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Kingdom

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[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
 
== Description ==
Four '''main kingdoms''' exist in the story of Wurm, . Three of which 3 are these kingdoms exist on the Epic cluster as well as one on the [[Wild#Wild_servers|WildFreedom]] servercluster. Also, and 1 on the there are player-made kingdoms ([[FreedomPMK]] and ) on the [[Golden Valley (server)|Golden ValleyElevation]] servers. The server in the Epic cluster and on the [[EpicChaos]] server kingdoms are currently unknown, although player-made kingdoms have been rumouredin the Freedom cluster.
To see the kingdom influence on your current server, use the <code>/kingdoms</code> [[chat command]].
== Wild Epic Server Kingdoms ==* The Desertion : Home to the [[Whitelighter]] (WL) [[Mol-Rehan|Kingdom of Mol-Rehan]] aka MR* The Serenity : Home to the [[Whitelighter]] (WL) [[Jenn-Kellon|Kingdom of Jenn-Kellon]] aka JK* The Affliction : Home to the [[Blacklighter]] (BL) [[Horde of the Summoned]] aka HOTS All kingdoms on the Epic servers are at war with each other by default. While all kingdoms are in conflict over land and power, the blacklight kingdom HotS fights the other whitelight kingdoms over [[religion]].
All three kingdoms on On the Wild [[Elevation]] server are at war with each other , land must be claimed for different reasonsthe kingdom by building [[guard tower]]s. The MR vs. JK conflict When a guard tower is over created, it claims the land around it for the kingdom, and power (this it is set then possible to be the main conflict)build a settlement there. On Affliction, Desertion, and Serenity, land is already claimed for the default kingdom on the MR server, and JK vs. HOTS is over [[religion]], aka WL vs BL (this is set guard towers are not required to be place a smaller conflict)deed. No enemy kingdom can claim land or place deeds on these three servers.
On the Wild serverIf a player wishes to change their kingdom, land they must be claimed for the kingdom invited to join by building [[guard tower]]s. When a guard tower is created, it claims the land around it for the member of that kingdom and it is then possible to build a settlement there.
If a player wishes to change their kingdom, they must be invited to join by a member of that kingdom, or go to the bone altar for HOTS.== Freedom Kingdom ==
== On the Freedom Server Kingdoms ==* servers, there is only one kingdom: "Freedom Isles". Thus, no inter-kingdom conflicts of any sort occur, and there is no need to claim land for your kingdom. It is, however, still possible to build guard towers, though they are not required to build settlements.
On The one exception to this is on the Freedom PvP Chaos server there is only one kingdom, and therefore, no conflicts of any sort occur. There is no need to claim land for your kingdomwhere Player Made Kingdoms can be created.
== Golden Valley Server Player Made Kingdoms ==* Freedom IslesIn addition to the normal preset Kingdoms, players can create their own [[Player Made Kingdom]] on the Elevation or Chaos servers. PMK's are independent Kingdoms, created by declaring independence with a specific item on their settlement token.
==Notes==* On the Golden Valley used to have server all players are Freedom Isles, and new players may not venture onto the Wild main server kingdoms, but is now under the Freedom Isles kingdom.
== See also ==
* [[Convert]]
* [[Duel ring]]
[[Category:Game mechanics]]
[[Category:Kingdoms]]
[[Category:Babel/K]]
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