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Lore:Battle of Syphilis

1,740 bytes added, 13:39, 13 October 2006
Added a Review of the Battle for future learning
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==Story==
The attacking Jenn-Kellon force consisted of players from many towns from both the Wild and Home server. They gathered at the [[White Light]]. It took a long period of time to gather their forces, so [[Syphilis]] and their allies at [[Dark Citadel]] had plenty of time to prepare. The leaders of the raid, [[Sye]] and [[Playtimeover|Maul]], lead them to Syphilis, but were slowed down by problems on the way.
Pictures from Raid (from Adoll} [http://www.kitwangaauto.com/kyara/RaidOnSyphilis/images.html]
==Review==
This is a prime example of how a Siege Battleplan can go horribly wrong. The first mistake the WLers did was to gather a large force at an obvious rally point, the White Light. Now while its generally a good idea to go to such a place, this also makes it easier for the enemy to observe such activities. And gives them a pretty accurate number of soldiers that you are bringing.<br>
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The second error was bringing the entire force as one group, you NEVER want to do this in an actual battle. The primary reason being that the larger the force is, the slower it must go to stay together. In this case, the WLers had at least 25 soldiers in the army. To correct this error, the attackers would need to divide the army into 5 groups of 5 (not counting pets), with the co-commanders each leading two groups with the 5th group supporting the main army. This also opens up a few other battleplans to try out if the opportunity arises.
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Now I can't blame them for trying. But the third mistake was building the catapult, currently in Wurm catapults are not very effective in doing damage. What can be done instead is the Support group builds a small fort near the battlezone to give the attackers a safer place to rest and heal.<br>
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The fouth mistake is the leaders falling for the trap Xplict and Serph deployed to lure them into the compound. Its never a good idea for a leader to charge in blindly, much less both of them. If one of the main leaders goes down in the battle, the army's morale takes a severe blow that is very hard to recover from.<br>
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In summary: This battle could've been a legendary victory had it not been for a few rookie mistakes in the leadership and a dip in morale mid-fight.
[[Category:Battles]][[Category:Babel/B]]
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