Changes

Jump to navigation Jump to search

Key bindings

63,402 bytes added, 14:38, 4 August 2023
m
Breadcrumbs
[[CDB|Main Page]] / [[:Category:Technical Details|Technical Details]] / '''{{PAGENAME}}''' 
== Introduction ==
Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands. These may be modified via the launcher settings under the '''Keybindings''' tab. This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile. See the topic [[Key_bindings#Advanced_key_binding|advanced binding]] below for more information on manual changes. It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.
 
== Quick Binding ==
 
New as of 01/24/19 update: Players can utilize the quick bind method to more quickly create keybinds. To do so, hold the desired key to be bound while hovering the mouse over the desired right-click menu option to be bound to that key.
 
==Default keybindings==
<!--- Editors, I have set this table up to match the keybindings screen in the settings. I find this order would be best for new players. I've added the additional ones at the bottom in a new table - Marni --->
 
=== Movement ===
{| class="wikitable sortable"
! WIDTH=220 | '''Command'''
! WIDTH=130 | '''Default'''
! WIDTH=120 | '''Category'''
! WIDTH=225 | '''Keybind'''
! WIDTH=90 | '''Type'''
! WIDTH=450 | '''Description'''
|-
| ALIGN=LEFT | Move forwards
| ALIGN=CENTER | {{key|W}} / {{key|UP}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
| ALIGN=LEFT | MOVE_FORWARD
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] forward
|-
| ALIGN=LEFT | Move backwards
| ALIGN=CENTER | {{key|S}} / {{key|DOWN}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
| ALIGN=LEFT | MOVE_BACK
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] backwards
|-
| ALIGN=LEFT | Move left
| ALIGN=CENTER | {{key|A}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
| ALIGN=LEFT | MOVE_LEFT
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Player strafe left or turn [[mount]]/[[:Category:Vehicles|vehicle]] left
|-
| ALIGN=LEFT | Move right
| ALIGN=CENTER | {{key|D}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
| ALIGN=LEFT | MOVE_RIGHT
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Player strafe right or turn [[mount]]/[[:Category:Vehicles|vehicle]] right
|-
| ALIGN=LEFT | Turn left
| ALIGN=CENTER | {{key|Q}} / {{key|LEFT}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | TURN_LEFT
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turn the player and camera left
|-
| ALIGN=LEFT | Turn right
| ALIGN=CENTER | {{key|E}} / {{key|RIGHT}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | TURN_RIGHT
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turn the player and camera right
|-
| ALIGN=LEFT | Turn up
| ALIGN=CENTER | {{key|PAGE_UP}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | TURN_UP
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turn the camera up
|-
| ALIGN=LEFT | Turn down
| ALIGN=CENTER | {{key|PAGE_DOWN}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | TURN_DOWN
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turn the camera down
|-
| ALIGN=LEFT | Glance left
| ALIGN=CENTER |
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | GLANCE_LEFT
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Glance/lookspring left – returns to neutral on release
|-
| ALIGN=LEFT | Glance right
| ALIGN=CENTER |
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | GLANCE_RIGHT
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Glance/lookspring right – returns to neutral on release
|-
| ALIGN=LEFT | Autorun
| ALIGN=CENTER | {{key|X}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
| ALIGN=LEFT | AUTORUN
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Automatically walks forward until pressed again
|-
| ALIGN=LEFT | Strafe
| ALIGN=CENTER | {{key|INSERT}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
| ALIGN=LEFT | STRAFE
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Whilst held the TURN_ commands become MOVE_
|-
| ALIGN=LEFT | Center view
| ALIGN=CENTER |
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | CENTER_VIEW
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Resets the camera vertically
|-
| ALIGN=LEFT | Freelook mode
| ALIGN=CENTER |
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | "toggle freelookmode"
|ALIGN=CENTER | Bind
| ALIGN=LEFT | Toggles the ability to look around using the mouse without clicking
|-
| ALIGN=LEFT | Change view
| ALIGN=CENTER | {{key|V}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | CHANGE_VIEW
|ALIGN=CENTER | Bind
| ALIGN=LEFT | Changes from first person to third person view and back
|-
| ALIGN=LEFT | Zoom in
| ALIGN=CENTER | {{key|+}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | ZOOM_IN
|ALIGN=CENTER | Bind
| ALIGN=LEFT | Moves the camera in in third person
|-
| ALIGN=LEFT | Zoom out
| ALIGN=CENTER | {{key|-}}
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
| ALIGN=LEFT | ZOOM_OUT
|ALIGN=CENTER | Bind
| ALIGN=LEFT | Moves the camera out in third person
|}
 
=== HUD ===
{| class="wikitable collapsible collapsed sortable"
! WIDTH=220 | '''Command'''
! WIDTH=130 | '''Default'''
! WIDTH=120 | '''Category'''
! WIDTH=225 | '''Keybind'''
! WIDTH=90 | '''Type'''
! WIDTH=450 | '''Description'''
|-
 
| ALIGN=LEFT | Toggle chat
| ALIGN=CENTER | {{key|ENTER}} / {{key|T}}
| ALIGN=CENTER | [[Interface]]
| ALIGN=LEFT | TOGGLE_CHAT
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Enters the editbox for the focused [[chat]] window
|-
 
| ALIGN=LEFT | Next tab
| ALIGN=CENTER | {{key|TAB}}
| ALIGN=CENTER | [[Interface]]
| ALIGN=LEFT | NEXT_TAB
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Switch to the next tab on the focused window
|-
 
| ALIGN=LEFT | Previous tab
| ALIGN=CENTER | {{key|SHIFT}}+{{key|TAB}}
| ALIGN=CENTER | [[Interface]]
| ALIGN=LEFT | PREVIOUS_TAB
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Switch to the previous tab on the focused window
|-
 
| ALIGN=LEFT | Next window
| ALIGN=CENTER | {{key|CTRL}}+{{key|TAB}}
| ALIGN=CENTER | [[Interface]]
| ALIGN=LEFT | NEXT_WINDOW
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Set the focus to the next window ([[Interface#Chat_and_events|chat/event]])
|-
 
| ALIGN=LEFT | Previous window
| ALIGN=CENTER | {{key|CTRL}}+{{key|SHIFT}}+{{key|TAB}}
| ALIGN=CENTER | [[Interface]]
| ALIGN=LEFT | PREVIOUS_WINDOW
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Set the focus to the previous window ([[Interface#Chat_and_events|chat/event]])
|-
 
| ALIGN=LEFT | Main menu
| ALIGN=CENTER | {{key|O}}
| ALIGN=CENTER | [[Interface]]
| ALIGN=LEFT | MAIN_MENU
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Open the in-game menu
|-
 
| ALIGN=LEFT | Stop or Main Menu
| ALIGN=CENTER | {{key|ESCAPE}}
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | STOP_OR_MAIN_MENU
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]] or opens the in-game menu if empty
|-
 
| ALIGN=LEFT | <div id="SelectBar">Select bar slot #</div>
| ALIGN=CENTER |
| ALIGN=CENTER | [[Select bar]]
| ALIGN=LEFT | SELECT_BUTTON_#
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Perform the action in slot # of the [[select bar]]
|-
 
| ALIGN=LEFT | Activate toolbelt slot #
| ALIGN=CENTER | {{key|1}} – {{key|5}}
| ALIGN=CENTER | [[Toolbelt]]
| ALIGN=LEFT | ACTIVATE_TOOL#
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Activate item in [[toolbelt]] slot of number #
|-
 
| ALIGN=LEFT | Activate toolbelt previous slot
| ALIGN=CENTER |
| ALIGN=CENTER | [[Toolbelt]]
| ALIGN=LEFT | ACTIVATE_TOOL_PREVIOUS
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Activate item in previous [[toolbelt]] slot
|-
 
| ALIGN=LEFT | Activate toolbelt next slot
| ALIGN=CENTER |
| ALIGN=CENTER | [[Toolbelt]]
| ALIGN=LEFT | ACTIVATE_TOOL_NEXT
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Activate item in next [[toolbelt]] slot
|-
Key bindings are defined in the ''keybindings.txt'' file, which is automatically updated if you rebind keys while playing. Binds in ''autorun.txt'' will be executed on startup and these will overwrite any in ''keybindings.txt''. These files can be found in the Wurm game directory under ''configs''. e.g. C:\Games\Wurm\configs\default| ALIGN=LEFT | Load toolbelt arrangement #| ALIGN=CENTER |
Additionally, key binds can be combined with the Exec | ALIGN=CENTER | [[consoleToolbelt]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See | ALIGN=LEFT | LOAD_TOOLBELT#| ALIGN=CENTER | Bind| ALIGN=LEFT | Loads [[quickswitch hotkeystoolbelt]] for more information and examples.arrangement # into active toolbelt|-
| ALIGN=LEFT | Save current toolbelt arrangement| ALIGN= Key binds ==Key binds allow quick "hotkey" access to common [[command]]s and [[action]]s. The bind command requires special values as input.CENTER |
<key> is based on Java key constants. Letters and numbers represent themselves. For other keys, if you can't guess the correct name search | ALIGN=CENTER | [http://java.sun.com/j2se/1.5.0/docs/api/java/awt/event/KeyEvent.html the full KeyEvent list[Toolbelt]. Meta keys can also be specified, e.g. <tt>shift-tab</tt> or <tt>ctrl-alt-w</tt>. Available meta keys are Ctrl, Shift, and Alt. The "Alt Gr" key is treated as Alt (if your keyboard has one). The non]| ALIGN=LEFT | SAVE_TOOLBELT| ALIGN=CENTER | Bind| ALIGN=LEFT | Saves active [[toolbelt]] arrangement|-meta key must always be the last key in the combination. It is not possible to bind only meta keys.
(The numpad keys can be tricky, as they duplicate other keys on the main keyboard. They are: numpad[0-9], add, subtract, multiply, divide and decimal.)| ALIGN=LEFT | Save toolbelt arrangement #| ALIGN=CENTER |
Keys bound | ALIGN=CENTER | [[Toolbelt]]| ALIGN=LEFT | SAVE_TOOLBELT#| ALIGN=CENTER | Bind| ALIGN=LEFT | Saves # [[toolbelt]] arrangement|- | ALIGN=LEFT | Next toolbelt arrangement| ALIGN=CENTER | | ALIGN=CENTER | [[Toolbelt]]| ALIGN=LEFT | NEXT_TOOLBELT| ALIGN=CENTER | Bind| ALIGN=LEFT | Switch to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item in an next [[inventorytoolbelt]] or highlighting an item on the ground (or a arrangement|- | ALIGN=LEFT | Previous toolbelt arrangement| ALIGN=CENTER | | ALIGN=CENTER | [[tileToolbelt]] itself for other binds), and the <tt>TAKE</tt> bind key is pressed, that item will be taken. It is not necessary | ALIGN=LEFT | PREV_TOOLBELT| ALIGN=CENTER | Bind| ALIGN=LEFT | Switch to leftprevious [[toolbelt]] arrangement|-click the mouse button in order to select an item first either; just hovering the mouse over something will allow the key bind to affect it.| ALIGN=LEFT | Save current skill tracker arrangement| ALIGN=CENTER |
| ALIGN=CENTER | [[Skill tracker]]| ALIGN=LEFT | SAVE_SKILL_TRACKER| ALIGN=CENTER | Bind| ALIGN=LEFT | Saves active [[skill tracker]] arrangement|- | ALIGN=TableLEFT | Save skill tracker arrangement #| ALIGN=CENTER | | ALIGN=CENTER | [[Skill tracker]]| ALIGN=LEFT | SAVE_SKILL_TRACKER#<table width| ALIGN=50%>CENTER | Bind<tr valign| ALIGN=top><td widthLEFT | Saves # skill tracker arrangement|- | ALIGN=50%>LEFT | Load skill tracker arrangement #{| cellpaddingALIGN=2 cellspacingCENTER | | ALIGN=4 classCENTER | [[Skill tracker]]| ALIGN=sortableLEFT | LOAD_SKILL_TRACKER#!| ALIGN=CENTER | Bind !!Category| ALIGN=LEFT | Loads # skill tracker arrangement
|-
|<tt>CENTER_VIEW<ALIGN=LEFT | Next skill tracker arrangement| ALIGN=CENTER | | ALIGN=CENTER | [[Skill tracker]]| ALIGN=LEFT | NEXT_SKILL_TRACKER| ALIGN=CENTER | Bind| ALIGN=LEFT | Switch to next skill tracker arrangement|- | ALIGN=LEFT | Previous skill tracker arrangement| ALIGN=CENTER | | ALIGN=CENTER | [[Skill tracker]]| ALIGN=LEFT | PREV_SKILL_TRACKER| ALIGN=CENTER | Bind| ALIGN=LEFT | Switch to previous skill tracker arrangement|- | ALIGN=LEFT | Toggle climb| ALIGN=CENTER | {{key|Z}} | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]| ALIGN=LEFT | TOGGLE_CLIMB| ALIGN=CENTER | Bind| ALIGN=LEFT | Toggles [[climb]]ing mode|-  | ALIGN=LEFT | Toggle faithful| ALIGN=CENTER |  | ALIGN=CENTER | [[Religion]]| ALIGN=LEFT | TOGGLE_FAITHFUL| ALIGN=CENTER | Bind| ALIGN=LEFT | Toggles [[faith]] mode|-  | ALIGN=LEFT | Toggle lawful| ALIGN=CENTER |  | ALIGN=CENTER | [[Reputation]]| ALIGN=LEFT | TOGGLE_LAWFUL| ALIGN=CENTER | Bind| ALIGN=LEFT | Toggles [[lawful]] mode|-  | ALIGN=LEFT | Toggle fight spam| ALIGN=CENTER |  | ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | TOGGLE_FIGHT_SPAM| ALIGN=CENTER | Bind| ALIGN=LEFT | Toggles [[fighting]] spam text|-  | ALIGN=LEFT | Toggle character window| ALIGN=CENTER |  | ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | TOGGLE_CHARACTER_WINDOW| ALIGN=CENTER | Bind| ALIGN=LEFT | Toggles the the character display|-  | ALIGN=LEFT | Toggle character| ALIGN=CENTER | {{key|C}} / {{key|P}} / {{key|F9}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | TOGGLE_CHARACTER| ALIGN=CENTER | Bind| ALIGN=LEFT | Toggles the [[Character_window|character equipment window]]|-  | ALIGN=LEFT | Toggle map| ALIGN=CENTER | {{key|M}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | TOGGLE_MAP| ALIGN=CENTER | Bind| ALIGN=LEFT | Toggles the [[world map]]|-  | ALIGN=LEFT | Toggle crafting window| ALIGN=CENTER | {{key|B}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | TOGGLE_CRAFTING| ALIGN=CENTER | Bind| ALIGN=LEFT | Toggles the [[crafting window]]|-  | ALIGN=LEFT | Toggle crafting recipes| ALIGN=CENTER | {{key|N}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | TOGGLE_CRAFTING_RECIPES| ALIGN=CENTER | Bind| ALIGN=LEFT | Toggles the [[Crafting#Crafting_Recipes|crafting recipe window]]|-  | ALIGN=LEFT | Toggle cookbook window| ALIGN=CENTER | | ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | TOGGLE_COOKBOOK| ALIGN=CENTER | Bind| ALIGN=LEFT | Toggles the [[Cooking#Cookbook|cooking recipe window]]|-  | ALIGN=LEFT | Toggle console| ALIGN=CENTER | {{key|F1}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | "toggle console"| ALIGN=CENTER | Console| ALIGN=LEFT | Toggles the [[console]]|-  | ALIGN=LEFT | Toggle skills| ALIGN=CENTER | {{key|F2}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | "toggle skills"| ALIGN=CENTER | Console| ALIGN=LEFT | Toggles the [[Interface#Skills|skill window]]|-  | ALIGN=LEFT | Toggle inventory| ALIGN=CENTER | {{key|F3}} / {{key|I}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | "toggle inventory"| ALIGN=CENTER | Console| ALIGN=LEFT | Toggles the [[Interface#Inventory|inventory window]]|-  | ALIGN=LEFT | Toggle stats| ALIGN=CENTER | {{key|F4}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | "toggle stats"| ALIGN=CENTER | Console| ALIGN=LEFT | Toggles the client statistics window|-  | ALIGN=LEFT | Check sleep| ALIGN=CENTER | {{key|F5}}| ALIGN=CENTER | [[Sleep bonus]]| ALIGN=LEFT | "say /sleep"| ALIGN=CENTER | Chat| ALIGN=LEFT | Display [[sleep bonus]] information in event window|-  | ALIGN=LEFT | Check time| ALIGN=CENTER | {{key|F6}}| ALIGN=CENTER | [[Time]]| ALIGN=LEFT | "say /time"| ALIGN=CENTER | Chat| ALIGN=LEFT | Display [[time]] information in event window|-  | ALIGN=LEFT | Toggle mission| ALIGN=CENTER | {{key|F7}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | "say /tt> mission"| ALIGN=CENTER | Chat| ALIGN=LEFT | Displays a window showing [[mission]] or [[tutorial]] information|- | ALIGN=LEFT | Toggle fight| ALIGN=CENTER || ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | "toggle fightspam"| ALIGN=CENTER | Console| ALIGN=LEFT | Toggles the fight [[spam mode]] on or off|- | ALIGN=LEFT | Toggle GUI| ALIGN=CENTER | {{key|F10}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | "toggle gui"| ALIGN=CENTER | Console| ALIGN=LEFT | Toggles the [[Interface|GUI]] on or off|-  | ALIGN=LEFT | Screenshot| ALIGN=CENTER | {{key|F11}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | "screenshot"| ALIGN=CENTER | Console| ALIGN=LEFT | Takes a screenshot|-  | ALIGN=LEFT | Quit| ALIGN=CENTER | {{key|F12}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | "quit"| ALIGN=CENTER | Console| ALIGN=LEFT | Displays the quit dialogue|} === Action ==={| class="wikitable sortable"! WIDTH=220 | '''Command'''! WIDTH=130 | '''Default'''! WIDTH=120 | '''Category'''! WIDTH=225 | '''Keybind'''! WIDTH=90 | '''Type'''! WIDTH=450 | '''Description'''|- | ALIGN=LEFT | Examine| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | EXAMINE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Examine]]s the highlighted item, object etc|-  | ALIGN=LEFT | Equip| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | EQUIP| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item|-  | ALIGN=LEFT | Equip left| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | EQUIP_LEFT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the left side|-  | ALIGN=LEFT | Equip right| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | EQUIP_RIGHT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the right side|-  | ALIGN=LEFT | Unequip| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | UNEQUIP| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Inventory#Equipping|Unequip]]s the highlighted item|-  | ALIGN=LEFT | First aid| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | FIRSTAID| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Healing|Aids]] the highlighted wound|-  | ALIGN=LEFT | Treat| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | TREAT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Healing|Treats]] the highlighted wound|-  | ALIGN=LEFT | Absorb| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | ABSORB| ALIGN=CENTER | Bind| ALIGN=LEFT | Absorbs the highlighted [[mycelium]]|-  | ALIGN=LEFT | Climb up| ALIGN=CENTER |  | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]| ALIGN=LEFT | CLIMB_UP| ALIGN=CENTER | Bind| ALIGN=LEFT | Climb up ladders|-  | ALIGN=LEFT | Climb down| ALIGN=CENTER |  | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]| ALIGN=LEFT | CLIMB_DOWN| ALIGN=CENTER | Bind| ALIGN=LEFT | Climb down ladders|-  | ALIGN=LEFT | Track| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | TRACK| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Track]] on the highlighted tile|-  | ALIGN=LEFT | Fish| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | FISH| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fish]] on the highlighted tile|-  | ALIGN=LEFT | Stop| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | STOP| ALIGN=CENTER | Bind| ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]]|-  | ALIGN=LEFT | Sell| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | SELL| ALIGN=CENTER | Bind|ALIGN=LEFT | Camera[[Sell]]s to the highlighted [[token]] or [[trader]]
|-
 |<tt>GLANCE_LEFT<ALIGN=LEFT | Trade| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | TRADE| ALIGN=CENTER | Bind| ALIGN=LEFT | Opens the [[trade]] window|- | ALIGN=LEFT | Investigate| ALIGN=CENTER |  | ALIGN=CENTER | [[Archaeology]]| ALIGN=LEFT | INVESTIGATE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Archaeology|Investigates]] the highlighted tile for [[Unidentified fragment|fragments]]|- | ALIGN=LEFT | Eat| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | EAT| ALIGN=CENTER | Bind| ALIGN=LEFT | Eat the selected [[food]] |- | ALIGN=LEFT | Taste| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | TASTE| ALIGN=CENTER | Bind| ALIGN=LEFT | Taste the selected [[food]]/tt> [[beverage]] |- | ALIGN=LEFT | Drink| ALIGN=CENTER | | CameraALIGN=CENTER | [[Action]]| ALIGN=LEFT | DRINK| ALIGN=CENTER | Bind| ALIGN=LEFT | Drink the selected [[beverage]]/water  |- | ALIGN=LEFT | Embark as commander| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | EMBARK_DRIVER| ALIGN=CENTER | Bind| ALIGN=LEFT | Embark the selected vehicle/boat as commander/captain
|-
 |<tt>GLANCE_RIGHT</tt> ALIGN=LEFT | Embark as passenger| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | EMBARK_PASSENGER| ALIGN=CENTER | Bind|ALIGN=LEFT | CameraEmbark the selected vehicle/boat as passenger
|-
 |<tt>TURN_DOWN</tt> ALIGN=LEFT | Disembark| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | DISEMBARK| ALIGN=CENTER | Bind|ALIGN=LEFT | CameraDisembark the selected vehicle/boat 
|-
 |<tt>TURN_UP</tt> ALIGN=LEFT |Moor| CameraALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | MOOR| ALIGN=CENTER | Bind| ALIGN=LEFT | Moor the selected boat with the activated anchor|- | ALIGN=LEFT | Raise Anchor| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | RAISE_ANCHOR| ALIGN=CENTER | Bind| ALIGN=LEFT | Raise anchor from the selected boat |- | ALIGN=LEFT | Mix| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | MIX| ALIGN=CENTER | Bind| ALIGN=LEFT | Mix the highlighted item|} === Crafting ==={| class="wikitable sortable"! WIDTH=220 | '''Command'''! WIDTH=130 | '''Default'''! WIDTH=120 | '''Category'''! WIDTH=225 | '''Keybind'''! WIDTH=90 | '''Type'''! WIDTH=450 | '''Description'''|-  | ALIGN=LEFT | Add to crafting window| ALIGN=CENTER |  | ALIGN=CENTER | [[Crafting]]| ALIGN=LEFT | ADD_TO_CRAFTING_WINDOW| ALIGN=CENTER | Bind| ALIGN=LEFT | Adds highlighted item to the [[crafting window]]|-  | ALIGN=LEFT | Improve| ALIGN=CENTER |  | ALIGN=CENTER | [[Crafting]]| ALIGN=LEFT | IMPROVE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Improve]]s the highlighted item|-  | ALIGN=LEFT | Repair| ALIGN=CENTER |  | ALIGN=CENTER | [[Crafting]]| ALIGN=LEFT | REPAIR| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Repair]]s the highlighted item|-  | ALIGN=LEFT | Continue| ALIGN=CENTER |  | ALIGN=CENTER | [[Crafting]]| ALIGN=LEFT | CONTINUE| ALIGN=CENTER | Bind| ALIGN=LEFT | Continues creating the highlighted item which require more attachments|-  | ALIGN=LEFT | Finish| ALIGN=CENTER |  | ALIGN=CENTER | [[Crafting]]| ALIGN=LEFT | FINISH| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Finish]]es the highlighted item (unfinished items only)|-  | ALIGN=LEFT | Plan building| ALIGN=CENTER |  | ALIGN=CENTER | [[Crafting]]| ALIGN=LEFT | PLAN_BUILDING| ALIGN=CENTER | Bind| ALIGN=LEFT | Plan a [[house|building]] on the highlighted tile|-  | ALIGN=LEFT | Finalize building| ALIGN=CENTER |  | ALIGN=CENTER | [[Crafting]]| ALIGN=LEFT | FINALIZE_BUILDING| ALIGN=CENTER | Bind| ALIGN=LEFT | Finalizes a [[house|building]] on the highlighted tile|}=== Item ==={| class="wikitable sortable"! WIDTH=220 | '''Command'''! WIDTH=130 | '''Default'''! WIDTH=120 | '''Category'''! WIDTH=225 | '''Keybind'''! WIDTH=90 | '''Type'''! WIDTH=450 | '''Description'''|- | ALIGN=LEFT | Activate| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | ACTIVATE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Activate]]s the highlighted item|-  | ALIGN=LEFT | Open| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | OPEN| ALIGN=CENTER | Bind| ALIGN=LEFT | Opens the highlighted item|-  | ALIGN=LEFT | Close| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | CLOSE| ALIGN=CENTER | Bind| ALIGN=LEFT | Closes the highlighted item|-  | ALIGN=LEFT | Take| ALIGN=CENTER |  | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | TAKE| ALIGN=CENTER | Bind| ALIGN=LEFT | Takes the highlighted item|-  | ALIGN=LEFT | Drop| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | DROP| ALIGN=CENTER | Bind| ALIGN=LEFT | Drops the highlighted item(s)|- | ALIGN=LEFT | Drop as pile| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | DROP_AS_PILE| ALIGN=CENTER | Bind| ALIGN=LEFT | Drops the highlighted item(s) into a pile.|- | ALIGN=LEFT | Combine| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | COMBINE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Combine]]s the selected items|-  | ALIGN=LEFT | Identify| ALIGN=CENTER | | ALIGN=CENTER | [[Archaeology]]| ALIGN=LEFT | IDENTIFY| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Archaeology|Identifies]] the selected unidentified fragments
|-
 |<tt>AUTORUN</tt> ALIGN=LEFT |Combine fragment| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | COMBINE_FRAGMENT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Combine]]s the selected fragments|- | ALIGN=LEFT | Lock| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | LOCK| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Lock]]s the highlighted item|- | ALIGN=LEFT | Unlock| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | UNLOCK| ALIGN=CENTER | Bind| ALIGN=LEFT | Un[[locks]] the highlighted item|- | ALIGN=LEFT | Drag| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | DRAG| ALIGN=CENTER | Bind| ALIGN=LEFT | Drags the highlighted item|- | ALIGN=LEFT | Stop dragging| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | STOP_DRAGGING| ALIGN=CENTER | Bind| ALIGN=LEFT | Stops dragging the highlighted item|- | ALIGN=LEFT | Push| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | PUSH| ALIGN=CENTER | Bind| ALIGN=LEFT | Pushes the highlighted item|- | ALIGN=LEFT | Pull| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | PULL| ALIGN=CENTER | Bind| ALIGN=LEFT | Pulls the highlighted item|- | ALIGN=LEFT | Push Gently| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | PUSH_GENTLY| ALIGN=CENTER | Bind| ALIGN=LEFT | Gently pushes the highlighted item, moving it slightly|- | ALIGN=LEFT | Pull Gently| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | PULL_GENTLY| ALIGN=CENTER | Bind| ALIGN=LEFT | Gently pulls the highlighted item, moving it slightly|- | ALIGN=LEFT | Turn clockwise| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | TURN_CLOCKWISE| ALIGN=CENTER | Bind| ALIGN=LEFT | Turns the highlighted item clockwise|- | ALIGN=LEFT | Turn counterclockwise| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | TURN_COUNTERCLOCKWISE| ALIGN=CENTER | Bind| ALIGN=LEFT | Turns the highlighted item counter-clockwise|- | ALIGN=LEFT | Sit| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | SIT| ALIGN=CENTER | Bind| ALIGN=LEFT | You sit on the targeted sit-able item.|- | ALIGN=LEFT | Standup| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | STAND_UP| ALIGN=CENTER | Bind| ALIGN=LEFT | You stand up from sitting.|- | ALIGN=LEFT | Meditate| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | MEDITATE| ALIGN=CENTER | Bind| ALIGN=LEFT | You meditate at the targeted rug.|- | ALIGN=LEFT | Use Spyglass| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | WATCH| ALIGN=CENTER | Bind| ALIGN=LEFT | Spies with the activated [[spyglass]].|- | ALIGN=LEFT | Use Pendulum| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | USE_PEDULUM| ALIGN=CENTER | Bind| ALIGN=LEFT | Uses the highlighted [[pendulum]].|- | ALIGN=LEFT | Winch| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | WINCH| ALIGN=CENTER | Bind| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] once.|- | ALIGN=LEFT | Winch 5| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | WINCH5| ALIGN=CENTER | Bind| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 5 times.|- | ALIGN=LEFT | Winch 10| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | WINCH10| ALIGN=CENTER | Bind| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 10 times.|- | ALIGN=LEFT | Unwind| ALIGN=CENTER | | ALIGN=CENTER | [[PlayerAction]]| ALIGN=LEFT | UNWIND| ALIGN=CENTER | Bind| ALIGN=LEFT | Unwinds the highlighted [[war machines|machine]].|- | ALIGN=LEFT | Load| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | LOAD| ALIGN=CENTER | Bind| ALIGN=LEFT | Loads the selected item into the war machine.|- | ALIGN=LEFT | Unload| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | UNLOAD| ALIGN=CENTER | Bind| ALIGN=LEFT | Unloads the war machine.|- | ALIGN=LEFT | Fire| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | FIRE| ALIGN=CENTER | Bind| ALIGN=LEFT | Fires the highlighted [[war machines|machine]] movement.
|-
|<tt>TURN_LEFT</tt> ALIGN=LEFT |Sit| ALIGN=CENTER | | ALIGN=CENTER | [[PlayerAction]] movement| ALIGN=LEFT | SIT| ALIGN=CENTER | Bind| ALIGN=LEFT | Sits your character on the selected item
|-
|<tt>TURN_RIGHT</tt> ALIGN=LEFT |Stand up| ALIGN=CENTER | | ALIGN=CENTER | [[PlayerAction]] movement| ALIGN=LEFT | STAND_UP| ALIGN=CENTER | Bind| ALIGN=LEFT | Stands your character up from the item your sitting on
|-
|<tt>MOVE_FORWARD</tt> ALIGN=LEFT |Load Cargo| ALIGN=CENTER | | ALIGN=CENTER | [[PlayerAction]] movement| ALIGN=LEFT | LOAD_CARGO| ALIGN=CENTER | Bind| ALIGN=LEFT | Loads selected object into mounted vehicle 
|-
|<tt>MOVE_BACK</tt> ALIGN=LEFT |Light| ALIGN=CENTER | | ALIGN=CENTER | [[PlayerAction]] movement| ALIGN=LEFT | LIGHT| ALIGN=CENTER | Bind| ALIGN=LEFT | Lights the selected object 
|-
|<tt>MOVE_LEFT</tt> ALIGN=LEFT |Snuff| ALIGN=CENTER | | ALIGN=CENTER | [[PlayerAction]] movement| ALIGN=LEFT | SNUFF| ALIGN=CENTER | Bind| ALIGN=LEFT | Snuffs the selected object
|-
|<tt>MOVE_RIGHT</tt> ALIGN=LEFT |Discard| ALIGN=CENTER | | ALIGN=CENTER | [[PlayerAction]] movement| ALIGN=LEFT | DISCARD| ALIGN=CENTER | Bind| ALIGN=LEFT | Discards the object (crumble into dust)
|-
|<tt>STRAFE</tt> ALIGN=LEFT |Place| ALIGN=CENTER | | ALIGN=CENTER | [[PlayerAction]] movement| ALIGN=LEFT | PLACE| ALIGN=CENTER | Bind| ALIGN=LEFT | Place the object
|-
|<tt>FIGHT_DEFENSIVE</tt> ALIGN=LEFT |Lore| ALIGN=CENTER | | ALIGN=CENTER | [[FightingAction]]| ALIGN=LEFT | LORE| ALIGN=CENTER | Bind| ALIGN=LEFT | Perform a lore action on the container
|-
|<tt>FIGHT_NORMAL</tt> ALIGN=LEFT |Rename| ALIGN=CENTER | | ALIGN=CENTER | [[FightingAction]]| ALIGN=LEFT | RENAME| ALIGN=CENTER | Bind| ALIGN=LEFT | Renames an object
|-
|<tt>FIGHT_AGGRESSIVELY</tt> ALIGN=LEFT |Spin| ALIGN=CENTER | | ALIGN=CENTER | [[FightingAction]]| ALIGN=LEFT | SPIN| ALIGN=CENTER | Bind| ALIGN=LEFT | Spin -
|-
|<tt>NO_TARGET</tt> ALIGN=LEFT |Smelt| ALIGN=CENTER | | ALIGN=CENTER | [[FightingAction]]| ALIGN=LEFT | SMELT| ALIGN=CENTER | Bind| ALIGN=LEFT | Smelt -
|-
|<tt>ALIGN=LEFT | Burn| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | BURN| ALIGN=CENTER | Bind| ALIGN=LEFT | Burn the activated fuel in the selected object |} === Creature ==={| class="wikitable sortable"! WIDTH=220 | '''Command'''! WIDTH=130 | '''Default'''! WIDTH=120 | '''Category'''! WIDTH=225 | '''Keybind'''! WIDTH=90 | '''Type'''! WIDTH=450 | '''Description'''|- | ALIGN=LEFT | Lead| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | LEAD| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Rope|Leads]] the highlighted creature|- | ALIGN=LEFT | Stop leading| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | STOP_LEADING| ALIGN=CENTER | Bind| ALIGN=LEFT | Stops [[Rope|leading]] the highlighted creature|- | ALIGN=LEFT | Tame| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | TAME| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Tame]]s the highlighted creature|- | ALIGN=LEFT | Feed| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | FEED| ALIGN=CENTER | Bind| ALIGN=LEFT | Feeds the highlighted creature with the activated item|- | ALIGN=LEFT | Breed| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | BREED| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Breed]]s the highlighted creature with the led creature|- | ALIGN=LEFT | Groom| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | GROOM| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Groom]]s the highlighted creature|- | ALIGN=LEFT | Butcher| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | BUTCHER| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Butchering|Butchers]] the highlighted [[corpse]]|- | ALIGN=LEFT | Bury| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | BURY| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Bury]]s the highlighted creature|- | ALIGN=LEFT | Shear| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | SHEAR| ALIGN=CENTER | Bind| ALIGN=LEFT | Shear [[wool]] of [[sheep]]|- | ALIGN=LEFT | Milk| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | MILK| ALIGN=CENTER | Bind| ALIGN=LEFT | Collect milk from [[bison]], [[sheep]], or [[cow|cows]]|- | ALIGN=LEFT | Hitch| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | HITCH| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Hitching|Hitch]] a leaded animal to the vehicle|- | ALIGN=LEFT | Unhitch| ALIGN=CENTER | | ALIGN=CENTER | [[Action]]| ALIGN=LEFT | UNHITCH| ALIGN=CENTER | Bind| ALIGN=LEFT | Unhitch the selected animal|} === Terraform ==={| class="wikitable sortable"! WIDTH=220 | '''Command'''! WIDTH=130 | '''Default'''! WIDTH=120 | '''Category'''! WIDTH=225 | '''Keybind'''! WIDTH=90 | '''Type'''! WIDTH=450 | '''Description'''|- | ALIGN=LEFT | Dig| ALIGN=CENTER | | ALIGN=CENTER | [[Digging]]| ALIGN=LEFT | DIG| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing|- | ALIGN=LEFT | Dig To Pile| ALIGN=CENTER | | ALIGN=CENTER | [[Digging]]| ALIGN=LEFT | DIG_TO_PILE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing, drops the dirt to a pile|- | ALIGN=LEFT | Pack| ALIGN=CENTER | | ALIGN=CENTER | [[Digging]]| ALIGN=LEFT | PACK| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Pack]]s the highlighted tile|- | ALIGN=LEFT | Pave| ALIGN=CENTER | | ALIGN=CENTER | [[Paving]]| ALIGN=LEFT | PAVE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Pave]]s the highlighted tile|- | ALIGN=LEFT | Pave corner| ALIGN=CENTER | | ALIGN=CENTER | [[Paving]]| ALIGN=LEFT | PAVE_CORNER| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Pave]]s the nearest corner on the highlighted tile|- | ALIGN=LEFT | Dredge| ALIGN=CENTER | | ALIGN=CENTER | [[Digging]]| ALIGN=LEFT | DREDGE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Dredge]]s on the current corner player is standing|- | ALIGN=LEFT | Level| ALIGN=CENTER | | ALIGN=CENTER | [[Digging]]| ALIGN=LEFT | LEVEL| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Level]]s the highlighted [[tile]]|- | ALIGN=LEFT | Flatten| ALIGN=CENTER | | ALIGN=CENTER | [[Digging]]| ALIGN=LEFT | FLATTEN| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile]]|- | ALIGN=LEFT | Flatten border| ALIGN=CENTER | | ALIGN=CENTER | [[Digging]]| ALIGN=LEFT | FLATTEN_BORDER| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile border]]|- | ALIGN=LEFT | Mine surface| ALIGN=CENTER | | ALIGN=CENTER | [[Mining]]| ALIGN=LEFT | MINE_SURFACE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Mine]]s the [[Rock|surface]] of the current corner player is standing|- | ALIGN=LEFT | Tunnel| ALIGN=CENTER | | ALIGN=CENTER | [[Mining]]| ALIGN=LEFT | MINE_TUNNEL| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Tunnel]]s into the [[rock]] face highlighted|- | ALIGN=LEFT | Mine forward| ALIGN=CENTER | | ALIGN=CENTER | [[Mining]]| ALIGN=LEFT | MINE_FORWARD| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Mine]]s flat into the cave tile highlighted|- | ALIGN=LEFT | Mine down| ALIGN=CENTER | | ALIGN=CENTER | [[Mining]]| ALIGN=LEFT | MINE_DOWN| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Mine]]s down into the cave tile highlighted|- | ALIGN=LEFT | Mine up| ALIGN=CENTER | | ALIGN=CENTER | [[Mining]]| ALIGN=LEFT | MINE_UP| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Mine]]s up into the cave tile highlighted|- | ALIGN=LEFT | Prospect| ALIGN=CENTER | | ALIGN=CENTER | [[Mining]]| ALIGN=LEFT | PROSPECT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Prospect]]s the highlighted tile|- | ALIGN=LEFT | Analyse| ALIGN=CENTER | | ALIGN=CENTER | [[Mining]]| ALIGN=LEFT | ANALYSE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Analyse]]s the highlighted item|} === Nature ==={| class="wikitable sortable"! WIDTH=220 | '''Command'''! WIDTH=130 | '''Default'''! WIDTH=120 | '''Category'''! WIDTH=225 | '''Keybind'''! WIDTH=90 | '''Type'''! WIDTH=450 | '''Description'''|- | ALIGN=LEFT | Pick herb/spice| ALIGN=CENTER | | ALIGN=CENTER | [[Gardening]]| ALIGN=LEFT | PICK| ALIGN=CENTER | Bind| ALIGN=LEFT | Pick [[herb]] or [[spice]] from highlighted planter|- | ALIGN=LEFT | Plant [[trellis]] right| ALIGN=CENTER | | ALIGN=CENTER | [[Gardening]]| ALIGN=LEFT | PLANT_RIGHT| ALIGN=CENTER | Bind| ALIGN=LEFT | Plant a trellis to the right of the tile|- | ALIGN=LEFT | Plant [[trellis]] left| ALIGN=CENTER | | ALIGN=CENTER | [[Gardening]]| ALIGN=LEFT | PLANT_LEFT| ALIGN=CENTER | Bind| ALIGN=LEFT | Plant a trellis to the left of the tile|- | ALIGN=LEFT | Harvest| ALIGN=CENTER | | ALIGN=CENTER | [[Farming]]| ALIGN=LEFT | HARVEST| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Harvest]] the highlighted tile|- | ALIGN=LEFT | Farm| ALIGN=CENTER | | ALIGN=CENTER | [[Farming]]| ALIGN=LEFT | FARM| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Farm]] the highlighted tile|- | ALIGN=LEFT | Sow| ALIGN=CENTER | | ALIGN=CENTER | [[Farming]]| ALIGN=LEFT | SOW| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Farming|Sow]] the activated item in the highlighted tile|- | ALIGN=LEFT | Cultivate| ALIGN=CENTER | | ALIGN=CENTER | [[Farming]]| ALIGN=LEFT | CULTIVATE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Cultivate]] the highlighted tile|- | ALIGN=LEFT | Pick sprout| ALIGN=CENTER | | ALIGN=CENTER | [[Forestry]]| ALIGN=LEFT | PICK_SPROUT| ALIGN=CENTER | Bind| ALIGN=LEFT | Pick [[sprout]] from highlighted tree/plant/trellis|- | ALIGN=LEFT | Prune| ALIGN=CENTER | | ALIGN=CENTER | [[Forestry]]| ALIGN=LEFT | PRUNE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Prune]] highlighted tree/plant|- | ALIGN=LEFT | Cut down| ALIGN=CENTER | | ALIGN=CENTER | [[Forestry]]| ALIGN=LEFT | CUT_DOWN| ALIGN=CENTER | Bind| ALIGN=LEFT | Cut down highlighted [[tree]]/plant/[[hedges|hedge]]|-  | ALIGN=LEFT | Chop up| ALIGN=CENTER | | ALIGN=CENTER | [[Forestry]]| ALIGN=LEFT | CHOP_UP| ALIGN=CENTER | Bind| ALIGN=LEFT | Chop up highlighted [[felled tree]]|- | ALIGN=LEFT | Forage| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | FORAGE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Forage]] on highlighted tile|- | ALIGN=LEFT | Forage vegetable| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | FORAGE_VEG| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Forage]] for [[vegetable]]s on highlighted tile|- | ALIGN=LEFT | Forage resource| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | FORAGE_RESOURCE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Forage]] for resources on highlighted tile|- | ALIGN=LEFT | Forage berries| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | FORAGE_BERRIES| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Forage]] for [[berries]] on highlighted tile|- | ALIGN=LEFT | Botanize| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | BOTANIZE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Botanize]] on highlighted tile|- | ALIGN=LEFT | Botanize seeds| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | BOTANIZE_SEEDS| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Botanize]] for [[seeds]] on highlighted tile|- | ALIGN=LEFT | Botanize herbs| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | BOTANIZE_HERBS| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Botanize]] for [[herbs]] on highlighted tile|- | ALIGN=LEFT | Botanize resource| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | BOTANIZE_RESOURCE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Botanize]] for [[resources]] on highlighted tile|- | ALIGN=LEFT | Botanize spices| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | BOTANIZE_SPICES| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Botanize]] for [[spices]] on highlighted tile|- | ALIGN=LEFT | Pick flower| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | PICK_FLOWERS| ALIGN=CENTER | Bind| ALIGN=LEFT | Pick [[flowers]] from highlighted tile|- | ALIGN=LEFT | Plant naturally| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | PLANT| ALIGN=CENTER | Bind| ALIGN=LEFT | Plant [[Sprout]]s naturally or [[Herbs]] in a [[Pottery planter]]|- | ALIGN=LEFT | Plant Center| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | PLANT_CENTER| ALIGN=CENTER | Bind| ALIGN=LEFT | Plant [[Sprout]]s in the center if tiles|- | ALIGN=LEFT | Gather grass| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | GATHER| ALIGN=CENTER | Bind| ALIGN=LEFT | Gather [[grass]]|- | ALIGN=LEFT | Trim grass| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | TRIM| ALIGN=CENTER | Bind| ALIGN=LEFT | Trim [[grass]] to [[lawn]]|- | ALIGN=LEFT | Collect Snow| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | COLLECT| ALIGN=CENTER | Bind| ALIGN=LEFT | Collect [[Snowballs]] during [[Winter]]|- | ALIGN=LEFT | Crush| ALIGN=CENTER | | ALIGN=CENTER | [[Nature]]| ALIGN=LEFT | CRUSH| ALIGN=CENTER | Bind| ALIGN=LEFT | Crush [[Wemp fibre|fibres]] from [[Wemp plant|plants]] or [[Pumpkin|Pumpkins]] into seeds|} === Fighting ==={| class="wikitable sortable"! WIDTH=220 | '''Command'''! WIDTH=130 | '''Default'''! WIDTH=120 | '''Category'''! WIDTH=225 | '''Keybind'''! WIDTH=90 | '''Type'''! WIDTH=450 | '''Description'''|- | ALIGN=LEFT | Target| ALIGN=CENTER | | ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | TARGET<| ALIGN=CENTER | Bind| ALIGN=LEFT | Sets [[Fighting#Targeting|target]] as highlighted creature/player|- | ALIGN=LEFT | No target| ALIGN=CENTER | | ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | NO_TARGET| ALIGN=CENTER | Bind| ALIGN=LEFT | Removes any [[Fighting#Targeting|target]]|- | ALIGN=LEFT | Fight defensive| ALIGN=CENTER | | ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | FIGHT_DEFENSIVE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fight]] defensively|- | ALIGN=LEFT | Fight normal| ALIGN=CENTER | | ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | FIGHT_NORMAL| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fight]] normally|- | ALIGN=LEFT | Fight aggressively| ALIGN=CENTER | | ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | FIGHT_AGGRESSIVELY| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fight]] aggressively|- | ALIGN=LEFT | Aim upper left| ALIGN=CENTER | {{key|NUMPAD7}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | AIM_UPPER_LEFT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper left part of creature/player|- | ALIGN=LEFT | Aim upper middle| ALIGN=CENTER | {{key|NUMPAD8}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | AIM_UPPER_MIDDLE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper middle part of creature/player|- | ALIGN=LEFT | Aim upper right| ALIGN=CENTER | {{key|NUMPAD9}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | AIM_UPPER_RIGHT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper right part of creature/player|- | ALIGN=LEFT | Aim left| ALIGN=CENTER | {{key|NUMPAD4}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | AIM_LEFT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Aim]] for left part of creature/player|- | ALIGN=LEFT | Aim middle| ALIGN=CENTER | {{key|NUMPAD5}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | AIM_MIDDLE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Aim]] for middle part of creature/player|- | ALIGN=LEFT | Aim right| ALIGN=CENTER | {{key|NUMPAD6}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | AIM_RIGHT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Aim]] for right part of creature/player|- | ALIGN=LEFT | Aim lower left| ALIGN=CENTER | {{key|NUMPAD1}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | AIM_LOWER_LEFT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower left part of creature/player|- | ALIGN=LEFT | Aim lower middle| ALIGN=CENTER | {{key|NUMPAD2}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | AIM_LOWER_MIDDLE| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower middle part of creature/player|- | ALIGN=LEFT | Aim lower right| ALIGN=CENTER | {{key|NUMPAD3}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | AIM_LOWER_RIGHT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower right part of creature/player|- | ALIGN=LEFT | Defend left| ALIGN=CENTER | {{key|DIVIDE}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | DEFEND_LEFT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Defend]] your left parts|- | ALIGN=LEFT | Defend right| ALIGN=CENTER | {{key|ADD}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | DEFEND_RIGHT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Defend]] your right parts|- | ALIGN=LEFT | Defend upper| ALIGN=CENTER | {{key|MULTIPLY}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | DEFEND_UPPER| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Defend]] your upper parts|- | ALIGN=LEFT | Defend lower| ALIGN=CENTER | {{key|SUBTRACT}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | DEFEND_LOWER| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Stances|Defend]] your lower parts|- | ALIGN=LEFT | Focus| ALIGN=CENTER | {{key|NUMPAD0}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | FOCUS| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Fighting#Focus|Focus]] your [[fighting]]|- | ALIGN=LEFT | Shield bash| ALIGN=CENTER | {{key|DECIMAL}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | SHIELD_BASH| ALIGN=CENTER | Bind| ALIGN=LEFT | Use your [[Shield_bashing|shield]] to stun the [[Fighting#Targeting|target]].|- | ALIGN=LEFT | Special move #| ALIGN=CENTER | {{key|6}} – {{key|0}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | SPECIAL_MOVE#| ALIGN=CENTER | Bind| ALIGN=LEFT | Perform [[special move]] number #|- | ALIGN=LEFT | Target Hostile| ALIGN=CENTER | | ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | TARGET_HOSTILE| ALIGN=CENTER | Bind| ALIGN=LEFT | Only allows you to target hostile [[creatures]]|- | ALIGN=LEFT | Shoot | ALIGN=CENTER | | ALIGN=CENTER | [[Archery]]| ALIGN=LEFT | SHOOT| ALIGN=CENTER | Bind| ALIGN=LEFT | Shoot at the creature/player with your [[bow]]|- | ALIGN=LEFT | Shoot at legs| ALIGN=CENTER | | ALIGN=CENTER | [[Archery]]| ALIGN=LEFT | SHOOT_LEGS| ALIGN=CENTER | Bind| ALIGN=LEFT | Shoot at the creature/player's legs with your [[bow]]|- | ALIGN=LEFT | Shoot at torso| ALIGN=CENTER | | ALIGN=CENTER | [[Archery]]| ALIGN=LEFT | SHOOT_TORSO| ALIGN=CENTER | Bind| ALIGN=LEFT | Shoot at the creature/player's torso with your [[bow]]|- | ALIGN=LEFT | Shoot at face| ALIGN=CENTER | | ALIGN=CENTER | [[Archery]]| ALIGN=LEFT | SHOOT_FACE| ALIGN=CENTER | Bind| ALIGN=LEFT | Shoot at the creature/player's face with your [[bow]]|- | ALIGN=LEFT | Shoot at head| ALIGN=CENTER | | ALIGN=CENTER | [[Archery]]| ALIGN=LEFT | SHOOT_HEAD| ALIGN=CENTER | Bind| ALIGN=LEFT | Shoot at the creature/player's head with your [[bow]]|- | ALIGN=LEFT | Shoot at right arm| ALIGN=CENTER | | ALIGN=CENTER | [[Archery]]| ALIGN=LEFT | SHOOT_RIGHTARM| ALIGN=CENTER | Bind| ALIGN=LEFT | Shoot at the creature/player's right arm with your [[bow]]|- | ALIGN=LEFT | Shoot at left arm| ALIGN=CENTER | | ALIGN=CENTER | [[Archery]]| ALIGN=LEFT | SHOOT_LEFTARM| ALIGN=CENTER | Bind| ALIGN=LEFT | Shoot at the creature/tt> player's left arm with your [[bow]]|- |ALIGN=LEFT | Taunt| ALIGN=CENTER | | ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | TAUNT| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Taunt]] the creature.|} === Priest ==={| class="wikitable sortable"! WIDTH=220 | '''Command'''! WIDTH=130 | '''Default'''! WIDTH=120 | '''Category'''! WIDTH=225 | '''Keybind'''! WIDTH=90 | '''Type'''! WIDTH=450 | '''Description'''|- | ALIGN=LEFT | Pray| ALIGN=CENTER | | ALIGN=CENTER | [[Religion]]| ALIGN=LEFT | PRAY| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Pray]] at highlighted tile or item|- | ALIGN=LEFT | Preach| ALIGN=CENTER | | ALIGN=CENTER | [[Religion]]| ALIGN=LEFT | PREACH| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Preaching|Preach]] at highlighted item or character|- | ALIGN=LEFT | Listen| ALIGN=CENTER | | ALIGN=CENTER | [[Religion]]| ALIGN=LEFT | LISTEN| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Listen]] to highlighted character|- | ALIGN=LEFT | Link| ALIGN=CENTER | | ALIGN=CENTER | [[Religion]]| ALIGN=LEFT | LINK| ALIGN=CENTER | Bind| ALIGN=LEFT | [[Link]] to highlighted character|} === Priest Spells ==={| class="wikitable collapsible collapsed sortable"! WIDTH=220 | '''Command'''! WIDTH=130 | '''Default'''! WIDTH=120 | '''Category'''! WIDTH=225 | '''Keybind'''! WIDTH=90 | '''Type'''! WIDTH=450 | '''Description'''
|-
|<tt>AIM_LOWER_LEFT </tt> ALIGN=Left |Bless|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | BLESS|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingBless]]on highlighted item
|-
|<tt>AIM_LOWER_MIDDLE </tt> ALIGN=Left |Dispel|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | DISPEL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingDispel]]on highlighted item
|-
|<tt>AIM_LOWER_RIGHT </tt> ALIGN=Left |Dirt (Spell)|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | DIRT_SPELL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingDirt (spell)]]on highlighted item
|-
|<tt>AIM_LEFT </tt> ALIGN=Left |Locate Soul|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | LOCATE_SOUL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingLocate soul]]on highlighted item
|-
|<tt>AIM_MIDDLE </tt> ALIGN=Left |Light Token|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | LIGHT_TOKEN|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingLight token]]on highlighted item
|-
|<tt>AIM_RIGHT </tt> ALIGN=Left |Nolocate|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | NOLOCATE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingNolocate]]on highlighted item
|-
|<tt>AIM_UPPER_LEFT </tt> ALIGN=Left |Cure light|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | CURE_LIGHT|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingCure light]]on highlighted item
|-
|<tt>AIM_UPPER_MIDDLE </tt> ALIGN=Left |Cure medium|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | CURE_MEDIUM|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingCure medium]]on highlighted item
|-
|<tt>AIM_UPPER_RIGHT </tt> ALIGN=Left |Cure serious|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | CURE_SERIOUS|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingCure serious]]on highlighted item
|-
|<tt>FOCUS </tt> ALIGN=Left |Humid drizzle|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | HUMID_DRIZZLE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingHumid drizzle]]on highlighted item
|-
|<tt>SHIELD_BASH </tt> ALIGN=Left |Ward|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | WARD|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingWard]]on highlighted item
|-
|<tt>DEFEND_LEFT </tt> ALIGN=Left |Wild growth|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | WILD_GROWTH|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingWild growth]]on highlighted item
|-
|<tt>DEFEND_UPPER</tt> ALIGN=Left |Light of Fo|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | LIGHT_OF_FO|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingLight of Fo]]on highlighted item
|-
|<tt>DEFEND_LOWER </tt> ALIGN=Left |Wrath of Magranon|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | WRATH_OF_MAGRANON|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingWrath of Magranon]]on highlighted item
|-
|<tt>DEFEND_RIGHT </tt> ALIGN=Left |Disintegrate|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | DISINTEGRATE |ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingDisintegrate]]on highlighted item
|-
|<tt>special_move1 </tt> ALIGN=Left |Mass Stamina|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | MASS_STAMINA|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Mass stamina]] on highlighted item|- |ALIGN=Left | Fire Pillar|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | FIRE_PILLAR|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingFire pillar]]on highlighted item
|-
|<tt>special_move2 </tt> ALIGN=Left |Mole senses|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | MOLE_SENSES|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingMole senses]]on highlighted item
|-
|<tt>special_move3 </tt> ALIGN=Left |Strongwall|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | STRONGWALL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Strongwall]] on highlighted item|- |ALIGN=Left | Locate artifact|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | LOCATE_ARTIFACT|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Locate artifact]] on highlighted item|- |ALIGN=Left | Tentacles |ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | TENTACLES|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingTentacles]]on highlighted item
|-
|<tt>special_move4 </tt> ALIGN=Left |Reveal creatures|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | REVEAL_CREATURES|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Reveal creatures]] on highlighted item|- |ALIGN=Left | Ice pillar|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | ICE_PILLAR|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingIce pillar]]on highlighted item
|-
|<tt>special_move5 </tt> ALIGN=Left |Reveal settlements |ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | REVEAL_SETTLEMENTS|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FightingReveal settlements]]on highlighted item
|-
|<tt>NEXT_TAB</tt> ALIGN=Left |Fungus trap | ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | FUNGUS_TRAP|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[InterfaceFungus trap]]on highlighted item
|-
|<tt>PREVIOUS_TAB</tt> ALIGN=Left |Fungus | ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | FUNGUS_SPELL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[InterfaceFungus]]on highlighted item
|-
|<tt>NEXT_WINDOW</tt> ALIGN=Left |Pain rain| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | PAINRAIN|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[InterfacePain rain]]on highlighted item
|-
|<tt>PREVIOUS_WINDOW</tt> ALIGN=Left |Scorn of Libila | ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | SCORN_OF_LIBILA|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[InterfaceScorn of Libila]]on highlighted item
|-
|<tt>TOGGLE_CHAT</tt> ALIGN=Left |Bearpaws| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | BEARPAWS|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[InterfaceBearpaws]]on highlighted item
|-
|<tt>TOGGLE_CLIMB</tt> ALIGN=Left |Willowspine | ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | WILLOWSPINE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[ClimbingWillowspine]]on highlighted item
|-
|<tt>TOGGLE_FAITHFUL</tt> ALIGN=Left |Sixth sense| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | SIXTH_SENSE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[ReligionSixth sense]]on highlighted item
|-
|<tt>TOGGLE_LAWFUL</tt> ALIGN=Left |Morning fog| MoralityALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | MORNING_FOG|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Morning fog]] on highlighted item
|-
|<tt>ACTIVATE_TOOL1</tt> ALIGN=Left |Charm| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | CHARM|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[ToolbeltCharm]]on highlighted item
|-
|<tt>ACTIVATE_TOOL2</tt> ALIGN=Left |Second Wind| ToolbeltALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | REFRESH_SPELL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Second Wind]] on highlighted item
|-
|<tt>ACTIVATE_TOOL3</tt> ALIGN=Left |Oakshell| ToolbeltALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | OAKSHELL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Oakshell]] on highlighted item
|-
|<tt>ACTIVATE_TOOL4</tt> ALIGN=Left |Forest giant strength| ToolbeltALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | FOREST_GIANT_STRENGTH|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Forest giant strength]] on highlighted item
|-
|<tt>ACTIVATE_TOOL5</tt> ALIGN=Left |Tangle weave| ToolbeltALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | TANGLEWEAVE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Tangle weave]] on highlighted item
|-
|<tt>TOGGLE_FIGHT_SPAM</tt> ALIGN=Left |Genesis| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | GENESIS|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Spam modeGenesis]]on highlighted item
|-
|<tt>EXAMINE</tt> ALIGN=Left |Heal| Item movement/manipulation ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | HEAL_SPELL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Heal]] on highlighted item
|-
|<tt>ACTIVATE</tt> ALIGN=Left |Frantic Charge| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | FRANTIC_CHARGE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[ItemFrantic charge]] manipulationon highlighted item
|-
|<tt>TAKE</tt> ALIGN=Left |Fireheart| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | FIRE_HEART|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Fireheart]] on highlighted item
|-
|<tt>DROP</tt> ALIGN=Left |Dominate| Item movement/manipulation - Note: this also pours liquids.ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | DOMINATE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Dominate]] on highlighted item
|-
|<tt>DRAG</tt> ALIGN=Left |Smite| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | SMITE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Smite]] on highlighted item
|-
|<tt>STOP_DRAGGING</tt> ALIGN=Left |Goat shape| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | GOAT_SHAPE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Goat shape]] on highlighted item
|-
|<tt>PUSH</tt> ALIGN=Left |Shard of ice| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | SHARD_OF_ICE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Shard of ice]] on highlighted item
|-
|<tt>REPAIR</tt> ALIGN=Left |Excel| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | EXCEL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Excel]] on highlighted item
|-
|<tt>TURN_CLOCKWISE</tt> ALIGN=Left |Wisdom of vynora| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | WISDOM_OF_VYNORA|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Wisdom of vynora]] on highlighted item
|-
|<tt>TURN_COUNTERCLOCKWISE</tt> ALIGN=Left |Drain health| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | DRAIN_HEALTH|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Drain health]] on highlighted item
|-
|<tt>PULL</tt> ALIGN=Left |Phantasms| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | PHANTASMS|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Phantasms]] on highlighted item
|-
|<tt>IMPROVE</tt> ALIGN=Left |Rotting gut| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | ROTTING_GUT|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Rotting gut]] on highlighted item
|-
|<tt>FINISH </tt> ALIGN=Left |Weakness| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | WEAKNESS|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Weakness]] on highlighted item
|-
|<tt>CONTINUE </tt> ALIGN=Left |Truehit| Item movement/manipulationALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | TRUEHIT|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Truehit]] on highlighted item
|-
|<tt>DIG</tt> ALIGN=Left |Hell strength| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | HELL_STRENGTH|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[DiggingHell strength]]on highlighted item
|-
|<tt>DREDGE</tt> ALIGN=Left |Drain stamina| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | DRAIN_STAMINA|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[DiggingDrain stamina]]on highlighted item
|-
|<tt>FLATTEN</tt> ALIGN=Left |Worm brains| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | WORM_BRAINS|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[DiggingWorm brains]]on highlighted item
|-
|<tt>PACK</tt> ALIGN=Left |Lurker in the Woods| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | LURKER_IN_THE_WOODS|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[DiggingLurker in the woods]]on highlighted item
|-
|<tt>CULTIVATE</tt> ALIGN=Left |Lifetransfer| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | LIFETRANSFER|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[DiggingLifetransfer]]on highlighted item
|-
|<tt>HARVEST</tt> ALIGN=Left |Vessel| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | VESSEL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FarmingVessel]]on highlighted item
|-
|<tt>FARM</tt> ALIGN=Left |Dark messenger| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | DARK_MESSENGER|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FarmingDark messenger]]on highlighted item
|-
|<tt>MINE_FORWARD</tt> ALIGN=Left |Courier| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | COURIER|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[MiningCourier]]on highlighted item
|-
|<tt>MINE_UP</tt> ALIGN=Left |Venom| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | VENOM|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[MiningVenom]]on highlighted item
|-
|<tt>MINE_DOWN</tt> ALIGN=Left |Break altar| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | BREAK_ALTAR|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[MiningBreak altar]]on highlighted item
|-
|<tt>MINE_SURFACE</tt> ALIGN=Left |Flaming aura| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | FLAMING_AURA|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[MiningFlaming aura]]on highlighted item
|-
|<tt>MINE_TUNNEL</tt> ALIGN=Left |Lurker in the dark| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | LURKER_IN_THE_DARK|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[MiningLurker in the dark]]on highlighted item
|-
|<tt>PROSPECT</tt> ALIGN=Left |Aura of Shared Pain| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | AURA_OF_SHARED_PAIN|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[MiningAura of shared pain]]on highlighted item
|-
|<tt>PICK_SPROUT</tt> ALIGN=Left |Sunder| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | SUNDER|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[ForestrySunder]]on highlighted item
|-
|<tt>PRUNE</tt> ALIGN=Left |Animal Demise| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | ANIMALS_DEMISE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[ForestryDemise spells|Animal Demise]]on highlighted item
|-
|<tt>CUT_DOWN</tt> ALIGN=Left |Circle of cunning| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | CIRCLE_OF_CUNNING|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[WoodcuttingCircle of cunning]]on highlighted item
|-
|<tt>CHOP_UP</tt> ALIGN=Left |Fire Protection| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | FIRE_PROTECTION|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[WoodcuttingFire protection]]on highlighted item
|-
|<tt>TAME</tt> ALIGN=Left |Opulence| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | OPULENCE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Animal tamingOpulence]]on highlighted item
|-
|<tt>LEAD</tt> ALIGN=Left |Frostbrand| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | FROSTBRAND|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[AnimalsFrostbrand]]on highlighted item
|-
|<tt>STOP_LEADING</tt> ALIGN=Left |Mind stealer| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | MIND_STEALER|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[AnimalsMind stealer]]on highlighted item
|-
|<tt>FEED</tt> ALIGN=Left |Lurker in the deep| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | LURKER_IN_THE_DEEP|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[AnimalsLurker in the deep]]on highlighted item
|-
|<tt>ABSORB</tt> ALIGN=Left |Mend| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | MEND|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[MyceliumMend]]on highlighted item
|-
|<tt>BREED</tt> ALIGN=Left |Wind of ages| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | WIND_OF_AGES|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Animal husbandryWind of ages]]on highlighted item
|-
|<tt>GROOM</tt> ALIGN=Left |Nimbleness| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | NIMBLENESS|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Animal husbandryNimbleness]]on highlighted item
|-
|<tt>FORAGE</tt> ALIGN=Left |Human Demise| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | HUMANS_DEMISE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[ForagingDemise spells|Human Demise]]on highlighted item
|-
|<tt>BOTANIZE</tt> ALIGN=Left |Rotting touch| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | ROTTING_TOUCH|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[BotanizingRotting touch]]on highlighted item
|-
|<tt>PICK_FLOWERS</tt> ALIGN=Left |Bloodthirst| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | BLOOD_THIRST|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[GardeningBloodthirst]]on highlighted item
|-
|<tt>FISH</tt> ALIGN=Left |Web armour| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | WEB_ARMOUR|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FishingWeb armour]]on highlighted item
|-
|<tt>TRACK</tt> ALIGN=Left |Blessings of the dark| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | BLESSINGS_OF_THE_DARK|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[TrackingBlessings of the dark]]on highlighted item
|-
|<tt>OPEN </tt> ALIGN=Left |Rebirth|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | REBIRTH|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[ContainerRebirth]]on highlighted item 
|-
|<tt>CLOSE </tt> ALIGN=Left |Essence drain|ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | ESSENCE_DRAIN|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[ContainerEssence drain]]on highlighted item 
|-
|<tt>STOP_OR_MAIN_MENU </tt> ALIGN=Left |Land of the dead| ActionsALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | LAND_OF_THE_DEAD|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Land of the dead]] on highlighted item
|-
<!-- Disabled commands|ALIGN=Left | Summon soul|<tt>BUILD_HOUSE_WALL </tt> ALIGN=CENTER | |ALIGN=CENTER | [[Spell]]|ALIGN=LEFT | SUMMON_SOUL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[HouseSummon soul]]on highlighted item
|-
|<tt>BUILD_HOUSE_WINDOW </tt> ALIGN=Left |Corrupt| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | CORRUPT|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[HouseCorrupt]]on highlighted item
|-
|<tt>BUILD_HOUSE_DOOR </tt> ALIGN=Left |Zombie Infestation| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | ZOMBIE_INFESTATION|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[HouseZombie infestation]]on highlighted item
|-
|<tt>BUILD_STONE_WALL </tt> ALIGN=Left |Purge| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | PURGE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FencePurge]]son highlighted item 
|-
|<tt>BUILD_TALL_STONE_WALL </tt> ALIGN=Left |Toxin| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | TOXIN|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FenceToxin]]son highlighted item
|-
|<tt>BUILD_PALISADE </tt> ALIGN=Left |Cleanse| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | CLEANSE|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FenceCleanse]]son highlighted item
|-
|<tt>BUILD_FENCE </tt> ALIGN=Left |Hypothermia|ALIGN=CENTER | |ALIGN=CENTER | [[FenceSpells]]s|- ALIGN=LEFT | HYPOTHERMIA|<tt>BUILD_PALISADE_GATE </tt> ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FenceHypothermia]]son highlighted item
|-
|<tt>BUILD_FENCE_GATE </tt> ALIGN=Left |Focused will| ALIGN=CENTER | |ALIGN=CENTER | [[Spells]]|ALIGN=LEFT | FOCUSED_WILL|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[FenceFocused will]]son highlighted item
|-
|<tt>CONTINUE_BUILDING </tt> ALIGN=Left |Inferno|ALIGN=CENTER | |ALIGN=CENTER |[[FenceSpells]]s |- ALIGN=LEFT | INFERNO|ALIGN=CENTER | Bind|ALIGN=LEFT | Cast [[Inferno]] on highlighted item-->
|}
</td></tr>
</table>
:A note specifically about These keybinds are set as default in the client but cannot be directly modified in-game wikithe settings. This command is bound by default to Read the H key. If you've managed advanced section below for details on how to unbind it, you can put it back by using the bind command in your console with "toggle wikisearch" as your bound actionmodify these. So if you wanted to bind your H key to the wiki search, you would open your console (F1) and type in exactly as below: bind h "toggle wikisearch"
== Examples =Other ==={| class="wikitable collapsible collapsed sortable"! WIDTH=220 | '''Command'''! WIDTH=130 | '''Default'''! WIDTH=120 | '''Category'''! WIDTH=225 | '''Keybind'''! WIDTH=90 | '''Type'''! WIDTH=450 | '''Description'''|- | ALIGN=LEFT | Check focus level| ALIGN=CENTER | {{key|F8}}| ALIGN=CENTER | [[Fighting]]| ALIGN=LEFT | "say /fl"| ALIGN=CENTER | Chat| ALIGN=LEFT | Display [[Fighting#Focus|focus]] level information in event window|- | ALIGN=LEFT | Toggle Wikisearch| ALIGN=CENTER | {{key|H}}| ALIGN=CENTER | [[Interface]]| ALIGN=LEFT | "toggle wikisearch"| ALIGN=CENTER | Console| ALIGN=LEFT | Toggles the Wikisearch window|}
For ==Advanced key binding==There are more advanced methods to changing key binds and this section will attempt to explain these. Do not attempt to modify key bindings manually without an example understanding of how the pitfalls and advice below.: Overwriting a key bindings can help youbind may be done unintentionally and there is no ''undo'', the original will have to be re-added.: Accidental binds on movement, camera or interface may cause undesired effects and could get the character into trouble, for example if movement keys are changed and they are attacked.: If in doubt, see [[quickswitch hotkeys]]back-up the <tt>keybindings.txt</tt> file before making any changes via the console or in the file itself.
== Additional autorun.txt uses = Console ===To access the console press the default keybind of {{key|F1}} to open the window. From here the <tt>BIND</tt> command may be used to assign keys to actions, chat or console commands. Usage: bind <key> [<action>|"<command>"]There are three types of action or command which can be assigned to a key bind. '''Action''', '''[[console]]''' and '''[[Chat_commands|chat]]'''.:Actions are the '''Bind''' type entries listed in the tables above, such as <tt>MINE_FORWARD</tt> or <tt>PRAY</tt>. These cannot be used stand-alone and normally reference right-click in-game context menu actions. BIND UP MINE_FORWARD:Console commands are '''[[Console]]''' type entries such as <tt>"toggle console"</tt> and <tt>"screenshot"</tt>. These must be added to the bind with the double quotes ({{key|"}}) surrounding them. They may also be used stand-alone in the console without the quotations. BIND F1 "toggle console":Chat commands are '''[[Chat]]''' type entries, <tt>"say /time"</tt> or <tt>"say /sleep"</tt>. These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix <tt>say</tt>. BIND F5 "say /sleep"
''autorun.txt'In-game wiki''' can The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound. Open the console using the default {{key|F1}}, if this has been unbound check in the keybindings setting. Now enter the following to have it re-bound to {{key|H}}. bind h "toggle wikisearch"Now when the player hits {{key|H}} the wiki box will appear so that in-game searches may be used in several other useful waysmade.
The following opens windows when ===keybindings.txt===Editing the ''keybindings.txt'' file in the location specified under '''Keybindings source''' in the '''Game''' tab of the launcher settings will allow players to manually change, delete or add in, line by line, a list of keybindings as already discussed. They are entered the in the same method as they would be typed into the client loads:<pre>toggle skillstoggle inventorytoggle stats</pre>console. It's advisable that a backup is taken before any changes are made.
This stops kingdom chat from loading when ===Console EXEC===Key binds may also be combined with the game starts, but sometimes someone gets in Exec [[console]] command to enable a player to perform a message before it takes effect. Placing it at the top wide range of tasks with only a few keys, swapping keybinds on the file may helpfly. See [[Guides:Quickswitch hotkeys]] for more information and examples.<pre>say /kchat</pre>
You could add this ==Special characters==Some keys cannot be entered as typed on a keyboard and must be referred to know how much sleep bonus you have when you log inby their ''Java'' reference. This works best at the bottom of the file{| CLASS="wikitable sortable"! WIDTH=125 ALIGN=CENTER | Java name! WIDTH=125 ALIGN=CENTER | On QWERTY! WIDTH=125 ALIGN=CENTER | On QWERTZ|- | ALIGN=LEFT | <TT>SLASH</TT>| ALIGN=CENTER | {{key|/}}| ALIGN=CENTER | {{key|#}}|- | ALIGN=LEFT | <TT>APOSTROPHE</TT>| ALIGN=CENTER | {{key|'}}| ALIGN=CENTER | {{key|ä}}|- | ALIGN=LEFT | <TT>PERIOD</TT>| ALIGN=CENTER | {{key|.}}| ALIGN=CENTER | {{key|.}}|- | ALIGN=LEFT | <TT>SEMICOLON</TT>| ALIGN=CENTER | {{key| ;}}| ALIGN=CENTER | {{key|ü}}|- | ALIGN=LEFT | <TT>EQUALS</TT>| ALIGN=CENTER | =| ALIGN=CENTER | {{key|*}}|- | ALIGN=LEFT | <TT>COMMA</TT>| ALIGN=CENTER | {{key|,}}| ALIGN=CENTER | {{key|,}}|- | ALIGN=LEFT | <TT>SUBTRACT</TT>| ALIGN=CENTER | {{key|-}}| ALIGN=CENTER | {{key|-}}|- | ALIGN=LEFT | <TT>PLUS</TT>| ALIGN=CENTER | {{key|+}}| ALIGN=CENTER | {{key|;}} or {{key|NUMPAD +}}|- | ALIGN=LEFT | <TT>GRAVE</TT>| ALIGN=CENTER | {{key|`}}| ALIGN=CENTER | {{key|ö}}|- | ALIGN=LEFT | <TT>RBRACKET</TT>| ALIGN=CENTER | {{key|]}}| ALIGN=CENTER | {{key|´}}|- | ALIGN=LEFT | <TT>LBRACKET</TT>| ALIGN=CENTER | {{key|[}}| ALIGN=CENTER | {{key|ß}}|- | ALIGN=LEFT | <TT>BACKSLASH</TT>| ALIGN=CENTER | {{key|\}}| ALIGN=CENTER | {{key|^}}|- | ALIGN=LEFT | <TT>DECIMAL</TT>| ALIGN=CENTER | {{key|NUMPAD .}}| ALIGN=CENTER | {{key|NUMPAD ,}}|- | ALIGN=LEFT | <TT>DIVIDE</TT>| ALIGN=CENTER | {{key|NUMPAD /}}| ALIGN=CENTER | {{key|NUMPAD /}}|- | ALIGN=LEFT | <TT>MULTIPLY</TT>| ALIGN=CENTER | {{key|NUMPAD *}}| ALIGN=CENTER | {{key|NUMPAD *}}|- | ALIGN=LEFT | <TT>MOUSE2</TT>| ALIGN=CENTER | {{key|MMB}}| ALIGN=CENTER | {{key|MMB}}|- | ALIGN=LEFT | <TT>MOUSE3</TT>| ALIGN=CENTER | {{key|MB4}}| ALIGN=CENTER | {{key|MB4}}|- | ALIGN=LEFT | <TT>MOUSE4</TT>| ALIGN=CENTER | {{key|MB5}}| ALIGN=CENTER | {{key|MB5}}|- | ALIGN=LEFT | <TT>SCROLLUP</TT>| ALIGN=CENTER | {{key|MWheel-Up}}| ALIGN=CENTER | {{key|MWheel-Up}}|- | ALIGN=LEFT | <TT>SCROLLDOWN</TT>| ALIGN=CENTER | {{key|MWheel-Down}}| ALIGN=CENTER | {{key|MWheel-Down}}|- | ALIGN=LEFT | <TT>AT</TT>| ALIGN=CENTER | {{key|@}}| ALIGN=CENTER | {{key|@}}|- | ALIGN=LEFT | <TT>COLON</TT>| ALIGN=CENTER | {{key| :}}| ALIGN=CENTER | {{key|:}}|- | ALIGN=LEFT | <TT>CIRCUMFLEX<pre/TT>say | ALIGN=CENTER | {{key|^}}| ALIGN=CENTER | {{key|^}}|- | ALIGN=LEFT | <TT>CAPS_LOCK</sleepTT>| ALIGN=CENTER | {{key| Caps Lock}}| ALIGN=CENTER | {{key| Caps Lock}} or {{key|↑}} |}* Most mouse buttons will be detected by Java and the game may make them all available. Simply increment the number at the end of <tt>MOUSE</prett>to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.
You could add this ==Notes==* To reset key bindings to know how long their default state delete the server has been upkeybindings. This works best txt file at the bottom location specified under '''Keybindings source''' in the '''Game''' tab of the launcher settings. This will generate a new fileon next load.* To access the console, press {{key|F1}} (by default). It's also accessable via the '''Main Menu'''.* Key modifiers may also be specified, e.g. <tt>SHIFT</tt> or <tt>CTRL+ALT</tt>. Add these before the key you with to bind, e.g. <tt>SHIFT+D</tt>. Available modifiers are::* shift:* ctrl, ctrl+alt, ctrl+shift:* alt, alt+shift:* ctrl+alt+shift* Numpad keys are not the same as the normal keys on the keyboard, ensure the correct assignment is used.* It is possible to assign binds to mouse buttons, e.g. forward, back, middle-click.* To see the current assignment via the console type <tt>bind <key></tt>* To remove a key bind assignment type <tt>bind <key> ""</tt>* Chat messages may also be bound to keys: bind <key> "say guards!" bind <key> "say /shout Hello kingdom people!" bind <prekey>"say /v Hello village people!" bind <key> "say /uptimetell <name> Enemies in local run awayyyy!"* All possible chat commands are available by typing <tt>/help</tt> in a chat box.* To list all key binds in the console type <tt>dump binds</prett>in the console window.* Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item or tile that will be the target of the action. Some actions require an activated item to be available.
=== Defaults =Further reading==If you want to reset your key bindings to their default state simply delete the keybindings file* [[Guides:Quickswitch hotkeys]]* [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ Daray's Keyboard Guide].* [http://docs.oracle. A new one will be created with the default valuescom/javase/7/docs/api/java/awt/event/KeyEvent.html Full Java KeyEvent list]
[[Category:Technical Details]]
[[Category:Guides]][[Category:Babel/CK]]
editor
1,516

edits

Navigation menu