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Interface and controls

3 bytes removed, 07:10, 14 November 2007
Let's just phrase this sentence a non-ambiguous way
=== Statusbar ===
http://img201.imageshack.us/img201/9514/reapersweqv5.png
*'''<font color="green"> Green </font>: Stamina ''' - Your stamina will decrease while performing actions. It will refill automatically. The less thirst food and hunger water you have, the slower it regenerates. If you are low on stamina, actions will take longer, you can not walk as fast as normal, and not climb very far.
*'''<font color="red">Red</font>: Damage''' - Your health is displayed here. When the bar goes all red, you're dead. Your actual wounds are shown in the inventory in the body category. Bad or severe wounds will usually get worse, while very light, light and medium wounds will usually heal on their own. See [[healing]] for how to heal your wounds.
*'''<font color="blue">Blue</font>: Water''' - How much water you have in your body. This controls how fast you regain your stamina. You cannot die from thirst. You can refill this bar by drinking at a [[Water tiles|tile with water on it]], or from a container in your inventory.
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