Changes

Jump to navigation Jump to search

Locksmithing

1,066 bytes added, 11 February
m
removed incorrect info about locksmithing and epic curve
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Smithing]] / [[Locksmithing]]'''{{PAGENAME}}'''
== Description ==
Locksmithing is the skill of making locks and related items.
== Items ==See also ''Locksmithing is a create-only craft, which means its products cannot be improved. Their [[quality]] is determined by locksmithing skill, quality of the [:Category:Locksmithing Items|Locksmithing Items[lump]]''used, and pure chance. The maximum possible quality is the quality of the lump used.
===Locks===:*[[Door Lock]]:*[[Small Pad Lock]]:*[[Large Pad Lock]]:*[[Gate Lock]]The quality of the key created with each individual lock always has exactly the same quality as that lock. Key copies have different qualities from the locks they are related to.
At 25 skill, you gain the ability to produce [[lockpick|lockpicks]]. == Locksmithing Items ==See [[:Category:Locksmithing items]] == Lock quality =={| border="0" cellpadding="3" cellspacing="0"! Lock Description !! QL range|-| Very poor || 1 - 9.99|-| Poor || 10 - 19.99|-| Below average || 20 - 29.99|-| Okay || 30 - 39.99|-| Above average || 40 - 49.99|-| Pretty good || 50 - 59.99|-| Good || 60 - 69.99|-| Very good || 70 - 79.99|-| Exceptional || 80 - 89.99|-| Fantastic || 90 - 99.99|}==Skills & Characteristics==* [[Smithing]] > [[Locksmithing]]* [[Body]] > [[Body strength]]* [[Body]] > [[Body control]] ==[[Titles]]==* Locksmith at 50 skill* Safesmith at 70 skill* Master Locksmith at 90 skill [[Category:Skills]][[Category:Babel/L]]

Navigation menu