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Interface and controls

665 bytes added, 12:15, 18 August 2018
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== Game controls ==
===Movement ===
<p>To move in the world of Wurm, simply use the {{key|W}} {{key|A}} {{key|S}} {{key|D}} keys, or the arrow keys, on your keyboard.</p>To look around, left-click and hold in the 3D-view, and move your mouse. Alternatively you can press the right or left arrow keys. <p>To center the view, press {{key|CV}} on your keyboard.</p>
<p>To Auto-run press the {{key|X}} key, or the {{key|Page up}} key. Press it again to stop.</p>
===Other keys===
<p>{{key|EscI}} : Brings up the escape menu or, if you're currently busy, cancels the action.Inventory window </p><p>{{key|C}} : Character window</p><p>{{key|B}} : Crafting window</p><p>{{key|N}} : Crafting recipes</p><p>{{key|M}} : Map</p><p>{{key|O}} : Options</p><p>{{key|T}} : Chat focus</p>
<p>{{key|H}} : Brings up a dialog that allows you to search the wiki from in game.</p>
<p>{{key|Esc}} : Brings up the menu or, if you're currently busy, cancels the action.</p>
<br>
<p>{{key|F-keys}} on your keyboard hold important access to things in Wurm.</p>
<p>{{key|F1}} : Brings up the console, for debugging and generic information.</p>
<p>{{key|F11}} : Take a screenshot. It is saved in your wurm directory/screenshots as a png or jpg file. (change in options before starting Wurm)</p>
<p>{{key|F12}} : Quit the game. You are presented to a Yes/No-dialog before you can quit the game.</p>
 
 
See also: [[Client Key Bindings]]
; '''<font color="purple">Purple</font>''' : Favor; Remaining [[favor]] ([[priest]]s only).
See also'''Read more''': [[healingHealing]] | [[woundsWounds]] | [[cookingCooking]] | [[staminaStamina]] | [[nutritionNutrition]] | [[sleep Sleep bonus]]
=== Target/selection bar Window ==={{main|Target}}The target/selection bar window shows the current combat [[target]] and what is selected.
'''Read more''': [[Fighting]] === Statusbar Select Bar ==={{main|Select bar}}The statusbar (or "status bar") is a part of the [[#Event window|event windowselect bar]]. There shows what is also a status bar at the bottom of the [[#Inventory|inventory window]]currently selected as well as quick keys for common actions.
=== Skills ===
[[Image:Tutorial Skills.jpg|right|thumb|Skill List]]
{{main|Skills}}Hit {{key|F2 }} on your keyboard to show a list of your skills. There are 4 3 main categories in this window, [[characteristics]], [[religion]], and [[:Category:Skills|skills category]] and spell effects. The characteristic sub-skills are values representing the current state of your body, mind and soul, for . For instance, to be able to attack anything, your body characteristic must be at least 1.5, or you will be too weak. Each sub-characteristic is again divided into several undersub-under characteristics, which has have their own functions. For instance, the maximum amount of weight you can carry is determined by your body strength.
Religion skills consist of 3 things, [[faith]], [[favourfavor]] and [[alignment]]. Alignment basically says is an indication whether you are your character is good or evil, this . Alignment is determined by the actions you doperform. Some [[gods]] won’t accept your [[Praying|prayers]] if you are evil for instance. Faith is a measure of how much your chosen gods like god likes you, e.g. and how much power they bestow in on you. Faith is increased by praying at an altar dedicated to your chosen god, although it . Faith is capped at 30 for players who does do not wish to become [[priest|priests]]. Priests are dedicated to following the will of their godsgod, and as thus, a priest has the ability to cast his or her god’s gods [[:Category:Spells|spell]] s at the cost of favourfavor. Favor is the equivalent of mana in many other role playing games. [[Favor]] is only regained over time once used, so it should be used wiselyor a priest may sacrifice items to their god to regain favor.
The [[:Category:Skills|skills category]] is by far the most interesting as it lists all the skills you have discoveredavailable, as well as a number representing your expertise within that skill. As your skills increase you will find that the various tasks in the game becomes become easier, and you will be able to make better and better higher quality items. Skills [[decay]] when If your character dies, you [[die]]can lose 0.25 points from 5 random skills, so take good care of yourself as your skills are along with 0.25 fighting skill and 0.01 body strength. You will then see a 3x next to the most valuable thing skill, indicating that you have. Due to will gain points at 3 times the time it takes to normal rate in that skill until you reach mastery in any given your previous level (except for the fighting skill, it is important to specialize if one wants to have high skills).
Spell effects, or “[[:WikiPedia:Buff (MMORPG terminology)|buffs]]” as they are known in other games, are temporary magical effects that affect your character.
See also'''Read more''': [[skillsSkills]] | [[characteristicsCharacteristics]] | [[religionReligion]]
=== Inventory ===
[[Image:Tutorial Inventory.jpg|right|thumb|Inventory Menu]]
The inventory menu (F3) contains 2 trees, your body and your [[inventory]]. {{main|Inventory}}Your inventory is where you carry the items you start with, create and pick up. Your body is where your equipped items are placedTo activate an item, as well as where wounds will be located when you take damagedouble left-click on it. If you To equip an item, Right click the + next to item and click equip. You can also equip by opening your body you will see your various body parts, as well as what they contain of wounds or equipment. The “Active:” on character sheet (C) and drag the items into the bottom shows which tool or item you are currently usingappropriate slot.
To activate an item''Note'': If you carry too much in your inventory, double left-click on ityour walking speed is reduced.To equip an itemYou can also become encumbered, expand the body-category and then just click-n-drag armor, weaponswalk extremely slowly, or other by carrying very heavy items into the appropriate slotssuch as felled trees. Note that shields go on the arm, not the handImprove your strength skill to carry more.
''Note'': If Remember you carry too much can also use your body parts for certain things, like molding clay, by activating one of your hands by opening your character sheet and clicking on the hand icon in the bottom right corner, and then right-clicking the clay in your inventory, speed at which you walk is reducedto work with it. You can also become encumbered, drag the hand icon to your [[tool belt]] and walk extremely slowlysave, by carrying very heavy items such as felled trees. Improve your strength skill to carry morefor convenience.
Remember you can also use your Your body parts for certain things, like molding clay, by activating one of your hands by expanding will only show up on the Body-category and double-click a hand, and then right-clicking inventory window if the clay "Display 'body' in your inventory, to work with it" option is checked on the "Game" tab in the game settings.
Your body will only show up on the inventory window if the "Display 'body' in inventory" option is checked on the "Game" tab in the game settings.=== Chat ==={{main|Chat}}
=== Chat and events ===
[[Image:Tutorial Chatboxes.jpg|right|thumb|Chat & Event boxes]]
The interface also consists of 2 text boxes, one for talking with other players, the other for the game to deliver messages to you.
* See [[chat]] ==== Event window =Statusbar ==='''Event''' This text box shows your actions, & their results. It also gives other information like actions performed by people near you, and important messages from the GMs. '''Buttons''' These can be found under the event window text box.<br> ''''Climbing'''' This The statusbar (or "status bar") is a button that you press when you want to climb. See part of the [[climbing#Event window|event window]] for more detail''''Faithful'''' Use this button to change between faithful/unfaithful. See There is also a status bar at the bottom of the [[faithful]] for more detail. ''''Lawful'''' Use this button to change between lawful/unlawful. See [[Lawful#Inventory|inventory window]] for more detail.
'''Current status'''
 
These are listed next to the buttons on the event window.
 
''Full, hungry, starving, famished:''
 
These are states relating to your orange Hunger bar.
 
''Thirsty, Dehydrated, Parched :''
 
These are related to your blue Thirst bar.
''Hurting:''
This shows up or a while after you get hurt have been injured, and is related to your red Injuries bar. While this status is hereactive, you will walk slower.
''Climbing:''
These are states relating to your green Stamina bar. When you are Exhausted, you will walk slower. You will also be far more vulnerable to attacks.
See === Event window ==='''Event''' This text box shows your actions, and their results. It also: [[Climbing]] | [[Faithful]] | [[Lawful]] | [[Inventory]] | [[Console]] | [[Compass]]gives other information like actions performed by people near you, and important messages from GMs.
<br style="clear== Friends ==={{main|Friend}} Used to quickly see which of your friends are online or offline, and for removing them. === Combat ===Shows [[fighting]] movement. Attacks received and given along with spells used. === Death ===Shows players on the same server who have died, [[death]]. Can be turned on and off threw in-game profile === Quickbar ==={{main|Quickbar}} The quickbar contains buttons to toggle statuses and actions. '''Important Buttons''' ;Climbing:bothUse this button when you want to climb. See [[climbing]] for more detail.;"Faithful: Use this button to change between faithful/unfaithful. See [[faithful]] for more detail.;Lawful: Use this button to change between lawful/>unlawful. See [[Lawful]] for more detail.
=== Custom timers ===
{{main|Custom timer}}Player made timers which can be useful for [[priest]]s. === Friendlist ==={{main|Friendlist}}For quickly seeing which of your friends are online/offline and for removing them.
=== Main menu ===
{{main|Main menu}}From here you can open different windows.
== Interacting with the world ==
Right-click on To interact with objects, tiles, players, creatures, etc, right--anything--to interact with it through click on them. A list of available [[action]]s. A will pop-up (context) menu appears saying "''Requesting...''" which means the [[client]] is fetching data from the [[server]] about the specific object the player is trying to interact with. When it's done (which should be near instant unless there is lag), the player is given several options (Note that some actions) in the menu of what to do with the object. There are different options for different objects only visible and more actions depending on what item the player has available with a particular tool active. For example, the "Cut down" action will appear if the [[hatchet]] or similar tool is active and a [[tree]] tile is right-clicked. ===Moving and placing objects===Most objects can be:* Pushed / pulled* Pushed / pulled gently* Rotated (clockwise or counterclockwise)* Moved to center of tile* Placed There are some exceptions, as some items are not able to be moved (eg. [[guard tower]], [[market stall]]). You can also move objects into a container by dragging and dropping the object over the container image: [[File:Dragtocontainer.gif]] ====Place====Placing an item allows you to precisely pick where on a tile to place an item, as well as in what rotation. : '''Controls''': Left-click to place, scroll wheel to rotate, right-click to cancel. More details below:*To ''place'' an item, right click on it and select ''Drop > Place''. To place the item, click (or a double click sometimes may be necessary) where you wish it to be placed* A timer will show in your Event showing 2 minutes remaining. This timer is how long you have until the Place action will time out.* The item will appear where your cursor is as a green silhouette. If the silhouette is red, this means the object may not be placed in that spot. You can place the item within 1 tile of where you stand. (Note: You may move while placing - it will not cancel the action).*Place the item by clicking or double clicking where you would like it to be placed.
Note that if a menu that appears in <span style=color:#999999>dark grey</span> is cached, not all actions may work. It will be automatically replaced with the real menu when the data from the server is received.
[[Category:Guides]]
[[Category:Interface]]
[[Category:Babel/I]]
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