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Large cart

4,729 bytes added, 28 February
m
fixed wrong number of planks in materialbreakdown
{{ItemBox
|name=Large cart
|image=Largecart.jpg
|active=[[plank]] (2.00 kg)
|passive=[[small wheel axle]]
|group=Carts
|materials=* 16x [[plank]]s
* 1x [[small wheel axle]]
* 2x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|materialbreakdown=* 22x [[plank]]s
* 7x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|result=* '''{{PAGENAME}}'''
|skill=fine carpentry
}}
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
==Description==
''A fairly large two wheel cart designed to be dragged by an animal.''
 
== Usage ==
*A large cart is a mobile [[container]] used to transport cargo and [[player]]s.
*It has a larger capacity than the [[small cart]].
*It can be [[drag]]ged by a player or led by up to two [[animals]].
*It can have a commander and up to three passengers.
*It can store up to 100 items directly on the bed. By using a combination of other containers, this storage limitation may be increased.
*A player must have 20.1 [[mind logic]] to command the large cart.
*All carts need to be of at least 10 [[quality]] to be functional.
*Quality has no effect on cart speed but does affect decay rates. See Additional Notes below for more.
 
== Hitchable Creatures ==
Many of Wurm's creatures may be harnessed, or "hitched", to pull a cart or wagon. Below is a complete list, in no particular order.
* [[Horse]]s
* [[Bull]]s
* [[Bison]]
* [[Hell horse]], young, adolescent, and the last stages of aged
* [[Bear]]s, if [[tame]]d, both young and adolescent
* [[Troll]]s when [[dominate]]d, young and adolescent
* [[Unicorn]]s when tamed
* [[Weta]] when on Jackal
 
Note - the strength of a creature can prevent it from being hitched. [[Animal conditions|conditions]] such as "greenish" can also affect strength.
 
== Security ==
*The owner and any person with the Manage right can modify the usage permissions through a window available via the right-click > Manage vehicle context menu. The permissions control Driver (embarking as commander), Mount (embarking as a passenger), Access inventory hold of the cart, and Manage these settings. Each of these rights can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.
{{Item|name=Large *Any player can drag a non-hitched cart|active=[[plank]] (2in the wilderness, regardless of whether or not it's locked.0 kg)|passive=[[small wheel axle]]|group=ContainersSettlement|materials=* 15 [[plankDeed]]* 2 [[shaft]] (1settings, hitched animals, weight constraints, and local security can help prevent carts from being undesirably taken by others.0kg)* 4 [[small nails]]* 1 [[Yoke]]|result=* 1 Large cart|skill=fine carpentry}}
== Description ==A mobile *Important: Permissions only take effect when the cart is locked with a [[containersmall padlock|small]] used or [[large padlock]], and anyone can attach one, if one isn't attached already, to transport cargoenable the permissions. Older carts may not have locks attached; however, all newly created carts automatically include a working lock upon creation.
== Subcomponents ==*On [[Freedom]], carts cannot be [[Lockpicking|lockpicked]] except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.
== Capacity ==A large cart normally holds the maximum of 100 items directly in the hold, however, as mentioned above, the total capacity may be increased by stacking other [[container]]s, such as [[raft]]s and [[crate]]s, inside. Up to 7 rafts can be added to a large cart or 3/5 large/small crates. Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.{| class=wikitable |! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates & raft !! 3 large crates|-| Any of:*2x [[small wheelClay]]*[[Dirt]]*[[Heap of sand]]*[[Peat]]*[[Ore]]s*1x [[small wheel axleStone shards]]| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38|-| Finished [[support beam]] || 7| bgcolor="#FF8888" colspan="2" align="center" | Does not fit in rafts?|-| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??|-| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7|-| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9|-| [[Plank]] || 100 || 600+94 (100 per) || 700+93|- | [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90|-| [[Troll]] || 3|||-| [[Backpack]]|| 78|||}
== Total Materials ==* 7 [[shaft]]* 22 [[plank|planks]]* 4 [[small nails]]Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to be tested.
== Crate and raft combinations ==
There are various configurations of [[small crate]], [[large crate]] and [[small raft|rafts]] that can be placed together into a large cart.
'''Note:''' At very low fine carpentry skills, it is a good idea to make a couple of extra shafts and planks.{| class=wikitable |! Large crates !! Small crates !! Rafts|-| 3 || 0 || 0|-| 2 || 0 || 3|-| 2 || 2 || 0|-| 2 || 1 || 1|-| 1 || 4 || 0|-| 1 || 3 || 1|-| 1 || 2 || 2|-| 1 || 1 || 4|-| 1 || 0 || 5|-|0 || 5 || 1|-|0 || 4 || 2|-|0 || 3 || 3|-| 0 || 2 || 5|-| 0 || 1 || 6|-|0 || 0 || 7|}
== Notes Loadable items ==* The first plank is lost if you fail the initial attachment.* The [[Quality]] of the cart affects its [[decay]] rateNot all items currently listed. Carts are naturally very resistant In order to damage.* The volume of items will affect how many can fit into a cart. A large cart has a minimum volume of 2627 units (liters) (held 3 small rafts + 99 dirt in testing)* Although carts cannot load you must be dragged in water tilesembarked as commander or passenger, they can be pushed. * 47 kg of [[dye]] is needed have permission to paint a Large access the cart.* The maximum weight you can [[drag]] in a Large cart is determined by the formula ((([['s hold, and have 23 body strength|Body Strength]] * 7) - (Amount of weight you're carrying)) * 10) - 60kgor higher. See [[drag]] for more detailsRight click item and select load. ( holding true for carts until found otherwise)
== Useful Capacity Quantities ==* [[Small crate]]100 dirts ( current known quantity)(same as any container)* [[Large crate]]can be adjusted by stacking other containers, such as rafts, inside.* [[Large chest]]or* [[Small cart]]18 felled trees* [[Statue]]* [[Bed]]* [[Bow rack]]* [[Weapons rack]]* [[Coffin]]* [[Bench]]* [[Large dining table]]* [[Archery target]]
== Building Items Inside Carts Notes ==* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again, or unhitch the animals.* The [[quality]] of the cart affects its [[decay]] rate; there are no other bonuses from increasing the QL of carts.* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.* 15 kg of [[dye]] is needed to paint a large cart. * The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.* {{haul|hitch=yes}}* Non-premium players can hitch animals to the cart but not command it. However, if the player has been premium before and has their mind logic skill at or above 20.1 before they lose premium, their cap will be at 30 instead of 20. as the cap is for most other skills. This, in turn, will allow them to command the large cart. * A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.* Animal [[Horse#Traits|traits]] and conditions will affect the cart speed.* Commander [[stamina]] is drained while driving the cart, however, having zero stamina has no effect on the cart movement itself.* Animals remain hitched to carts during server restarts.* Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it.
This is a precarious thing to do as sometimes an item must be on the ground in order to be continued or finished. Other times, the item may be too heavy to remove from the ==See Also==*[[Small cart once finished or too heavy to remove to add the last piece, leaving you with a 99% complete item that can never be used. A patch was applied in October 2008 making it impossible to finish most items inside carts, including, but not restricted to, fountains.]]*[[Wagon]]
A few amusing things that used to be able to be finished inside carts: Shrines. Fountains. Guard Towers. Forges (could not light). Mailboxes.
[[Category:Containers]]
[[Category:Carts]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/L]]

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