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Meditating

569 bytes added, 13:09, 27 June 2023
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* First 5 meditations need to be at least 30 minutes apart
* After your fifth meditation, the wait timer will change from 30 minutes to 3 hours. The message ''You feel that it will take you a while before you are ready to meditate again. You can gain skill from meditating again in <amount of time>.'' indicates the longer wait time.* Every 24 hours after , counting from a server 's restarttime, the timers reset to the 30 minute wait.
Example:
*Leader right-clicks the student and looks for the ''Light Path'' option
*Leader repeats this attempt until the student gets the path question dialog window that we're used to seeing for path advances
*May 2013 update - there There is now a one minute cool-down for enlightenmentafter every attempt.
Example of successful enlightenment:<br>
<Player> asks you a very confusing question. You do not understand it and need to contemplate more.
After a successful path enlightenment the leader cannot do it again for 7 days.
After the v1.1 patch a new difficulty check was added:
Rolf: like level you try to achieve *10 or so
Rolf: increasing meditation skill will increase chances yes
 
Rumour suggests that a successful enlightenment requires a meditation skill of approximately 75% progress to the actual required level to path up yourself. E.g. around 27 meditating needed to be enlightened to level 7.
== Path Levels ==
== Path Bonuses ==
Follow All meditation paths have a number of powerful bonuses that are unlocked at different levels. Path bonuses are unlocked when your level on a path is at (or higher than) the link minimum level required.  Changing path (for instance, by using [[marks]]) will remove any bonuses from your previous meditation path. It is hence not possible to have bonuses from more than one meditation path on one account. Below is a table of the bonuses for different meditation paths, with links to further information on each bonus to find out what it does
{| border="1" cellpadding="3" cellspacing="2"
! Level
=== Refresh ===
There is a small, random chance that your food and water will be filled at the end of a successful meditation, with meditation skill level and rug quality increasing the chance. Your nutrition and CCFP values will be unaffected. You will receive a mini skill increase in meditation regardless of if you get a normal skill increase, but it will stack if you do.
 
===Holy Sites===
Players can receive a map of a [[Holy site]] from meditating, but only on those actions that could possibly give skill.
== Messages ==
;You decide to start pursuing the insights of the path of [...] :Appears at the end of a successful meditation and if you choose "yes" in a path dialog (see above).
 ;You feel that it will take you a while before you are ready to meditate again. You can gain skill from meditating again in <amount of time>. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours <amount of time> for another chance to get skill.
;You gain no inspiration here for your own path. :Appears at the end of a successful meditation. You were meditating on a special tile that is on a path other than the one you have chosen or that you previously used for leveling at your own path.
The decision has been made to remove this spoiler. It only takes away surprise and interest from the feature and should not be re-added.
==Skills & Characteristics trained==See: * [[CharacteristicsNature]] > Meditating* [[Soul]] > [[Soul depth]]
== [[Titles]] ==
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