Changes

Jump to navigation Jump to search

Large cart

755 bytes removed, 28 February
m
fixed wrong number of planks in materialbreakdown
* 1x [[small wheel axle]]
* 2x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|materialbreakdown=* 22x [[plank]]s
* 7x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
== Usage ==
*A large cart is a mobile [[container]] used to transport cargo and [[player]]s.
*It has a larger capacity than its smaller counterpart, the [[small cart]].
*It can be [[drag]]ged by a player or led by up to two [[animals]].
*It can have a commander and up to three passengers.
*Quality has no effect on cart speed but does affect decay rates. See Additional Notes below for more.
==== Hitchable Creatures ====
Many of Wurm's creatures may be harnessed, or "hitched", to pull a cart or wagon. Below is a complete list, in no particular order.
* [[Horse]]s
* [[Troll]]s when [[dominate]]d, young and adolescent
* [[Unicorn]]s when tamed
* [[Weta]] when on Jackal
Note - the strength of a creature can prevent it from being hitched. [[Animal conditions|conditions]] such as "greenish" can also affect strength.
 
=== Hitching ===
* '''To Hitch''': Lead an animal with a [[rope]], right-click the cart, and select Hitch.
* '''To Unhitch One Animal''': embark the cart as commander, right-click that animal, and choose Unhitch.
* '''To Unhitch Both Animals''': right-click the cart and select Animals > Unhitch.
 
==== Additional Notes ====
* Non-premium players can hitch animals to the cart but not command it. However, if the player has been premium before and has their mind logic skill at or above 20.1 before they lose premium, their cap will be at 30 instead of 20. as the cap is for most other skills. This, in turn, will allow them to command the large cart.
* A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.
* Animal [[Horse#Traits|traits]] and conditions will affect the cart speed.
* Commander [[stamina]] is drained while driving the cart, however, having zero stamina has no effect on the cart movement itself.
* Animals remain hitched to carts during server restarts.
* Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it."
 
== Creation ==
*The cart is comprised of two main sections: a small wheel axle and the bed/hold.
*Large carts can be difficult to start or continue at very low [[fine carpentry]] skill. Additionally, like many other products in Wurm, the higher the quality of the materials used in creation, the easier it is to create the cart.
*Also, like all other items made of a wood component in Wurm, the final piece of wood added during the creation process will determine the final wood type of the cart.
== Security ==
*[[Peat]]
*[[Ore]]s
*[[Rock Stone shards]]
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38
|-
* [[Archery target]]
== Additional Notes ==
* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again, or unhitch the animals.
* The [[quality]] of the cart affects its [[decay]] rate; there are no other bonuses from increasing the QL of carts.
* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.
* 26.65 15 kg of [[dye]] is needed to paint a large cart.
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.
* {{haul|hitch=yes}}
* Non-premium players can hitch animals to the cart but not command it. However, if the player has been premium before and has their mind logic skill at or above 20.1 before they lose premium, their cap will be at 30 instead of 20. as the cap is for most other skills. This, in turn, will allow them to command the large cart.
* A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.
* Animal [[Horse#Traits|traits]] and conditions will affect the cart speed.
* Commander [[stamina]] is drained while driving the cart, however, having zero stamina has no effect on the cart movement itself.
* Animals remain hitched to carts during server restarts.
* Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it.
==See Also==

Navigation menu