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Leather

649 bytes added, 18:47, 19 February 2021
adding unique property of Leather as an Improving component with non limited QL.
[[CDB|Main]] / [[:Category:Items|ItemsSkills]] / [[Tailoring]] / [[:Category:Leather ItemsLeatherworking]] / '''{{PAGENAME}}''' {{itemBox|name={{PAGENAME}}|Leather Itemsactive=[[lye]] / |passive=[[Leatheranimal hide]]|group=Miscellaneous|materials=no|result=*'''{{PAGENAME}}''' (3.00 kg)|skill=Leatherworking|combinable=no|storage=bsb}}
== Description ==
''The prepared hide of an animal.'' '''Leather''' is created from the [[animal hide | hide]] of an a [[butchering|butchered]] animal. 0.10kg of [[lye]] is required to turn 3.00kg of hide into 3.00kg of leather. You may use larger quantities of both [[lye]] and [[animalhide | hide]], only the amount required will be used. The quality of the lye affects the creation chance.
== Method Usage ==# Activate Lye, right-click on the animal hide Leather is used for creating and select Create/Miscellaneous/Leatherimproving [[leatherworking]] items. Improving leather items is not limited by leather QL. This item is unique in this way.
== Items Required Notes ==:*[[Lye]]:*[[animal Failure to produce leather will use 0.05kg of the lye and 0.30kg of the hide]].
== Resulting Product ==:*[[Leather]]You need a hide with a weight of at least 3.00kg to start.
== Skills Used Other creation methods ==:*Please see [[LeatherworkingLeather pieces]]for an alternative method of making leather.
[[Category:Items]] [[Category:Leather Items]][[Category:Leatherworking ItemsBabel/L]]
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