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Large cart

1,248 bytes added, 28 February
m
fixed wrong number of planks in materialbreakdown
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}''' {{ItemItemBox
|name=Large cart
|image=Large cartLargecart.jpg
|active=[[plank]] (2.00 kg)
|passive=[[small wheel axle]]
|group=ContainersCarts|materials=* 15 16x [[plank]]s* 2 1x [[small wheel axle]]* 2x [[shaft]]s* 4x [[small nails]]* 1x [[yoke]]|materialbreakdown=* 22x [[plank]]s* 7x [[shaft]] (1.00 kg)s* 4 4x [[small nails]]* 1 1x [[yoke]]|result=1 large cart* '''{{PAGENAME}}'''|skill=fine carpentry}}[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''== Description ==
''A fairly large two wheel cart designed to be dragged by an animal.''
<span style="color:red;">'''Large carts now requires = Usage ==*A large cart is a mobile [[container]] used to transport cargo and [[player]]s. *It has a larger capacity than the [[small cart]]. *It can be [[drag]]ged by a player or led by up to two [[animals]]. *It can have a commander and up to three passengers.*It can store up to 100 items directly on the bed. By using a combination of other containers, this storage limitation may be increased. *A player must have 20.10 1 [[mind logic]] to command the large cart.*All carts need to be commanded, of at least 10 [[quality]] to be functional. *Quality has no effect on cart speed but they can still be dragged at any skill leveldoes affect decay rates. See Additional Notes below for more.'''</span>
A == Hitchable Creatures ==Many of Wurm'''large s creatures may be harnessed, or "hitched", to pull a cart''' or wagon. Below is a mobile complete list, in no particular order.* [[containerHorse]] used to transport cargo or s* [[Bull]]s* [[playerBison]]. It has a larger capacity than its smaller counterpart * [[small cartHell horse]], it can be young, adolescent, and the last stages of aged* [[dragBear]]ged by a player or led by up to two s, if [[animalstame]]d, both young and it can be locked with a adolescent* [[Troll]]s when [[large padlockdominate]]. A large cart can have a commander d, young and up to three additional passengers.adolescent* [[Unicorn]]s when tamed* [[Weta]] when on Jackal
== Subcomponents ==* 2x Note - the strength of a creature can prevent it from being hitched. [[small wheel]]* 1x [[small wheel axleAnimal conditions|conditions]]such as "greenish" can also affect strength.
==Security = Total Materials ===* 7 [[shaft]]* 22 [[plank|planks]]* 4 [[small nails]]* 1 [[yoke]]The owner and any person with the Manage right can modify the usage permissions through a window available via the right-click > Manage vehicle context menu. The permissions control Driver (embarking as commander), Mount (embarking as a passenger), Access inventory hold of the cart, and Manage these settings. Each of these rights can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.
Large carts *Any player can be difficult to start and continue at very low drag a non-hitched cart in the wilderness, regardless of whether or not it's locked. [[fine carpentrySettlement|Deed]] skillsettings, so it is a good idea to make a few extra partshitched animals, weight constraints, and local security can help prevent carts from being undesirably taken by others.
== Hitching ==*To hitch an animal to a Important: Permissions only take effect when the cart, lead it is locked with a [[small padlock|small]] or [[ropelarge padlock]], right-click the cartand anyone can attach one, and select "Hitch".*To unhitch if one of the animalsisn't attached already, embark to enable the cart as commander, right-click that animal and choose "Unhitch"permissions.*To unhitch both animals from the cartOlder carts may not have locks attached; however, right-click the cart and select "Unhitch"all newly created carts automatically include a working lock upon creation.
=== Hitching Notes ===* 20.10 On [[mind logicFreedom]] is needed to hitch animals.* The large cart needs to , carts cannot be at least 10 [[qualityLockpicking|lockpicked]] before animals can be hitched to itexcept by the owner.* Hitching any animal will allow you Attempting to move the maximum [[weight]] capacity of the cart slowly. A second animal only makes it faster.* [[Brown bear]]s are the fastest hitched animals yet discovered* Carts do not gain a speed advantage from traveling downhill, but are slowed when going uphill as with mounted creatures.* Animals cannot drag a cart over tiles that have a total [[slope]] of any two adjacent edges over 39.* All so will result in the usual animal traits and statuses like hurting will affect their cart-dragging speed.* Driver [[stamina]] following warning: ''Stealing carts is drained while driving the cartpunished with death penalty here. Running out of stamina has no effect on the speedYou decide not to''.
== Security Capacity ==Upon finishing the A large cart, normally holds the last person who had maximum of 100 items directly in the unfinished cart in hold, however, as mentioned above, the total capacity may be increased by stacking other [[inventorycontainer]] becomes the owners, such as [[raft]]s and [[crate]]s, inside. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even Up to 7 rafts can be added to the player who finished the a large cartor 3/5 large/small crates. Ownership can be transferred by the owner to any other player Some items, such as felled trees, cannot fit in the vehicle management windowrafts, and are indicated as such below. {| class=wikitable |! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates & raft !! 3 large crates|-| Any of:*[[Clay]]*[[Dirt]]*[[Heap of sand]]*[[Peat]]*[[Ore]]s*[[Stone shards]]| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38|-| Finished [[support beam]] || 7| bgcolor="#FF8888" colspan="2" align="center" | Does not fit in rafts?|-| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??|-| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7|-| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9|-| [[Plank]] || 100 || 600+94 (100 per) || 700+93|- | [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90|-| [[Troll]] || 3|||-| [[Backpack]] || 78|||}
The owner Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu optionneed to be tested.
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart == Crate and ''managing the settings''. raft combinations ==Each There are various configurations of these rights [[small crate]], [[large crate]] and [[small raft|rafts]] that can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. The settings only take affect if the placed together into a large cart is locked, however.
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.{| class=wikitable |! Large crates !! Small crates !! Rafts|-| 3 || 0 || 0|-| 2 || 0 || 3|-| 2 || 2 || 0|-| 2 || 1 || 1|-| 1 || 4 || 0|-| 1 || 3 || 1|-| 1 || 2 || 2|-| 1 || 1 || 4|-| 1 || 0 || 5|-|0 || 5 || 1|-|0 || 4 || 2|-|0 || 3 || 3|-| 0 || 2 || 5|-| 0 || 1 || 6|-|0 || 0 || 7|}
Another player can drag a locked cart regardless of what [[large padlock]] enabled management settings are used. Since server restarts unhitch animals, its possible another could drag your locked cart away== Loadable items ==Not all items currently listed. Two simple solutions are 1) In order to put heavy things in your cart load you must be embarked as commander or 2) store the cart in a secure area. As an examplepassenger, if you were have permission to put a [[small barrel]] in a access the cart and then a bunch of 100 kg unfinished [[charcoal pile]]'s in the barrelhold, it would make dragging more difficultand have 23 body strength or higher. Furthermore, management option will prevent these others from accessing the inventory or using animals to drive the cart awayRight click item and select load.
On * [[FreedomSmall crate]] carts can not be * [[Lockpicking|lockpickedLarge crate]]* [[Large chest]]* [[Small cart]]* [[Statue]]* [[Bed]]* [[Bow rack]]* [[Weapons rack]]* [[Coffin]]* [[Bench]]* [[Large dining table]]* [[Archery target]]. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.
== Notes ==
* The type of wood currently does Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not effect the texture have permissions to embark again, or color of unhitch the cartanimals.* The [[quality]] of the cart affects its [[decay]] rate; there is are no other bonuses from increasing the quality QL of carts.* The volume of items will affect what fits in the cart. See the [[Container]] page for a item volume list.
* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.
* 24.60 15 kg of [[dye]] is needed to paint a large cart. * The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|Body Strengthbody strength]] * 7 - carried weight) * 10 - 240.*Items {{haul|hitch=yes}}* Non-premium players can be stowed in large carts during construction, but will drop out when too heavy and will encumber hitch animals to the cart during constructionbut not command it. If However, if the item becomes too heavy to remove player has been premium before and too heavy to finishhas their mind logic skill at or above 20.1 before they lose premium, the cart their cap will be useless and at 30 instead of 20. as the item cannot be removedcap is for most other skills. If boats are being made This, in itturn, then it is advisable will allow them to take command the large cart to the water before finishing the boat=== Useful capacity quantities ===*7 A cart cannot be driven over tiles that have a total [[raftslope]]s of 40 or finished [[support beams]]more over any two adjacent edges.*18 Animal [[felled treeHorse#Traits|traits]]sand conditions will affect the cart speed.*59 Commander [[slabstamina]]sis drained while driving the cart, however, having zero stamina has no effect on the cart movement itself.*73 [[log]]sAnimals remain hitched to carts during server restarts.*100 [[dirt]]s, [[heap of sand]]Hunger is the primary and quite rare reason that a creature may go aggressive, [[peat]]sattack, [[ore]]s and kill another that is hitched or [[Rock shards]]destroy the barrier protecting said animal and then kill it. This can be increased to 312 if 6 or 7 rafts are used.*100 [[hull plank]]s
The capacity can be adjusted by stacking other ==See Also==*[[containerSmall cart]]s, such as *[[raftWagon]]s, inside.
[[Category:Containers]]
[[Category:Carts]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/L]]

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