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Interface and controls

2,983 bytes added, 13:53, 7 May 2023
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Added new pic, goals tab info
== Game controls ==
===Movement ===
<p>To move in the world of Wurm, simply use the {{key|W}} {{key|A}} {{key|S}} {{key|D}} keys, or the arrow keys, on your keyboard.</p>To look around, left-click and hold in the 3D-view, and move your mouse. Alternatively you can press the right or left arrow keys. <p>To center the viewtoggle between 1st and 3rd person, press {{key|V}} on your keyboard.</p><p>To Auto-run press the {{key|X}} key, or the {{key|Page up}} key. Press it again to stop.</p><p>See [[Client Key Bindings]] for a full list of default keybinds. </p>
'''There is no jump action.'''
<p>{{key|F2}} : Skill window </p>
<p>{{key|F3}} : Inventory window </p>
<p>{{key|F4}} : Client stats window </p>
<p>{{key|F5}} : Check sleep bonus </p>
<p>{{key|F6}} : Time and date in Wurm </p>
<p>{{key|F7}} : Missions status </p>
<p>{{key|F8}} : Combat focus level </p>
<p>{{key|F9}} : Character window </p>
<p>{{key|F10}} : Hides the interface so you can take clean screenshots of any view. Press again to display the UI</p>
<p>{{key|F11}} : Take a screenshot. It is saved in your wurm directory/screenshots as a png or jpg file. (change in options before starting Wurm)</p>
See also== The Interface == [[File: ui1.png|800px|The user interface]]===Main Menu===The various boxes of the user interface can be accessed by pressing {{key|Escape}}.  [[Client Key BindingsFile:UIbar.JPG|800px|Main menu]] The menu looks slightly different through the Steam client, as it contains a button for the Steam shop, where players can buy silver and premium time.
== The Interface ===== Healthbar ===Hovering the mouse over any of these bars will provide more information [[File:mainmenusteam.png|Main menu on the overall player status. Use the right mouse button on the bar to select which information to display. Descriptions are top to bottom, reading left to right.Steam client]]
[[Image:HealthBar.jpg|right|thumb|Health bar]]; '''<font color="green">Green</font>Interface button''' : Remaining [[stamina]]; this will decrease while performing actions *Inventory - The contents of your personal inventory, also accessed by pressing {{key|I}} or {{key|F3}}.*Skills - The list of all your character's skills, also accessed by pressing {{key|F2}}. *Character - A view of your character and walkingits equipped items, also accessed by pressing {{key|C}} or {{key|F9}}. Remaining still (while not climbing) *Select bar - A window that show what tile or item you have selected, and not performing any actions will replenish staminayour options on that item. *Journal - A journal of achievements that give special bonuses when completed. *Crafting - The crafting window, also accessed by pressing {{key|B}}.; '''<font color="red">Red</font>Tools''' : [[Healing|Damage]] taken; this indicates how much damage *Cooking recipes - a list of your known cooking recipes. *Timers - Custom timers*Achievements - A list of achivements. These are different from the player has taken and directly impacts how much stamina can be storedjournal. Once this reaches 100% (red) *World map- The various maps of the player diesislands on Wurm.; '''<font color="blue">Blue</font>''' : Remaining retained [[water]]; directly proportional to stamina regeneration. *Valrei map - The higher map of Valrei, where the thirst of gods do battle. *Wurmpedia - Opens a player search box for the slower their stamina replenishesWurmpedia. *Console - Opens your console window. A player cannot die from thirst*More - The HUD settings menu.; '''<font color="orange">Orange</font>/<font color="green">Green</font>Hotkeys''' : Hunger level and [[nutrition]]al status; directly proportional to stamina regeneration. The higher the hunger of a player *Brings up the slower their stamina replenishes. A player cannot die from hunger. Colour changes to green at higher nutritional level and orange at lower. Low food level can prevent a player from completing strenuous tasks such as digging and felling trees.settings menu, keybinds tab; '''<font color="grey">Grey</font>Settings''' : Sleep bonus; Remaining [[sleep bonus]].; *Also brings up the settings menu'''<font color="purple">Purple</font>Goals''' : Favor; Remaining [[favor]] ([[priest]]s only)*Brings up the list of Steam achievements.
'''Read more''': === Inventory ===[[Healing]] Image:Inventory.png| [[Wounds]] right| [[Cooking]] thumb| [[StaminaInventory Menu]] {{main| [[Nutrition]] | [[Sleep bonus]]Inventory}}Your inventory is where you carry the items you start with, create and pick up. To activate an item, double left-click on it.To equip an item, Right click the item and click equip. You can also equip by opening your character sheet (C) and drag the items into the appropriate slot.
=== Target Window ==={{main|Target}}The target window shows the current combat [[target]]''Note'': If you carry too much in your inventory, your walking speed is reduced. You can also become encumbered, and walk extremely slowly, by carrying very heavy items such as felled trees. Improve your strength skill to carry more.
'''Read more''': Remember you can also use your body parts for certain things, like molding clay, by activating one of your hands by opening your character sheet and clicking on the hand icon in the bottom right corner, and then right-clicking the clay in your inventory, to work with it. You can also drag the hand icon to your [[Fightingtool belt]]and save, for convenience.
=== Select Bar ==={{main|Select bar}}The [[select bar]] shows what Your body will only show up on the inventory window if the "Display 'body' in inventory" option is currently selected as well as quick keys for common actionschecked on the "Game" tab in the game settings.
=== Skills ===
[[Image:Tutorial SkillsSkillsbox.jpgpng|right|thumb|Skill List]]
{{main|Skills}}
Hit {{key|F2}} on your keyboard to show a list of your skills. There are 4 3 main categories in this window, [[characteristics]], [[religion]], and [[:Category:Skills|skills category]] and spell effects. The characteristic sub-skills are values representing the current state of your body, mind and soul, for . For instance, to be able to attack anything, your body characteristic must be at least 1.5, or you will be too weak. Each sub-characteristic is again divided into several undersub-under characteristics, which has have their own functions. For instance, the maximum amount of weight you can carry is determined by your body strength.
Religion skills consist of 3 things, [[faith]], [[favourfavor]] and [[alignment]]. Alignment basically says is an indication whether you are your character is good or evil, this . Alignment is determined by the actions you doperform. Some [[gods]] won’t accept your [[Praying|prayers]] if you are evil for instance. Faith is a measure of how much your chosen gods like god likes you, e.g. and how much power they bestow in on you. Faith is increased by praying at an altar dedicated to your chosen god, although it . Faith is capped at 30 for players who does do not wish to become [[priest|priests]]. Priests are dedicated to following the will of their godsgod, and as thus, a priest has the ability to cast his or her god’s gods [[:Category:Spells|spell]] s at the cost of favourfavor. Favor is the equivalent of mana in many other role playing games. [[Favor]] is only regained over time once used, so it should be used wiselyor a priest may sacrifice items to their god to regain favor.
The [[:Category:Skills|skills category]] is by far the most interesting as it lists all the skills you have discoveredavailable, as well as a number representing your expertise within that skill. As your skills increase you will find that the various tasks in the game becomes become easier, and you will be able to make better and better higher quality items. Skills [[decay]] when If your character dies, you [[die]]can lose 0.25 points from 5 random skills, so take good care of yourself as your skills are along with 0.25 fighting skill and 0.01 body strength. You will then see a 3x next to the most valuable thing skill, indicating that you have. Due to will gain points at 3 times the time it takes to normal rate in that skill until you reach mastery in any given your previous level (except for the fighting skill, it is important to specialize if one wants to have high skills).
Spell effects, or “[[:WikiPedia:Buff (MMORPG terminology)|buffs]]” as they are known in other games, are temporary magical effects that affect your character.
'''Read === Healthbar ===Hovering the mouse over any of these bars will provide more''': [[Skills]] | [[Characteristics]] | [[Religion]]information on the overall player status. Use the right mouse button on the bar to select which information to display. Descriptions are top to bottom, reading left to right.
=== Inventory ===[[Image:healthbarnofavor.png|right|thumb|Health bar]][[ImageFile:Tutorial Inventoryhealthbar.jpg|right|thumb|Inventory MenuHealth bar with priest favor]]{{main; '''<font color="green">Green</font>''' : Remaining [[stamina]]: this will decrease while performing actions and walking. Remaining still (while not climbing) and not performing any actions will replenish stamina.; '''<font color="red">Red</font>''' : [[Healing|Inventory}}Damage]] taken; this indicates how much damage the player has taken and directly impacts how much stamina can be stored. Once this reaches 100% (red) the player dies.; '''<font color="blue">Blue</font>''' : Remaining retained [[water]]: directly proportional to stamina regeneration. The inventory menu {{key|F3}} contains 2 trees, your body higher the thirst of a player the slower their stamina replenishes. A player cannot die from thirst.; '''<font color="orange">Orange</font>/<font color="green">Green</font>''' : Hunger level and your [[inventorynutrition]]al status; directly proportional to stamina regeneration. Your inventory is where you carry The higher the hunger of a player the items you start with, create slower their stamina replenishes. A player cannot die from hunger. Colour changes to green at higher nutritional level and pick uporange at lower. Your body is where your equipped items are placed, Low food level can prevent a player from completing strenuous tasks such as well as where wounds will be located when you take damagedigging and felling trees.; '''<font color="pink">Pink</font>''' : Calories: A higher calories bar reduces stamina drain.; '''<font color="turquoise">Turquoise</font>''' : Carbohydrates: A higher carbohydrates bar bar reduces water usage.; '''<font color="yellow">Yellow</font>''' : Fats: A higher fats bar increases favour regeneration and reduces sleep bonus drain.; '''<font color="lime">Lime</font>''' : Proteins: A higher proteins bar reduces food usage.; '''<font color="grey">Grey</font>''' : Sleep bonus: Remaining [[sleep bonus]]. If you click the + next to your body you will see your various body parts, as well as what they contain of wounds or equipment; '''<font color="purple">Purple</font>''' : Favor: Remaining [[favor]] ([[priest]]s only). The “ActiveFor new priests:” on the bottom shows which tool or item you are currently usingThis bar will become visible once faith is increased above 30. 00
To activate an item, double left-click on it.=== Target Window ===To equip an item, expand the body-category and then just click-n-drag armor, weapons, or other items into the appropriate slots. Note that shields go on the arm, not {{main|Target}}The target window shows the handcurrent combat [[target]].
''Note'': If you carry too much in your inventory, speed at which you walk is reduced. You can also become encumbered, and walk extremely slowly, by carrying very heavy items such as felled trees. Improve your strength skill to carry more. === Select Bar ==={{main|Select bar}}
Remember you can also use your body parts The [[select bar]] shows what is currently selected as well as quick keys for certain things, like molding clay, by activating one of your hands by expanding the Body-category and double-click a hand, and then right-clicking the clay in your inventory, to work with it.  Your body will only show up on the inventory window if the "Display 'body' in inventory" option is checked on the "Game" tab in the game settingscommon actions.
=== Chat ===
{{main|Chat}}
[[Image:Chatbox.png|right|300px|Chat box]]
[[Image:Eventstab.png|right|300px|Event window]]
 
The chat interface is where you can talk to other players and see ongoing conversations between others who are talking publicly. There are many tabs in this window, including local (80 tiles around you), village (the village you belong to), and the various servers. This is also where you find the trade window, to buy and sell goods and services. See [[Chat]] for more details.
''' Death tab''' Shows players on the same server who have died, [[Image:Tutorial Chatboxes.jpg|right|thumb|Chat & Event boxesdeath]]The interface also consists of 2 text boxes, one for talking with other players, the other for the . Can be turned on and off through in-game to deliver messages to you.profile
=== Statusbar ===
''Hurting:''
This shows up or a while after you get hurt have been injured, and is related to your red Injuries bar. While this status is hereactive, you will walk slower.
''Climbing:''
'''Event'''
This text box shows your actions, & and their results. It also gives other information like actions performed by people near you, and important messages from GMs. '''Friends'''{{main|Friend}}  Used to quickly see which of your friends are online or offline, and for removing them. '''Skills''' Shows a player's skill gain. The frequency of updates can be adjusting in the GMsSettings menu, UI tab.
=== Friends ===''' Combat '''{{main|Friend}}For quickly seeing which of your friends are online/offline and for removing themShows action while a player (or a nearby player) is [[fighting]]. Any attacks, failed or successful, as well as spells cast will be shown here.
=== Quickbar ===
{{main|Quickbar}} The quickbar contains buttons to toggle states statuses and actions. === Custom timers ==={{main|Custom timer}} Player made timers which can be useful for [[priest]]s. == Interacting with the world ==To interact with objects, tiles, players, creatures, etc, right-click on them. A list of available [[action]]s will pop up. Note that some actions are only visible and available with a particular tool active. For example, the "Cut down" action will appear if the [[hatchet]] or similar tool is active and a [[tree]] tile is right-clicked.
'''Important Buttons'''===Moving objects===Most objects can be:* Pushed / pulled* Pushed / pulled gently* Rotated (clockwise or counterclockwise)* Moved to center of tile* Placed
;Climbing: This is a button that you press when you want There are some exceptions, as some items are not able to climbbe moved (eg. See [[climbingguard tower]] for more detail.;Faithful: Use this button to change between faithful/unfaithful. See [[faithful]] for more detail.;Lawful: Use this button to change between lawful/unlawful. See , [[Lawfulmarket stall]] for more detail).
=== Custom timers ===You can also move objects into a container by dragging and dropping the object over the container image: {{main|Custom timer}}Player made timers which can be useful for [[priestFile:Dragtocontainer.gif]]s.
=== Main menu =Place===={{main|Main menu}}From here Placing an item allows you can open different windowsto precisely pick where on a tile to place an item, as well as in what direction.
== Interacting with the world ==Right-* To place an item, right click on objects, tiles, players--anything--to interact with it through [[action]]s. A pop-up (context) menu appears saying "and select '''Drop > Place'Requesting...''" which means . To place the [[client]] is fetching data from item, left-click (or a double click sometimes may be necessary) where you wish it to be placed* Use the [[server]] about mouse wheel to rotate the specific object the player . * The item will appear where your cursor is trying to interact withas a green silhouette. When it's done (which should be near instant unless there If the silhouette is lag)red, this means the player is given several options (actions) object may not be placed in that spot. You can place the menu item within 1 tile of what where you stand. (Note: You may move while placing - it will not cancel the action).**You must have GLSL enabled to do with place or the green/red silhouette will not show. * A timer will show in your Event tab, showing 2 minutes remaining. This timer is how long you have until the objectPlace action will time out. There are different options for different objects and more actions depending on what * You may need to pick up or push an item to place it very far away. {{event|inline|You cannot place the player has activeitem that far away. For example}}* If you place an item right under you, the "Cut down" action will appear if the [[hatchet]] timer for moving it, is active and a [[tree]] is right-clickedalways 5 seconds.
Note that if a menu that appears in <span style=color:#999999>dark grey</span> is cached, not all actions may work. It will be automatically replaced with the real menu when the data from the server is received.
[[Category:Guides]]
[[Category:Interface]]
[[Category:Babel/I]]
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