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Meditating

1,504 bytes added, 15:46, 22 July 2018
== Meditation ==
===The Basics===
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose "Nature -> Meditate". Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup. The earliest you can join a meditation [[Meditating#Starting_and_Following_a_Path|path]] is at 15 Meditation skill. You can leave it wait to join until 20 Meditation skill, but you must join will not be able to gain further skill past 20 without joining a path at that point if you want to continue skill gain.
===Skill Training===
Above 20 meditation skill the chances to gain skill are limited to a few per day:
* The first First 5 meditations per day need to be 30 minutes apart at least* Every After your fifth meditation past the 5th must be at least 3 hours after the previous one. The , you will get a message ''You that "you feel that it will take you a while before you are ready to meditate again'' after . This means you must wait at least 3 hours to meditate again.* You can get 5 skill ticks per real life day. Since you may not get a skill tick with each meditation, the 5th and any following meditation indicates meditations that are 3 hours apart may give you the longer wait timeopportunity to get a skill tick you missed earlier.* Every 24 hours after a server restart the counter is timers reset and you get 5 new chances immediatelyto the 30 minute wait.
Example:
: Assuming Assume the server was restarted at 12:00 and you start meditating right away. The first 5 meditations can be done at 12:00, 12:30, 13:00, 13:30 and 14:00. The next ones must be at least 3 hours past the previous one and are available at 17:00, 20:00 and 23:00. After getting some [[sleep bonus]] you continue to meditate at 8:00 and 11:00. At 12:00, 24 hours after the server restart the first 5 meditations are available minimum spacing returns to 30 minutes again. The meditation timer resets every day at the same hour that the last server reset was, and you can check when that is by typing /uptime.
You do not lose a chance nor do you get any meditation skill if you meditate before the wait time is up or if you meditate within 10 tiles of the previous meditation spot. If you are eligible to gain skill (waited long enough and moved the 10 tiles) you will use up a chance and randomly get skill meditation skill. The ratio of skill gain per tries depends on the meditation rug. At lower levels a ratio of about 50% can be reached. Around 70 meditation skill the highest ratio has been about 40%. It is possible that you don't get any skill in one or two days but if the ratio over at least 10-20 tries is way below the listed examples you should try to change the quality of the rug. The listed ratios have been reached with a rug in the range of 20-30 quality.
== Path Management and Advancement ==
=== Starting and Following a Path ===
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many five paths, though some are more easily found than othersthat a player may follow. Verified paths They areas follows:
The [[Path of Knowledge|Path of Knowledge]]
For the subsequent questions of each path, the dialog starts as follows: "If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind", and is then followed by a new question with five possible [[Meditating answers|answers]].
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, your path level, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. '''If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere or wait for 30 minutes.'''
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.
You do not lose any meditating skill if you leave your path. However, you do lose all progress in the path and any path powers you have gained.
=== Path Leaders - Enlightenment ===You must wait 24 hours before joining a meditation path after leaving one: "You recently left a cult and need to contemplate the changes for another [cooldown time remaining] before embarking on a new philosophical journey."
Once you have reached level 3 in your chosen path, you will have a new option Nature -> ===Path leaders. This brings up a dialog that says "You consider the local leaders of the path:". "Local" here means the server you are currently on. Once you reach level 4, your own name appears on this list.Leaders===
Once you have reached level 3 in your chosen path, you will have a new option Nature -> Path leaders. This brings up a dialog that says "You consider the local leaders of the path:". "Local" here means the server you are currently on. Once you reach level 4, your own name becomes eligible to appear on this list. You will need to be on the list to use the Light Path option for others.
 
===Enlightenment===
 
Leaders in paths are able to Enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. A player can be enlightened 7 days after their last path advancement, regardless of level, or visible wait time. You will not need to move or wait if the attempt fails, but multiple attempts may be necessary. There is a one minute cool-down between attempts, and a difficulty check will affect success chance (see end of this section).
Simple instructions:
*Leader right-clicks the student and looks for the ''Light Path'' option
*Leader repeats this attempt until the student gets the path question dialog window that we're used to seeing for path advances
*May 2013 update - there is now a one minute cooldown cool-down for lighting the pathenlightenment
 Leaders in paths are able to Enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. The student does not need to have the normally-required amount of Meditation skill to advance, but enough time must have passed since the student's last path advance for him to receive the question. You will not need to move or wait if the attempt fails, but multiple attempts may be necessary. There is a one minute cooldown between attempts. Example of successful enlightenment ([http://wurmonline.com/forum/index.php?topic=44215.msg423908#msg423908 courtesy of Corrax via the forums]):<br>
* Path leader:
[12:07:16] Eleyna STUDENT needs to type in the command /invitations. [12:07:27] You attempt to light the path for EleynaSTUDENT. [12:07:27] You ask Eleyna STUDENT a question. she seems to think hard. [12:07:58] Eleyna STUDENT has reached the level of Goodhearted of the path of love!
* Student:
[12:07:24] You will now accept invitations to change kingdom and religion.
[12:07:27] Corrax TEACHER asks you a question.
[12:07:58] You think 'Sounds about right'
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love!
* Failure (teacherPath leader). If you get those messages just retry after waiting 1 minute:
[12:07:20] You attempt to light the path for <Player>.
[12:07:20] <Player> does not grasp the question. he needs to meditate more.
* Failure (studentStudent). If you get those messages just retry after waiting 1 minute:
<Player> asks you a very confusing question. You do not understand it and need to contemplate more.
Rolf: increasing meditation skill will increase chances yes
 
Rumour suggests that a successful enlightenment requires a meditation skill of approximately 75% progress to the actual required level to path up yourself. E.g. around 27 meditating needed to be enlightened to level 7.
== Path Levels ==
''A note to further make clear the timing for path advancement:''<br><br>The information in the "Delay to reach" column refers to the time that must pass in real-life hours or days since you gained your last level in the path.<br><br>Example: When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1. During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles). But when you meditate on a Path tile during this period, you will receive a message that says you "need to let your recent progress sink in" for some period of time before you may progress in the path.
<br><br>Meditation path titles are not like other [[titles]]. They cannot can be managed by toggled via a check-box in the /titles command or viewed by the /title command. They are automatically added to appear in your display name in the form of "<character name> the <meditation title>".
{| border="1" cellpadding="3" cellspacing="2"
|-
| 2
| 24 Hours1 Day || 36 1 Day 12 hours || 15 || Eager || Disturbed || Gatherer || Nice || Ridiculous
|-
| 3
| 3 2 Days || 4 3 Days 12 hours || 15 || Explorer || Crazed || Greedy || Gentle || Envious
|-
| 4*
| 6 4.5 Days || 10 8 Days 12 hours || 15 || Sheetfolder || Deranged || Strong || Warm|| Hateful
|-
| 5
| 12 8 Days || 22 16 Days 12 hours || 15 || Desertmind || Sicko || Released || Goodhearted || Finger
|-
| 6
| 24 12.5 Days || 46 28 Days 12 hours || 20 || Observer || Mental || Unafraid || Giving || Sheep
|-
| 7*
| 24 18 Days || 70 46 Days 12 hours || 30 || Bookkeeper || Psycho || Brave || Rock || Snake
|-
| 8
| 24 18 Days || 94 64 Days 12 hours || 40 || Mud-dweller || Beast || Performer || Splendid || Shark
|-
| 9*
| 24 18 Days || 142 82 Days 12 hours || 50 || Thought Eater || Maniac || Liberator || Protector || Infection
|-
| 10
| 24 18 Days || 166 100 Days 12 hours || 60 || Crooked || Drooling || Force || Respectful || Swarm
|-
| 11*
| 24 18 Days || 190 118 Days 12 hours || 70 || Enlightened || Gone || Vibrant Light || Saint || Free
|-
| 12*
| 24 18 Days || 214 136 Days 12 hours || 80 || 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || ?12th Harbinger
|-
| 13*
| 24 18 Days || 238 154 Days 12 hours || 90 || 13th Hierophant || 13th Eidolon || 13th Sovereign || ? 13th Deva || ?13th Harbinger
|-
| 14
| 24 18 Days || 262 172 Days 12 hours || 90 || 14th Hierophant || 14th Eidolon || 14th Sovereign || ? 14th Deva || ?14th Harbinger
|-
| 15
| 24 18 Days || 286 190 Days 12 hours || 90 || 15th Hierophant || ? 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger|-| 16| 18 Days || 208 Days 12 hours || 90 || 16th Hierophant || 16th Eidolon || 16th Sovereign || ? 16th Deva|| ?16th Harbinger
|}
''** Minimum time from the start of the path to that level. Doesn`t take server off-line time and skill needed into account.''
 
If your Meditation skill is higher than current level x 15 the cooldown timer will be halved (e.g. If you have higher than 45 Meditation, the time between level 3 and 4 will be 2.25 days instead of 4.5 days.)
== Path Bonuses ==
|-
| 11
| '[[Path_of_Knowledge#Intellect of the Enlightened|Intellect of the Enlightened]]' || '[[Path of Insanity#Shield of the Gone|Shield of the Gone]]' || '[[Path of Power#Stamina of the Vibrant Light|Stamina of the Vibrant Light]]' || '[[Path of Love#Faster HealingHands|Faster HealingHands]]' || '[[Path of Hate#Spell ImunityImmunity|Spell ImunityImmunity]]'
|-
| 12
| '[[Path of Knowledge#Recall Home|Recall Home]]' || '[[Path of Insanity#Recall Home|Recall Home]]' || '[[Path of Power#Recall Home|Recall Home]]' || '[[Path of Love#Recall Home|Recall Home]]' || ?'[[Path of Hate#Recall Home|Recall Home]]'
|-
| 13
| '[[Path of Knowledge#Final Breath|Final Breath]]' || '[[Path of Insanity#Final Breath|Final Breath]]' || '[[Path of Power#Final Breath|Final Breath]]' || ? '[[Path of Love#Final Breath|Final Breath]]' | ?| '[[Path of Hate#Final Breath|Final Breath]]'
|}
 
== Additional Bonuses ==
Commonly referred to as a "Refresh tick". Randomly appears at the end of a successful meditation, with meditation skill level and rug quality increasing the chance.
Your food and water will be filled (Nutrition is unaffected). You will receive a mini skill increase in meditation regardless of if you get a normal skill increase, but it will stack if you do.
== Messages ==
;You decide to start pursuing the insights of the path of [...] :Appears at the end of a successful meditation and if you choose "yes" in a path dialog (see above).
 
;You feel invigorated. :A random 99 % Water, 99 % Food and 50 % Nutrition boost.
;You feel that it will take you a while before you are ready to meditate again. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours for another chance to get skill.
;You still need to let your recent progress sink in for a few hours / several hours / days / more than a week / a few weeks. :Appears at the end of a successful meditation. You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.
 
;You recently left a cult and need to contemplate the changes for another X hours and Y minutes before embarking on a new philosophical journey. :Appears after leaving a path. You must wait 24 hours before switching meditation paths.
=== Waiting Messages ===
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