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Key bindings

4 bytes added, 08:37, 14 December 2009
m
Missed a couple things
== Introduction ==
Key bindings are defined in the ''keybindings.txt'' file, which is automatically updated if you rebind keys while playing. Binds in ''autorun.txt'' will be executed on startup and these will overwrite any in ''keybindings.txt''. These files can be found in the Wurm game directory under ''configs''. e.g. C:\Games\Wurm\configs\default
== Key binds ==
Key binds allow quick "hotkey" access to common [[command]]s and [[action]]s. The bind command requires special values as input.
<key> is based on Java key constants. Letters and numbers represent themselves. For other keys, if you can't guess the correct name search [http://java.sun.com/j2se/1.5.0/docs/api/java/awt/event/KeyEvent.html the full KeyEvent list] if you can't guess the correct name. Meta keys can also be specified, e.g. <tt>shift-tab</tt> or <tt>ctrl-alt-w</tt>. Available meta keys are Ctrl, Shift, and Alt. The "Alt Gr" key is treated as Alt (if your keyboard has one). The non-meta key must always be the last key in the combination. It is not possible to bind only meta keys.
Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item in an [[inventory]] or highlighting an item on the [[ground]] (or a [[tile]] itself for other binds), and the <tt>TAKE</tt> bind key is pressed, that item will be taken. It is not necessary to left-click the mouse button in order to select an item first either; just hovering the mouse over something will allow the key bind to affect it.
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