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Inventory

3,383 bytes added, 10:11, 15 December 2021
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The inventory is where you carry your items, you can open it by pressing [[CDB|Main]] / [[Interface]] / '''{{key|F3PAGENAME}}.'''
== Sections ==[[Image:Tutorial Inventory.jpg|right|thumb|Inventory Menu]]=== Body =Description==The body inventory is where you can place carry your [[weapon]]s, [[armor]] and other things that you items. It can equip. To equip an item you have to open the relevant part of the body (see below) and drag be opened or closed by pressing the item onto it"I' key.
{[[Image:Tutorial Inventory.jpg|right|250px|thumb| borderInventory Menu]]== Body ==The body is where you can place your [[weapon]]s, [[armour]] and other things that you can equip. To equip an item you have to open the relevant part of the body (see below) and drag the item onto it. On a related note, [[Wound|wounds]] from [[creatures]] and other [[players]] will show up here. This will only show up on the inventory window if the "1Display 'body' in inventory" cellspacing=option is checked on the "0Game" cellpaddingtab in the game settings. You may also display a graphical and interactive view of the character body by opening the [[Character window]]. {| class="3wikitable" ! colspan="5" | Body part !! Equipment|-| colspan="5" | Body||-| style="text-align:center;" | <nowiki>+</nowiki>| colspan="4" | Head|[[:Category:Hats|Hats]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Neck| [[Necklace]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Face| [[:Category:Masks|Masks]]|-| style="text-align:center;" | <nowiki>+</nowiki>| colspan="4" | Torso| [[Jacket]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Cape| [[Master cape]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Left shoulder| [[Shoulders]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Right shoulder| [[Shoulders]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Back| [[Backpack]], [[Satchel]], [[Knapsack]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Tabard| [[Tabard]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Left arm| [[Sleeve]]|-||| style="text-align:center;" | <nowiki>+</nowiki>| colspan="2" | Shield Slot| [[Shield]]|-||| style="text-align:center;" | <nowiki>+</nowiki>| colspan="2" | Left hand| [[Glove]]
|-
| Body style="width:20px;" || style="width:20px;" | | style="width:20px;" | | style="width:20px; text-align:center;" | <nowiki>+</nowiki>| Left ring| [[Ring]]
|-
| ||| style="text-align:center;" | <nowiki>+</nowiki> Head |Left held item| [[Helmetweapon]]
|-
| | style="text-align:center;" | <nowiki> +</nowiki> Face | colspan="3" |Right arm| [[Sleeve]]
|-
| || style="text-align:center;" | <nowiki> Torso +</nowiki>|colspan="2" | Right hand| [[Jacket]], [[quiver]], [[backpackGlove]]
|-
| ||| style="text-align:center;" | <nowiki> +</nowiki> Legs |Right ring| [[Pants]], [[quiver]], [[toolbeltRing]]
|-
| ||| style="text-align:center;" | <nowiki> +</nowiki> > Left foot |Right held item| [[Bootweapon]]
|-
| | style="text-align:center;" | <nowiki> +</nowiki> > Right foot | colspan="3" |Legs| [[BootPants]]
|-
| || style="text-align:center;" | <nowiki> +</nowiki> Left arm | colspan="2" |Belt| [[SleeveLeather belt]], [[shieldToolbelt]]
|-
| || style="text-align:center;" | <nowiki> +</nowiki> > Left hand | colspan="2" |Hip slot| [[Glove]], off-hand [[weaponQuiver]]
|-
| || style="text-align:center;" | <nowiki> +</nowiki> Right arm | colspan="2" |Left foot| [[SleeveBoot]]
|-
| || style="text-align:center;" | <nowiki> +</nowiki> > | colspan="2" | Right hand |foot| [[Glove]], main [[weaponBoot]]
|}
=== Inventory ===When examined your inventory will give you this response, "This is where you keep your things. Your inventory is emptyish." No matter how much weight you are carrying or how many items you have (this includes full) your inventory will always say "emptyish".
The inventory section holds items you carry, but haven't equipped. It is limited to 100 items like all [[container]]s, but you can keep other containers in your inventory to bypass this limit.
''' Use caution when dropping items from your inventory (or objects being dragged) when you are standing within a deed.''' ''(see [[#Dropping Items Within a Deed|Dropping Items Within a Deed]] below)''
 
Selecting more than one item will display in the tool-tip the total number selected. If an item group header is selected, this is counted as 1.
 
===Examine===
When examined, your inventory will give you this type of response, depending on how much weight or how many items you are carrying:
 
* This is where you keep your things. Your inventory is emptyish. It contains 25 items.
* This is where you keep your things. Your inventory is half-full. It contains 26 items.
* This is where you keep your things. Your inventory is somewhat occupied. It contains 51 items.
* This is where you keep your things. Your inventory is almost full. It contains 76 items.
* This is where you keep your things. Your inventory is full. It contains 100 items.
 
===Add Group===
Groups can be added to your inventory by right clicking Inventory and selecting "Add Group". The group can be renamed and anything can be added to it. This allows you to organize your inventory, it does not allow you to carry more than 100 items.
 
===Profile===
The Profile Maintenance window can be opened by right clicking Inventory and selecting "Profile". This allows you to manage player chat and miscellaneous settings.
== Inventory concepts ==
=== Sorting ===
The inventory (as are other container lists) is made up of 5 columns. By default, the inventory appears to sort haphazardly (perhaps by date/time added/aquired acquired but unknown--this is how the inventory will sort as items are added to it). Clicking a column header will sort items by that column. Clicking again will reverse-sort them.
* '''Name''': Item name (duh)
* '''QL''': Item [[quality]]; higher is better
* '''DMG''': Item [[damage]]; lower is better
=== Equipping ===
To equip an item, drag it onto the body part you wish to equip it on. In some cases you might have to remove already equipped items, e.g. if you have something in your left hand and try to wield a two-handed weapon. An item may also be equipped by right clicking the item and selecting ''equip'', same for ''unequip''.
Equipping is for use with weapons, armorarmour, and similar (see the [[#Body|body section]]). It has no relation to activating items.
=== Taking and dropping ===
=== Dropping Items Within a Deed ===
* If you are not a [[settlement|citizen ]] of the settlement holding the deed, dropping items may cause you to lose the ability to retake the item ''(this need to be more thoroughly tested)''
* If you stop dragging a cart within a deed you do not belong to you will '''not''' be able to reclaim it.
* If you make use of a [[container ]] (oven, forge) within a deed you do not belong to you '''will''' be able to reclaim your items. If you put you items into a bulk storage bin within that deed you will lose itthem.
==See also==
* [[Interface|Interface and controls#Inventory]]
[[Category:Interface]]
[[Category:Babel/I]]
[[Category:MiscGame mechanics]]
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