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Mining

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[[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}'''
== Overview Description ====== Description ====[[File:miningaction.jpg|500px|thumb|right|A Miner at Work]] 
'''Mining''' is the skill of excavating [[rock shards]] and [[ore]] veins.
 
==== Characteristics gained ====
* Body / [[Body strength]], [[Body stamina]]
* Mind / [[Mind logic]]
* Soul / [[Soul strength]]
== Method ==
Because Wurm is not a true 3D world, the cave layer is essentially a second world beneath the surface. It is possible to mine upwards and downwards with a few [[Mining warnings|limitations]].
 
* Mining straight mines at zero slope. Mining upward or downward mines at a slope of 20 in that direction. From this, a set of variants is applied based on skill which ultimately determines the final slope of the tile. This skill-based variance set is such that: <50 skill is +/- 3, 50-70 is +/- 2, 70-90 is +/- 1, 90+ is 0. Only the final action that breaks the wall (upward, downward, or straight) determines the direction mined.
* You may not mine upward out of rock and into the [[dirt]] that is covering it.
* You can mine downward until you reach the [[water]] table, but can not mine deeper than one tile level below water level.
* It is not possible to have one tunnel pass under or over another without forming a vertical shaft. Each tile is essentially a pillar, so if two tunnels cross at different elevations they create a shaft going from the upper tunnel to the lower tunnel.
 
 
:'''Read More''': [[Wind of Ages]] | [[quality|Quality]] | [[pickaxe|Pickaxe]]
* Tunnels can not be opened if the north-west corner is more than 4 dirts below [[Water#Water level|water level]].
* You cannot [[Mining#Surface_mining|surface mine]] to correct an oddly shaped entrance once it is open. So you must make sure to have the tile in the exact shape you want it to be before you open the mine.
* The maximum height of a tunnel entrance is 270 slope.
* The maximum height of an tunnel entrance is 90 slope if you plan to add a mine door.
* You may create a mine entrance up to 3 tiles wide.
** To widen a tunnel, the tile you mine must only be connected to ONE open tunnel only
** Mine doors cannot be placed on tunnel entrances that are 2 or more tiles wide.
 
:'''Read More''': [[Slope]] | [[Digging]] | [[Water#Water level|Water Table]]
== Skillgain ==
 
==== Characteristics gained ====
* Body / [[Body strength]], [[Body stamina]]
* Mind / [[Mind logic]]
* Soul / [[Soul strength]]
 
Different ore veins have different difficulties. The easiest is mining plain rock, followed by [[iron vein]]s and [[copper vein]]s. The hardest are silver and gold. As with most things in Wurm, too low difficulty leads to reduced skill gain, while too high difficulty results in high failure rate. A failure results in a 1.00 QL by-product.
| [[Rock]], [[Zinc vein|Zinc]] || 1-25
|-
| [[Iron vein|Iron]], [[Rock salt]] || 25-35
|-
| [[Tin vein|Tin]] || 35-50
|-
| Lead || 20
|-
| Rock salt || 30
|-
| Silver || 35
:'''Read More''': [[Mining guide]] | [[Prospecting]] | [[Ores]]
== Resources ==
|-
| [[Rock]] || [[Rock shards]]
|-
| [[Rock salt]] || [[Rock salt|Rock salt shards]]
|-
| [[Slate]] || [[Slate shards]]
* Mastermine at 90 skill
*'''The World is Mine''' at 100 skill
 
== Notes ==
* Mining can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
* See [[Mining_warnings]] for more indepth information on each situation.
[[Category:Skills]]
[[Category:While_moving]]
[[Category:Babel/M]]
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