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Meat

422 bytes removed, 19:24, 12 February 2018
added itembox, removed outdated notes
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Cooking]] / [[Butchering]] / '''{{PAGENAME}}'''{{itemBox|name='''{{PAGENAME}}'''|image=meat.jpg|creation=Obtained through [[butchering]]|result=* '''{{PAGENAME}}''' (0.30 kg)|skill=butchering|improve=no|combinable=no|storage=fsb}}
== Description ==
== Notes ==
* Raw meat has a low [[nutrition]]al value when eating. If placed Used in a lit [[campfire]], [[oven]] or [[forge]] for a period of time, it will become [[cooked meatcooking]], which feeds a bit more.
* Meat dropped on the ground attracts meat-eating animals and monsters.
* Quality of meat affects the [[Animal taming|taming]] timer.
* Cooking meat will aid its preservation, because cooked meat can Can be stored in a [[food storage bin]]. However, the quality of the meat may be impacted.when uncooked
* A commonly held conception is that meat placed in a barrel of water will decay slower - this may be prudent for shorter periods when the hunter wishes to maintain the meat in its current state.
 
Any container slows decay, but the water does nothing to amount nor frequency of decay ticks - it is just for convenience to have both water and food in one place.
[[Category:Butchering items]]
[[Category:Babel/M]]
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