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Oak tree

210 bytes added, 09:48, 2 May 2018
m
Added clarification to oak properties and resilience factors and fixed some grammar issues
==Notes==
*Simply in terms of general resilience, oak is the most ideal wood type in Wurm. Items made from oak take 20% less [[damage]] when usedduring use and receive a 25% bonus to resilience against bash damage. [[Charcoal pile]]s made out This is in addition to identically matching the slow decay rate of oak produce more [[charcoal]]the popular cedar wood type. [[Acorns]] may be harvested from oak trees during the appropriate [[season]]
*Oak tree will also kill trees and bushes around it due to its thick foliage blocking the sunlight. This kill zone is 1 tile at Mature, 2 tiles at Old (see below). If you are planting an [[Charcoal pile]]s made out of oak, you need to leave at least 2 tiles between it and other treesproduce more [[charcoal]]. Exclusion zones [[Acorns]] may be harvested from Oaks or Willows may overlap the exclusion zone of the Oak, but all oak trees that are actually growing inside during the zone will die.appropriate [[season]]
*Oak trees will also kill trees and bushes around them due to thick foliage blocking sunlight to the lower forest floor. This kill zone is 1 tile at mature and 2 tiles at old (see below). If you are planting an oak, you need to leave at least 2 tiles between it and other trees. Exclusion zones from Oaks or Willows may overlap the exclusion zone of the Oak, but all trees that are actually growing inside the zone will die. The other dying tree will only be killed when the oak moves to the next age levelthat induces the kill. Until then that time, it will continue to grow and age as normal.
*Items made from oak receive a 25% bonus to resilience against bash damage.
 ==The kill zoneKill Zone==
{| border="1" cellspacing="0" cellpadding="3" style="text-align:center;"
|O || O || O || O || O || O || O
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