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Natural substances

319 bytes added, 20 January
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Added mention of blood potions and link.
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / '''{{PAGENAME}}'''
==Description=='''Natural substances''' is an alchemy subskill used in the creation of [[dye]], [[lye]], [[tannin]], [[transmutation liquid]], [[blood|blood potions]], [[healing cover]]s , and [[concrete]]. Having this skill at 10 gains the ability to use "Lore" on a combinationof items, predicting the effects.  ==== Characteristic gained ====Mind / [[Mind logic]]
=== Items required ===
* [[Woad]]
* [[Zinc lump]]
* Various foraged and botanized items for healing covers.
At beginning levels try making [[lye]] or [[farmer salve]]. Once around 25 skill try making barley and garlic [[healing cover]]s. [[Concrete]] once you reach about 40-45 skill.
At beginning levels try making Lye or ==Skills & Characteristics==* [[Farmer's SalveAlchemy]] > Natural substances* [[Mind]] > [[Mind logic]]. Once around 25 skill try making Barley and Garlic healing covers. Concrete once you reach about 40-45 skill.
== [[Titles]] ==
* Apothecharist Apothecarist at 50 skill
* Transmutator at 70 skill
* Rainbow Maker at 90 skill
* Supernatural at 100 skill
 
== See Also ==
[[:Category:Natural substances items|Natural substances items]]
 
[[Category:Babel/N]]
[[Category:Skills]]
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