Changes

Jump to navigation Jump to search

Permissions

1,667 bytes added, 17:36, 1 February 2018
→‎Animal Notes: Added new protection mechanics for horses.
[[CDB|Main]] / [[Interface]] / '''{{PAGENAME}}'''
<div style="float:right; padding: 10px;">__TOC__</div>
{{WIP|The new permission system has been introduced. This article will change as new information comes in regarding this new system.}}
 
== Overview ==
Permissions & security are two topics fundamental to your enjoyment of Wurm Online. This article attempts to outline in great detail the mechanics available to players in order to maximize the security of their belongings and structures. See the [[Talk:Permissions|talk page]] associated to this article for some basic advice and guidance.
* [[Image:green_checkmark20x20.jpg|inline]] The green check mark indicates that the permission is '''allowed'''.
* [[Image:red_checkmark20x20.jpg|inline]] The red X mark indicates that the permission is '''disallowed'''.
 
=== Common Permissions ===
There are two common permissions across all of the management windows:
:;Manage Item: When you give this to someone, you are giving them near owner-like access to that item and all other permissions are automatically checked. This will place the item under their own personal management lists and allow them to remote manage it as if they were the owner, regardless of village and alliance settings. '''Manage Item''' does not give a person the ability to rename an item, only the owner can change an item's name. The settlement role permission '''[[Permissions#Settlement_Management|Manage Allowed Objects]]''' gives any villager with it the ability to manage a settlement-managed item as if they had the '''Manage Item''' permission on that item.
 
:;Deny All: Allows you to completely exclude someone, even if other permissions would normally give them access. For example, if you tick '''Citizens of "Settlement Name"''' and then add a specific citizen and tick '''Deny All''', they will have no access at all. This also overrides the settlement role permission '''[[Permissions#Settlement_Management|Manage Allowed Objects]]''', allowing you to selectively remove management permissions on a per-item basis.
=== Permission Categories ===
There are several groups of permissions available, depending on your current status and friends list. You can check the box for a category to apply that permission to everything inside of the category. This also applies to the '''Active Permissions''' category, where you can quickly tick the ''x'' and remove it to remove all permissions. Ticking the '''Citizens of "Settlement"''' group adds just that group, where as ticking the '''Citizens of my deed''' category will add each player individually. '''Alliance of "Alliance Name"''' also includes your village so you must set '''Citizens of "Your Settlement"''' to '''Deny All''' when you only wish for other alliance members outside of your village to have access.
:;Trusted Friends: Players in your Trusted friends category. See the [[Permissions#Friends|Friends]] section.
:;Friends: Players in your Friends category. See the [[Permissions#Friends|Friends]] section.
:;Citizens of my deed: A list of all citizens in your current settlement.
:;Available Groups: Blanket permission groups.
::;Alliance of "Alliance Name": Represents all members of your current alliance, including your own village. See [[Permissions#Alliance_Permissions|Alliance Permissions]] for more information.
::;Citizens of "Settlement Name": Represents all citizens of your settlement.
::;Kingdom of "Kingdom Name": Represents every member of your kingdom. On PvE servers, this will always be 'Freedom Isles'.
[[Image:Manage_friends.jpg|right|thumb|Manage friends]]
Your [[friends]] list has four categories: Trusted, Friends, Contacts, and Other. Only friends that are in the '''Trusted''' or '''Friends''' category will show in the permission management windows. These categories are quick and easy ways to add blanket permissions to a specific group of people by simply ticking the boxes for the entire group. This adds each name under the category to the permissions individually, which allows you to further customize your permissions.
:'''Note:''' The system is limited to a maximum of 100 1000 permissions added at a single time. This means that if your Trusted or Friends list has more than 100 1000 players in it, you will not be able to add the whole category at once.
'''Read more''': [[Friend|Manage Friends]]
=== Permission History ===
[[Image:Permission_history.jpg|right|thumb|Permission history window]]
The current '''owner''' or the '''mayor''' of a settlement-managed item may view the history of permission changes by '''right-clicking''' on the item and clicking on ''Permissions > History of Item'', where item would be the type of item you are clicking on. This will show you a history of all permission changes and is preserved over changes in ownership. You may need to scroll the window horizontally to see longer lines, especially when many people or groups were added or removed at the same time.
== Animals ==
[[Image:Animal_management.jpg|right|thumb|Animal management]]
Animals must be branded by a deed to enable animal management. When branded, the owner defaults to the mayor of the deed that branded it. Unlike Like other managed items, '''[[Permissions#Settlement_Management|Manage Allowed Objects]]''' does not give allows a villager the ability to manage branded animals. The mayor must grant the '''Manage Item''' permission to allow others to manage branded animals. To access the management window, '''right-click''' on your body and click on ''Manage > Animals''. This window shows you a list of all animals that you have tamed, are caring for, or that are branded on your deed. You may untame, stop caring for, or remove brands from this window. If the animal is branded, you may select the animal and click '''Give direction to'''. This will give you a message in the same way the [[Locate soul]] spell does and help direct you to your animal. To manage a specific animal, select the animal you wish to manage and click '''Manage Animal'''. You may also '''right-click''' on the animal you wish to manage and click on ''Manage Animal'', which may be under the ''Permissions'' menu if there are multiple permission options for that animal.
=== Animal Notes ===
* Only available on PvE servers.
* The settlement role permission '''[[Permissions#General|Attack Citizens]]''' for the branding settlement is needed to attack branded animals on or off-deed.
* The settlement role permission '''[[Permissions#Animals_2|Tame/Charm/Dominate]]''' for the branding settlement is needed to [[tame]] branded animals on or off-deed.
* Removing a brand also deletes all settings and history associated with that animal.
* While taming or caring for an animal will show them in your list, neither will enable permission management.
::Example, if Runheart is given the nickname of 'Spot': {{event|inline|A aged fat runheart 'Spot' grazes.}}
* Branded animals may be remote managed, even when off deed.
* Branded horses have the same protection when dead as when alive (until the next server restart), meaning only those who have permissions may take items from the corpse.
* Revoking permissions from someone riding the animal will not dismount them, but it will prevent them from riding the animal again once they disembark.
* Branding does not prevent an animal from being killed while off-deed.
* The limit to the number of branded animals you can have is <tt>tiles / 11</tt>.
::For example, for a 20 by 20 deed: <tt>20x20 = 400 / 11 = 36</tt>
:;Manage Item: Allows managing of these permissions.
:;Can Ride: Allows riding of this animal.
:;Can be Passenger: Allows being a passenger of this animal.
:;Manage Equipment: Allows adding or removing equipment from the animal without taming it.
:;Deny All: Deny all access.
=== Buildings ===
[[Image:Building_management.jpg|right|thumb|Building management]]
You can manage buildings by '''right-clicking''' on your body and clicking on ''Manage > Buildings''. You may also '''right-click''' on a building directly and select ''Manage Building''. This will be under the ''Permissions'' menu if there are multiple permission options on that building. You may only manage a building if you have been given the '''Manage Item''' permission on that building, have the '''[[Permissions#Settlement_Management|Manage Allowed Objects]] ''' settlement permission if the building is managed by the settlement, or if you are the owner of the building. Owners of settlement-managed buildings without '''Manage Allowed Objects''' or '''Manage Item''' can only change the building's ownership.
A building must have all first floor walls complete before permissions will work on that building, and doors must be locked with a [[door lock]] before they respect the '''May Enter''' permission. All other permissions are enforced without door locks. While building the initial walls of a building requires '''[[Permissions#Construction|Build]]''' settlement permission, the '''Modify Building''' permission on the building itself is required to continue building by anyone but the owner once the walls are complete. The owner is the person who planned the structure.
Owners of buildings that are not managed by a settlement, or mayors of settlement-managed buildings, may click on the '''Demolish''' button to completely destroy that building. They may also '''right-click''' the building directly and click ''Demolish > Destroy structure'' as well. This action cannot be undone.
==== Building Notes ====
* Permissions on a building will override [[Permissions#Settlement|Settlement permissions]].
* Having management permissions does not automatically give you all permissions. You may need to manage a building and give yourself permissions manually.
* Only the current owner of a building may tick '''Settlement May Manage'''.
* Only the current owner of a building, or the mayor when '''Settlement May Manage''' is checked, can rename the building or its doors.
* You must have '''May Enter''' permissions in order to drop something inside a building.
* [[Permissions#Containers|Container]] permissions override building permissions, allowing you to let someone take from a specific container without giving them '''Pickup Items''' on the building.
* You must have '''Pickup Items''' to put things into containers that do not have their own permissions. '''Pickup Planted''' is also required if the container is planted.
* If '''Settlement May Manage''' is set, the mayor is able to demolish a building instead of the actual owner.
* Any villager with '''[[Permissions#Settlement_Management|Destroy Any Building]]''' may bash a building, regardless of ownership or settlement management.
:;May (Un)Load :allows the ''loading'' and ''unloading'' of items, overriding the deed settings. Requires ''Pickup Items'' for the target to load items they do not own and ''Pickup Planted'' for planted items.
:;Deny All: Does just that!
 
=== Doors ===
[[Image:Door_management.jpg|right|thumb|Door management]]
* Locked off-deed gates without '''Settlement May Manage''' may be renamed by their current '''owner'''.
* Locked on-deed gates and off-deed gates with '''Settlement May Manage''' may only be renamed by the '''mayor''' of that settlement.
* OnSettlement-deed managed gates default to allowing citizens of that deed to pass. This ''with no permissions ticked'' can be changed in controlled by the management windowsettlement role permission '''[[Permissions#General|May Pass Gates]]'''.
* Off-deed gates, even with '''Settlement May Manage''', must be managed to allow citizens to pass.
* Anyone with a key to the current lock on the gate may unlock and pass through the gate.
* The ''Allow Actions on Allied Deeds'' permission is required in order to take advantage of a vehicles ''Allow Allies'' permissions to be enforced.
* If a role is given to a ''Trusted'' friend who also inherits the ''Citizens of my Deed'' roles the citizen permissions will take priority. It would be required to manually add the desired role for the player to the managed item if it differs from the citizen permission. The player can exist in more than one list; if different permissions are selected for the same player, they will end up with a merged set of permissions.
* Item-level permissions, including '''Deny All''', can be used to override settlement-level permissions.
* <font color="#0000FF">Blue</font> settings may only be set on citizen-type roles.
* <font color="#FF6666">Destroy Any Building</font> is a citizen-only role. This will allow anyone with this permission the ability to bash any building, regardless of ownership.
 
===Settlement Permissions===
[[Image:Role_Management.jpg|right|thumb|Role Management]]
:;Cast Sorcery Spells: Allows use of sorcery spells on deed.
:;Forage/Botanize: Allows foraging and botanizing on deed.
:;May Pass Gates: Allows passing of gates that don't have any permissions set.
:;May Place Merchants: Allows placing of merchants and traders.
:;Pave: Allows adding or removing of paving on deed.
:;Use Meditation Abilities: Allows use of meditation abilities on deed.
 
====Item Management====
:;<font color="#0000FF">Attach Locks</font>: <font color="#0000FF">Allows attaching of locks on items on deed. - Only for Citizen type roles.</font>
:;Pickup: Allows picking up of items on deed.
:;Pickup Planted Items: Allows picking up of planted items on deed, also requires '''Pickup''' permission.
:;Plant Item: Allows planting and securing of items on deed.
:;Pull/Push/Turn: Allows pull, push, and turning of items on deed.
:;UnLoad: Allows unloading of items on deed.
 
====Mining====
:;Add/Remove Reinforcement: Allows adding and removing of reinforced walls (needs '''Mine Rock''') and floors (needs '''Mine Floor''') on deed. Also used to control [[Disintegrate]], which will also need '''[[Permissions#General|Cast Deity Spells]]'''
=== Ship Notes ===
[[Image:Ship_management.jpg|right|thumb|Ship management]]
* Do not rely on [[Permissions#Permission_Categories|permission categories]], such as '''Alliance of "Alliance Name"''' or '''Citizens of "Settlement Name"''' for crossing server borders. Instead use named permissions.
* Unless you are the owner, have the key or have full manage rights to an item, taking it across server borders will leave you with an item that you can no longer manage or use.
* The owner of a vehicle you may be using can change the name of that vehicle at any time or attach a lock to it thereby making it useless to anyone else, including locking you out of any items you may have inside the cart.
* If you have obtained a locked vehicle from another player who did not pass along the key to you, immediately replace the lock. Failing to do so can result in the owner of the key unlocking your vehicle at any time.
* Commanding a boat cross server without explicit permissions will give an error message and prohibit the crossing.
* If a role is given to a ''Trusted'' friend who also inherits the ''Citizens of my Deed'' roles the citizen permissions will take priority. It would be required to manually add the desired role for the player to the managed item if it differs from the citizen permission. The player can exist in more than one list; if different permissions are selected for the same player, they will end up with a merged set of permissions.
* Commanding a boat cross server without explicit permissions will give an error message and prohibit the crossing.
 
{{WIP|The new permission system has been introduced. This article will change as new information comes in regarding this new system.}}
[[Category:Tutorials]]
[[Category:Interface]]
[[Category:Babel/P]]
assistant, editor
373

edits

Navigation menu