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Large cart

3,694 bytes added, 28 February
m
fixed wrong number of planks in materialbreakdown
{{ItemBox
|name=Large cart
|image=Largecart.jpg
|active=[[plank]] (2.00 kg)
|passive=[[small wheel axle]]
|group=Carts
|materials=* 16x [[plank]]s
* 1x [[small wheel axle]]
* 2x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|materialbreakdown=* 22x [[plank]]s
* 7x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|result=* '''{{PAGENAME}}'''
|skill=fine carpentry
}}
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
==Description==
''A fairly large two wheel cart designed to be dragged by an animal.''
{{Item== Usage ==|name=Large *A large cart|active=is a mobile [[container]] used to transport cargo and [[plankplayer]] (2s.0 kg)|passive=*It has a larger capacity than the [[small wheel axlecart]]. |group=Containers|materials=* 15 It can be [[plankdrag]]* 2 ged by a player or led by up to two [[shaftanimals]] (1.0kg) *It can have a commander and up to three passengers.*It can store up to 100 items directly on the bed. By using a combination of other containers, this storage limitation may be increased. * 4 A player must have 20.1 [[small nailsmind logic]]to command the large cart.* 1 All carts need to be of at least 10 [[Yokequality]]to be functional. |result=* 1 Large Quality has no effect on cart|skill=fine carpentry}}speed but does affect decay rates. See Additional Notes below for more.
== Description Hitchable Creatures ==A mobile Many of Wurm's creatures may be harnessed, or "hitched", to pull a cart or wagon. Below is a complete list, in no particular order.* [[containerHorse]] used to transport cargo.s* [[Bull]]s* [[Bison]]* [[Hell horse]], young, adolescent, and the last stages of aged* [[Bear]]s, if [[tame]]d, both young and adolescent* [[Troll]]s when [[dominate]]d, young and adolescent* [[Unicorn]]s when tamed* [[Weta]] when on Jackal
== Subcomponents ==*2x Note - the strength of a creature can prevent it from being hitched. [[small wheel]]*1x [[small wheel axleAnimal conditions|conditions]]such as "greenish" can also affect strength.
== Total Materials Security ==* 7 [[shaft]]* 22 [[plank|planks]]* 4 [[small nails]]The owner and any person with the Manage right can modify the usage permissions through a window available via the right-click > Manage vehicle context menu. The permissions control Driver (embarking as commander), Mount (embarking as a passenger), Access inventory hold of the cart, and Manage these settings. Each of these rights can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.
*Any player can drag a non-hitched cart in the wilderness, regardless of whether or not it'''Note:''' At very low fine carpentry skillss locked. [[Settlement|Deed]] settings, hitched animals, weight constraints, it is a good idea to make a couple of extra shafts and plankslocal security can help prevent carts from being undesirably taken by others.
== Hitching ==To hitch an animal to your *Important: Permissions only take effect when the cart, lead it is locked with ropea [[small padlock|small]] or [[large padlock]], right-click the cart and select anyone can attach one, if one isn'''Hitch'''. You can hitch up t attached already, to two animalsenable the permissions. Some animals Older carts may be too weak to drag a cartnot have locks attached; however, this could be due to:* The animal is generally too small and/or too weak to drag all newly created carts automatically include a cart.* The animal is too young.* The animal is too oldworking lock upon creation.
To unhitch an animal from your cart*On [[Freedom]], embark carts cannot be [[Lockpicking|lockpicked]] except by the cart, right-click owner. Attempting to do so will result in the animal you want to unhitch, and select following warning: '''Unhitch'Stealing carts is punished with death penalty here. You decide not to''.
For convenient speed it is recommended == Capacity ==A large cart normally holds the maximum of 100 items directly in the hold, however, as mentioned above, the total capacity may be increased by stacking other [[container]]s, such as [[raft]]s and [[crate]]s, inside. Up to 7 rafts can be added to hitch two animals a large cart or 3/5 large/small crates. Some items, such as felled trees, cannot fit in a proper agerafts, and are indicated as such below.{| class=wikitable |! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates & raft !! 3 large crates|-| Any of:*[[Clay]]*[[Dirt]]*[[Heap of sand]]*[[Peat]]*[[Ore]]s*[[Stone shards]]| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38|-| Finished [[support beam]] || 7| bgcolor="#FF8888" colspan="2" align="center" | Does not fit in rafts?|-| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??|-| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7|-| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9|-| [[Plank]] || 100 || 600+94 (100 per) || 700+93|- | [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90|-| [[Troll]] || 3|||-| [[Backpack]] || 78|||}
The cart doesn't move faster when going downhill, but it will slow down Quantities ending in a little when you go up hill, just question mark are estimated or otherwise unconfirmed. Quantities denoted as if you were [[Mounts|riding]] an animal"??" are unknown and need to be tested.
Terrain type does not affect speed== Crate and raft combinations ==There are various configurations of [[small crate]], [[large crate]] and [[small raft|rafts]] that can be placed together into a large cart.
Animals cannot drag a cart over tiles that have a slope of 25 or higher, set back a little and go around it.{| class=wikitable |! Large crates !! Small crates !! Rafts|-| 3 || 0 || 0|-| 2 || 0 || 3|-| 2 || 2 || 0|-| 2 || 1 || 1|-| 1 || 4 || 0|-| 1 || 3 || 1|-| 1 || 2 || 2|-| 1 || 1 || 4|-| 1 || 0 || 5|-|0 || 5 || 1|-|0 || 4 || 2|-|0 || 3 || 3|-| 0 || 2 || 5|-| 0 || 1 || 6|-|0 || 0 || 7|}
Stamina drain is very low, the benefit being == Loadable items ==Not all items currently listed. In order to load you must be able embarked as commander or passenger, have permission to transport heavy amounts of weight you could not drag by yourselfaccess the cart's hold, and have 23 body strength or higher. Right click item and select load.
Maximum weight animals can drag is unknown. Discuss on the * [[Small crate]]* [[Large crate]]* [[Talk:Large chest]]* [[Small cart|talk page]].* [[Statue]]* [[Bed]]* [[Bow rack]]* [[Weapons rack]]* [[Coffin]]* [[Bench]]* [[Large dining table]]* [[Archery target]]
== Notes ==
* The first plank is lost Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you fail may not have permissions to embark again, or unhitch the initial attachmentanimals.* The [[quality]] of the cart affects its [[decay]] rate. Carts ; there are naturally very resistant to damage.* The cart can be locked with a [[boat lock]]. It will then require the key to be activated to access no other bonuses from increasing the hold.The key only has to be in your inventory to command. While locked, the cart cannot be dragged.* The volume QL of items will affect how many can fit into a cartcarts.* Although carts cannot be dragged in [[water tilestile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less. * 47.23 15 kg of [[dye]] is needed to paint a large cart.* The maximum weight you a player can [[drag]] in a large cart is determined by the formula: ([[strength|Body Strengthbody strength]] * 7 - Amount of carried weight you're carrying) * 10 - 240. == Useful Capacity Quantities =* {{haul|hitch=yes}}*100 dirtNon-premium players can hitch animals to the cart but not command it. However, sandif the player has been premium before and has their mind logic skill at or above 20.1 before they lose premium, peattheir cap will be at 30 instead of 20. as the cap is for most other skills. This, in turn, will allow them to command the large cart. *18 felled treesA cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.can be adjusted by stacking other containers* Animal [[Horse#Traits|traits]] and conditions will affect the cart speed.* Commander [[stamina]] is drained while driving the cart, such as raftshowever, insidehaving zero stamina has no effect on the cart movement itself.* Animals remain hitched to carts during server restarts.== Building Items Inside Carts ==* Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it.
This is a precarious thing to do as sometimes an item must be on the ground in order to be continued or finished. Other times, the item may be too heavy to remove from the ==See Also==*[[Small cart once finished or too heavy to remove to add the last piece, leaving you with a 99% complete item that can never be used. A patch was applied in October 2008 making it impossible to finish most items inside carts, including, but not restricted to, fountains.]]*[[Wagon]]
A few amusing things that used to be able to be finished inside carts: Shrines. Fountains. Guard Towers. Forges (could not light). Mailboxes.
[[Category:Containers]]
[[Category:Carts]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/L]]

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