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Mining

202 bytes added, 08:58, 11 June 2017
* Mining ceilings for rock shards is much faster than mining on a wall tile, this can be used to your advantage when not wishing to extend a mine, but shards are required.
* When mining the ceiling to high you will receive the message {{event|inline|You cannot reach the ceiling}}.
* When mining the floor too low, (with an already high cieling, before hitting the water level) you will recieve the message :{{event|inline|Lowering the floor further would make the cavern unstable}}.
* When mining the floor you can create uneven surfaces thus make it hard to move around on. For the best access in a mine it is recommended not to mine the floor directly unless you have a plan for it. The actions "mine up" and "mine down" create a predictable slopes of 20 and are good if you want a sloped passage, although floor mining can be very useful if used in the right way.
:Proceed with caution when adjusting the floors as mining is not easily reversed. When digging you can always drop the dirt and refill the hole - this is '''not''' possible when mining.
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