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Key bindings

2,207 bytes added, 09:01, 1 January 2019
| ALIGN=LEFT | ACTIVATE_TOOL#
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Switch to Activate item in [[toolbelt]] configuration slot of number #|-  | ALIGN=LEFT | Activate toolbelt previous slot| ALIGN=CENTER || ALIGN=CENTER | [[Toolbelt]]| ALIGN=LEFT | ACTIVATE_TOOL_PREVIOUS| ALIGN=CENTER | Bind| ALIGN=LEFT | Activate item in previous [[toolbelt]] slot|-  | ALIGN=LEFT | Activate toolbelt next slot| ALIGN=CENTER || ALIGN=CENTER | [[Toolbelt]]| ALIGN=LEFT | ACTIVATE_TOOL_NEXT| ALIGN=CENTER | Bind| ALIGN=LEFT | Activate item in next [[toolbelt]] slot
|-
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Opens the [[trade]] window
|-
 
| ALIGN=LEFT | Investigate
| ALIGN=CENTER |
 
| ALIGN=CENTER | [[Archaeology]]
| ALIGN=LEFT | INVESTIGATE
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Archaeology|Investigates]] the highlighted tile for [[Unidentified fragment|fragments]]
|-
 
| ALIGN=LEFT | Identify
| ALIGN=CENTER |
 
| ALIGN=CENTER | [[Archaeology]]
| ALIGN=LEFT | IDENTIFY
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Archaeology|Identifies]] the selected unidentified fragments
|}
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Combine]]s the selected items
|-
| ALIGN=LEFT | Combine fragment
| ALIGN=CENTER |
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | COMBINE_FRAGMENT
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Combine]]s the selected gragments
|-
| ALIGN=LEFT | Lock
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turns the highlighted item counter-clockwise
|-
| ALIGN=LEFT | Sit
| ALIGN=CENTER |
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | SIT
| ALIGN=CENTER | Bind
| ALIGN=LEFT | You sit on the targeted sit-able item.
|-
| ALIGN=LEFT | Standup
| ALIGN=CENTER |
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | STAND_UP
| ALIGN=CENTER | Bind
| ALIGN=LEFT | You stand up from sitting.
|-
| ALIGN=LEFT | Meditate
| ALIGN=CENTER |
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MEDITATE
| ALIGN=CENTER | Bind
| ALIGN=LEFT | You meditate at the targeted rug.
|-
| ALIGN=LEFT | Winch
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing
|-
| ALIGN=LEFT | Dig To Pile
| ALIGN=CENTER |
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | DIG_TO_PILE
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing, drops the dirt to a pile
|-
| ALIGN=LEFT | Pack
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Pack]]s the highlighted tile
|-
| ALIGN=LEFT | Pave
| ALIGN=CENTER |
| ALIGN=CENTER | [[Paving]]
| ALIGN=LEFT | PAVE
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Pave]]s the highlighted tile
|-
| ALIGN=LEFT | Pave corner
| ALIGN=CENTER |
| ALIGN=CENTER | [[Paving]]
| ALIGN=LEFT | PAVE_CORNER
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Pave]]s the nearest corner on the highlighted tile
|-
| ALIGN=LEFT | Dredge
| ALIGN=LEFT | [[Analyse]]s the highlighted item
|}
 
=== Nature ===
{| class="wikitable sortable"
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Perform [[special move]] number #
|-
| ALIGN=LEFT | Target Hostile
| ALIGN=CENTER |
| ALIGN=CENTER | [[Fighting]]
| ALIGN=LEFT | TARGET_HOSTILE
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Only allows you to target hostile [[animals]]
|-
| ALIGN=LEFT | Target Hostile
|ALIGN=CENTER |
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | TANGLE_WEAVETANGLEWEAVE
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Tangle weave]] on highlighted item
|ALIGN=CENTER |
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | HEALHEAL_SPELL
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Heal]] on highlighted item
BIND F1 "toggle console"
:Chat commands are '''[[Chat]]''' type entries, <tt>"say /time"</tt> or <tt>"say /sleep"</tt>. These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix <tt>say</tt>.
BIND F5 "say /say sleep"
'''In-game wiki'''
==Special characters==
Some keys cannot be entered as typed on a keyboard and must be refereed to by their ''Java'' reference.
{| CLASS="wikitable collapsiblesortable"
! WIDTH=125 ALIGN=CENTER | Java name
! WIDTH=125 ALIGN=CENTER | On QWERTY
| ALIGN=CENTER | {{key|MB5}}
| ALIGN=CENTER | {{key|MB5}}
|-
| ALIGN=LEFT | <TT>SCROLLUP</TT>*
| ALIGN=CENTER | {{key|MWheel-Up}}
| ALIGN=CENTER | {{key|MWheel-Up}}
|-
| ALIGN=LEFT | <TT>SCROLLDOWN</TT>*
| ALIGN=CENTER | {{key|MWheel-Down}}
| ALIGN=CENTER | {{key|MWheel-Up}}
|-
| ALIGN=LEFT | <TT>AT</TT>
| ALIGN=CENTER | {{key|^}}
|}
* Most mouse buttons will be detected by Java and the game may make them all available. Simply increment the number at the end of <tt>MOUSE</tt> to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.* <nowiki>*</nowiki> Only available in Preview client.
==Notes==
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