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Low stone wall

8 bytes added, 19:16, 9 August 2013
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An unfinished wall will start at 1QL. Each rock shards adds up to 10% of its quality value to the wall. The actual amount is random but with higher skill you'll get the maximum per shards more often. The masonry skill also limits the effective shard QL.
 
=== Repair ===
Low stone walls will begin to show decay at > 60 damage by exhibiting a mossy appearance, just like [[wooden fence|wooden fences]].
=== Skill required =Required ==
To start planning minimum of 5 Masonry skill required, even for totally flat tiles. *as of 12/22/12 (or some time before)
!Skill !! Maximum Slope !!Skill !!Maximum Slope !!Skill !!Maximum Slope
|-
|1 6 || 1317|| 16 || 22 25 || 49 25 || 31|-|2 59 || 14|| 19 || 23 || 54 || 3233
|-
|3 8 || 1518|| 22 || 24 29 || 59 26 || 33|| 64 || 34
|-
|4 9 || 1619|| 25 || 25 33 || 64 27 || 34|| 70 || 35
|-
|6 12 || 1720|| 29 || 26 36 || 70 28 || 35|| 76 || 36
|-
|8 14 || 1821|| 33 || 27 41 || 76 29 || 36|| 81 || 37
|-
|9 16 || 1922|| 36 || 28 45 || 81 30 || 37|| 88 || 38
|-
|12 19 || 2023|| 41 || 29 49 || 88 31 || 38|| 94 || 39
|-
|14 22 || 2124|| 45 || 30 54 || 32 || || 94 || 39
|}
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