* The item will appear where your cursor is given several options (actions) in as a green silhouette. If the menu of what to do with silhouette is red, this means the objectmay not be placed in that spot. There are different options for different objects and more actions depending on what You can place the item the player has activewithin 1 tile of where you stand. For example, (Note: You may move while placing - it will not cancel the "Cut down" action will appear if ).*Place the [[hatchet]] is active and a [[tree]] is right-clickeditem by clicking or double clicking where you would like it to be placed.
Note that if a menu that appears in <span style=color:#999999>dark grey</span> is cached, not all actions may work. It will be automatically replaced with the real menu when the data from the server is received.
[[Category:Guides]]
[[Category:Interface]]
[[Category:Babel/I]]
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