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Large cart

3,363 bytes added, 28 February
m
fixed wrong number of planks in materialbreakdown
{{ItemBox
|name=Large cart
|image=Largecart.jpg
|active=[[plank]] (2.00 kg)
|passive=[[small wheel axle]]
|group=Carts
|materials=* 16x [[plank]]s
* 1x [[small wheel axle]]
* 2x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|materialbreakdown=* 22x [[plank]]s
* 7x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|result=* '''{{PAGENAME}}'''
|skill=fine carpentry
}}
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
==Description==
''A fairly large two wheel cart designed to be dragged by an animal.''
{{Item== Usage ==*A large cart is a mobile [[container]] used to transport cargo and [[player]]s. *It has a larger capacity than the [[small cart]]. *It can be [[drag]]ged by a player or led by up to two [[animals]]. |name=Large *It can have a commander and up to three passengers.*It can store up to 100 items directly on the bed. By using a combination of other containers, this storage limitation may be increased. *A player must have 20.1 [[mind logic]] to command the large cart.|active=*All carts need to be of at least 10 [[plankquality]] (2to be functional. *Quality has no effect on cart speed but does affect decay rates. See Additional Notes below for more.0 kg)|passive== Hitchable Creatures ==Many of Wurm's creatures may be harnessed, or "hitched", to pull a cart or wagon. Below is a complete list, in no particular order.* [[Horse]]s* [[Bull]]s* [[small wheel axleBison]]|group=Containers* [[Hell horse]], young, adolescent, and the last stages of aged|materials=* 15 [[plankBear]]s, if [[tame]]d, both young and adolescent* 2 [[shaftTroll]] (1.0kg)s when [[dominate]]d, young and adolescent* 4 [[small nailsUnicorn]]s when tamed* 1 [[YokeWeta]]when on Jackal Note - the strength of a creature can prevent it from being hitched. [[Animal conditions|resultconditions]] such as "greenish" can also affect strength. == Security ==* 1 Large The owner and any person with the Manage right can modify the usage permissions through a window available via the right-click > Manage vehicle context menu. The permissions control Driver (embarking as commander), Mount (embarking as a passenger), Access inventory hold of the cart|skill=fine carpentry}}, and Manage these settings. Each of these rights can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.
== Description ==A mobile [[container]] used to transport cargo.Needs to 10ql at least for *Any player can drag a non-hitched cart in the owner to be able to use wilderness, regardless of whether or not it as Commander== Subcomponents ==*2x 's locked. [[small wheel]]*1x [[small wheel axleSettlement|Deed]]settings, hitched animals, weight constraints, and local security can help prevent carts from being undesirably taken by others.
== Total Materials ==* 7 Important: Permissions only take effect when the cart is locked with a [[shaft]]* 22 [[planksmall padlock|planks]]* 4 [[small nails]]* 1 or [[yokelarge padlock]], and anyone can attach one, if one isn't attached already, to enable the permissions. Older carts may not have locks attached; however, all newly created carts automatically include a working lock upon creation.
'''Note*On [[Freedom]], carts cannot be [[Lockpicking|lockpicked]] except by the owner. Attempting to do so will result in the following warning:''' At very low fine carpentry skills, it Stealing carts is a good idea punished with death penalty here. You decide not to make a couple of extra shafts and planks''.
== Hitching Capacity ==To hitch an animal to your A large cartnormally holds the maximum of 100 items directly in the hold, lead it with ropehowever, as mentioned above, right-click the cart total capacity may be increased by stacking other [[container]]s, such as [[raft]]s and select '''Hitch'''[[crate]]s, inside. You Up to 7 rafts can hitch up to two animals. Some animals may be too weak added to drag a large cartor 3/5 large/small crates. Some items, this could be due tosuch as felled trees, cannot fit in rafts, and are indicated as such below.{| class=wikitable |! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates & raft !! 3 large crates|-| Any of:* The animal is generally too small and/or too weak to drag a cart.[[Clay]]*[[Dirt]]*[[Heap of sand]]*[[Peat]]* The animal is too young.[[Ore]]s* The animal is too old.[[Stone shards]]| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38|-| Finished [[support beam]] || 7| bgcolor="#FF8888" colspan="2" align="center" | Does not fit in rafts?|-| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??|-| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7|-| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9|-| [[Plank]] || 100 || 600+94 (100 per) || 700+93|- | [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90|-| [[Troll]] || 3|||-| [[Backpack]] || 78|||}
=== Unhitching ===To unhitch an animal from your cart, embark the cart, right-click the animal you want Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to unhitch, and select '''Unhitch'''be tested.
=== Hitching notes =Crate and raft combinations ==* For convenient speed, it is recommended to hitch two animals, [[age]] does not yet affect speed.* [[Brown bear]]s There are the fastest draggers so far, discuss speeds on the various configurations of [[Talk:Large cart|talk pagesmall crate]].* The cart doesn't move faster when going downhill, but it will slow down a little when you go uphill, just as if you were [[Mounts|ridinglarge crate]] an animal.* and [[Tile typessmall raft|Terrain typerafts]] does not affect speed.* Animals cannot drag a cart over tiles that have a [[slope]] of 30 or higher at any edge, set back can be placed together into a little and go around it.* Your [[stamina]] is being drained while driving the large cart. It has no effect on the speed if you run out of stamina, however you might be in [[Fighting|sudden trouble]] when being chased by an [[Monster|aggressive]] [[creature]].* Maximum [[weight]] animals can drag is currently unlimited.
{| class== Notes ==wikitable |! Large crates !! Small crates !! Rafts|-| 3 || 0 || 0|-| 2 || 0 || 3|-| 2 || 2 || 0|-| 2 || 1 || 1|-| 1 || 4 || 0|-| 1 || 3 || 1|-| 1 || 2 || 2|-| 1 || 1 || 4|-| 1 || 0 || 5|-|0 || 5 || 1|-* The first plank is lost if you fail the initial attachment.|0 || 4 || 2* The [[quality]] of the cart affects its [[decay]] rate. Carts are naturally very resistant to damage.|-* The volume of items will affect how many can fit into a cart.|0 || 3 || 3* Although carts cannot be dragged in water tiles, they can be pushed. |-* 47.23 kg of [[dye]] is needed to paint a large cart.| 0 || 2 || 5* The maximum weight you can [[drag]] in a large cart is determined by the formula: ([[strength|Body Strength]] * 7 - Amount of weight you're carrying) * 10 | 0 || 1 || 6|- 240.* Large carts have a manage vehicle option but this doesn't do anything of value.|0 || 0 || 7|}
== Useful capacity quantities Loadable items ==*18 felled trees*328 pieces of rock shards (32x 200kg, 8x 20kg) Not all items currently listed. In order to load you must be embarked as commander or 6560kg*100 [[dirt]]passenger, [[heap of sand]]have permission to access the cart's hold, [[peat]], [[ore]]and have 23 body strength or higher. Right click item and select load.
Can be adjusted by stacking other * [[containerSmall crate]]s, such as * [[raftLarge crate]]* [[Large chest]]* [[Small cart]]* [[Statue]]* [[Bed]]* [[Bow rack]]* [[Weapons rack]]* [[Coffin]]* [[Bench]]* [[Large dining table]]* [[Archery target]]s, inside.
== Building Items Inside Carts Notes ==* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again, or unhitch the animals.* The [[quality]] of the cart affects its [[decay]] rate; there are no other bonuses from increasing the QL of carts.* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.* 15 kg of [[dye]] is needed to paint a large cart. * The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.* {{haul|hitch=yes}}* Non-premium players can hitch animals to the cart but not command it. However, if the player has been premium before and has their mind logic skill at or above 20.1 before they lose premium, their cap will be at 30 instead of 20. as the cap is for most other skills. This, in turn, will allow them to command the large cart. * A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.* Animal [[Horse#Traits|traits]] and conditions will affect the cart speed.* Commander [[stamina]] is drained while driving the cart, however, having zero stamina has no effect on the cart movement itself.* Animals remain hitched to carts during server restarts.* Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it.
This is a precarious thing to do as sometimes an item must be on the ground in order to be continued or finished. Other times, the item may be too heavy to remove from the ==See Also==*[[Small cart once finished or too heavy to remove to add the last piece, leaving you with a 99% complete item that can never be used. A patch was applied in October 2008 making it impossible to finish most items inside carts, including, but not restricted to, fountains.]]*[[Wagon]]
A few amusing things that used to be able to be finished inside carts: Shrines. Fountains. Guard Towers. Forges (could not light). Mailboxes.
[[Category:Containers]]
[[Category:Carts]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/L]]

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