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Marsh

170 bytes removed, 16:42, 18 December 2023
m
Add possible resource node spawns
==Description==
'''marshMarsh''' is a form of vegetation similar to [[grass ]] found close to or under [[water tile|water]] that; however. However, it's its uses are more restricted. Marsh can spread naturally.
==Reclaiming==
Digging marsh with a [[shovel]] does not convert it into [[dirt tile|dirt]] as it does with [[grass]]. It can only be reclaimed converted into other tile types by paving it with [[floor board]]s, after which it may then can be safely unpaved to and will become a dirt tile that can be used as dirt or allow repaving with another [[pavepaving|pavingpaved]] typeas usual.
Marsh tiles cannot be raised out from underwater by the use of [[leveling]] or [[flattening]]. The only known way to raise marsh out of the water is to dump dirt on it.==Tips==
==Tips==*Marsh does not spread to any other tiles.*The following types of [[Resource nodes]] can spawn on Marsh tiles: [[Swampy puddle]], [[Rotting wood]], [[Mints]], [[Mineral debris]], [[Umbellifers]], [[Nightshades]], [[Vines]] and [[Critter nest]].
*Marsh can spread to [[dirt]] and [[grass]]. Stop the spread by placing [[sand]] around the perimeter of the marsh.
*Stone walls and other fence types do not stop the spread of marsh.
*Marsh tiles can be foraged at 43 [[foraging]].
[[Category:Terrain]]
[[Category:Babel/M]]
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