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Player:Almostsolitude

22,805 bytes added, 00:35, 25 February 2023
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→‎Traits Example 5: Removed multiple links to same page
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== About ==
{{event|inline| Almostsolitude }} is one handsome, determined Wurmian! He always dresses very well; his current outfit is beautiful black drake hide. He is kind, helpful, generous and one of Goldfinch's best friends. He is a very strong fighter, has a good-natured, humorous outlook, and is one of the hardest-working people on Pristine! When he is not taking uniques for a run or working on his epic underground home, "Sol" enjoys aiding in community projects and generally keeping his alliance-mates company. He is collecting quite a zoo of champion beasts, including a lovable female troll. Can be most often be found mining, grinding in front of a hot forge or killing every wild thing that moves. [[File:Sol.png|200px|thumb|left|]]            == Traits Example 3 == {| class="wikitable"! width="50" | Base Skill! width="50" | [[Epic]] Curve !! width="275" | Trait name !! width="520" | Effect|-!0!0| <div style="background-color:#808080"> '''Horse's color is considered a trait.'''</div> || Does not count against the trait limit|-!20!10.56| <div style="background-color:#0abf26"> '''It will fight fiercely.'''</div> || Higher fighting skill <sup>1</sup>|-!21!11.12| <div style="background-color:#0abf26"> '''It has fleeter movement than normal.'''</div> || Minor speed boost|-!22!11.68| <div style="background-color:#0abf26"> '''It is a tough bugger'''</div> || Withstands more damage|-!23!12.25| <div style="background-color:#0abf26"> '''It has a strong body'''</div> || Bonus to mounted weight limit|-!24!12.82| <div style="background-color:#0abf26"> '''It has lightning movement'''</div> || Major speed boost|-!25!13.40| <div style="background-color:#0abf26"> '''It can carry more than average'''</div> || Major bonus to mounted weight limit|-!26!13.98| <div style="background-color:#0abf26"> '''It has very strong leg muscles'''</div> || Minor speed boost, bonus to mounted weight limit|-!27!14.56| <div style="background-color:#0abf26"> '''It has keen senses'''</div> || Able to sense when on a water tile <sup>1</sup>|-!28!15.15| <div style="background-color:#bf260a">'''It has malformed hindlegs'''</div> || Minor speed penalty <sup>2</sup>|-!29!15.74| <div style="background-color:#bf260a">'''The legs are of different length'''</div> || Major speed penalty <sup>2</sup>|-!30!16.33| <div style="background-color:#bf260a">'''It seems overly aggressive'''</div> || Random chance to bite when emoted at <sup>2</sup>|-!31!16.93| <div style="background-color:#bf260a">'''It looks very unmotivated'''</div> || Major penalty to mounted weight limit <sup>2</sup>|-!32!17.54| <div style="background-color:#bf260a">'''It is unusually strong willed'''</div> || Will stop being led at random <sup>2</sup>|-!33!18.15| <div style="background-color:#bf260a">'''It has some illness'''</div> || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>|-!34!18.76| <div style="background-color:#bf260a">'''It looks constantly hungry'''</div> || Becomes hungry twice as fast as normal <sup>2</sup>|-!39!21.90| <div style="background-color:#bf260a">'''It looks feeble and unhealthy'''</div> || Prone to catching a disease <sup>2</sup>|-!40!22.54| <div style="background-color:#0abf26">'''It looks unusually strong and healthy'''</div> || Has a higher resistance to disease|-!41!23.19| <div style="background-color:#0abf26">'''It has a certain spark in its eyes'''</div> || Lives 50% longer than normal|-!43!24.50| <div style="background-color:#808080"> '''It has been corrupted.'''</div> || Grazes on [[mycelium]] instead of grass <sup>4</sup>|-!83!58.77| <div style="background-color:#808080"> '''Bred in captivity'''</div> || Informational, will not count toward the max number of traits|} * <sup>1</sup> Traits are either unknown or unconfirmed.* <sup>2</sup> Traits may be removed by casting [[Genesis]].* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.* <sup>4</sup> [[Bless]]ing the animal with a [[Libila]] [[priest]] will create this trait, and blessing with a [[Vynora]], [[Fo]], or [[Magranon]] priest will remove it.       == Traits Example 4 == {| class="wikitable"! width="50" | Base Skill! width="50" | Epic Curve !! width="275" | Trait name !! width="520" | Effect|-!0!0| <div style="color:#808080"> '''Horse's color is considered a trait.'''</div> || Does not count against the trait limit|-!20!10.56| <div style="color:#0abf26"> '''It will fight fiercely.'''</div> || Higher fighting skill <sup>1</sup>|-!21!11.12| <div style="color:#0abf26"> '''It has fleeter movement than normal.'''</div> || Minor speed boost|-!22!11.68| <div style="color:#0abf26"> '''It is a tough bugger'''</div> || Withstands more damage|-!23!12.25| <div style="color:#0abf26"> '''It has a strong body'''</div> || Bonus to mounted weight limit|-!24!12.82| <div style="color:#0abf26"> '''It has lightning movement'''</div> || Major speed boost|-!25!13.40| <div style="color:#0abf26"> '''It can carry more than average'''</div> || Major bonus to mounted weight limit|-!26!13.98| <div style="color:#0abf26"> '''It has very strong leg muscles'''</div> || Minor speed boost, bonus to mounted weight limit|-!27!14.56| <div style="color:#0abf26"> '''It has keen senses'''</div> || Able to sense when on a water tile <sup>1</sup>|-!28!15.15| <div style="color:#bf260a"> '''It has malformed hindlegs'''</div> || Minor speed penalty <sup>2</sup>|-!29!15.74| <div style="color:#bf260a"> '''The legs are of different length'''</div> || Major speed penalty <sup>2</sup>|-!30!16.33| <div style="color:#bf260a"> '''It seems overly aggressive'''</div> || Random chance to bite when emoted at <sup>2</sup>|-!31!16.93| <div style="color:#bf260a"> '''It looks very unmotivated'''</div> || Major penalty to mounted weight limit <sup>2</sup>|-!32!17.54| <div style="color:#bf260a"> '''It is unusually strong willed'''</div> || Will stop being led at random <sup>2</sup>|-!33!18.15| <div style="color:#bf260a"> '''It has some illness'''</div> || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>|-!34!18.76| <div style="color:#bf260a"> '''It looks constantly hungry'''</div> || Becomes hungry twice as fast as normal <sup>2</sup>|-!39!21.90| <div style="color:#bf260a"> '''It looks feeble and unhealthy'''</div> || Prone to catching a disease <sup>2</sup>|-!40!22.54| <div style="color:#0abf26"> '''It looks unusually strong and healthy'''</div> || Has a higher resistance to disease|-!41!23.19| <div style="color:#0abf26"> '''It has a certain spark in its eyes'''</div> || Lives 50% longer than normal|-!43!24.50| <div style="color:#808080"> '''It has been corrupted.'''</div> || Grazes on mycelium instead of grass <sup>4</sup>|-!83!58.77| <div style="color:#808080"> '''Bred in captivity'''</div> || Informational, will not count toward the max number of traits|} * <sup>1</sup> Traits are either unknown or unconfirmed.* <sup>2</sup> Traits may be removed by casting Genesis.* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.* <sup>4</sup> Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it. == Traits Example 5 == {| class= "wikitable sortable"! width="50" | Base Skill! width="50" | Epic Curve !! width="275" | Trait name !! width="275" | Effect !! width="50" |Good/Bad |-!0!0| Horse's color is considered a trait. || Does not count against the trait limit || [[File:neutralface.jpg|20px|center|]]|-!20!10.56| It will fight fiercely. || Higher fighting skill <sup>1</sup> || [[File:happy_face.png|20px|center|]]|-!21!11.12| It has fleeter movement than normal. || Minor speed boost || [[File:happy_face.png|20px|center|]]|-!22!11.68| It is a tough bugger || Withstands more damage || [[File:happy_face.png|20px|center|]]|-!23!12.25| It has a strong body || Bonus to mounted weight limit || [[File:happy_face.png|20px|center|]]|-!24!12.82| It has lightning movement || Major speed boost || [[File:happy_face.png|20px|center|]]|-!25!13.40| It can carry more than average || Major bonus to mounted weight limit || [[File:happy_face.png|20px|center|]]|-!26!13.98| It has very strong leg muscles || Minor speed boost, bonus to mounted weight limit || [[File:happy_face.png|20px|center|]]|-!27!14.56| It has keen senses || Able to sense when on a water tile <sup>1</sup> || [[File:happy_face.png|20px|center|]]|-!28!15.15| It has malformed hindlegs || Minor speed penalty <sup>2</sup> || [[File:sadface.png|20px|center|]]|-!29!15.74| The legs are of different length || Major speed penalty <sup>2</sup> || [[File:sadface.png|20px|center|]]|-!30!16.33| It seems overly aggressive || Random chance to bite when emoted at <sup>2</sup> || [[File:sadface.png|20px|center|]]|-!31!16.93| It looks very unmotivated || Major penalty to mounted weight limit <sup>2</sup> || [[File:sadface.png|20px|center|]]|-!32!17.54| It is unusually strong willed || Will stop being led at random <sup>2</sup> || [[File:sadface.png|20px|center|]]|-!33!18.15| It has some illness || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup> || [[File:sadface.png|20px|center|]]|-!34!18.76| It looks constantly hungry || Becomes hungry twice as fast as normal <sup>2</sup> || [[CategoryFile:Playerssadface.png|20px|center|]]|-!39!21.90| It looks feeble and unhealthy || Prone to catching a disease <sup>2</sup> || [[File:sadface.png|20px|center|]]|-!40!22.54| It looks unusually strong and healthy || Has a higher resistance to disease ||[[UserFile:AlmostSolitudehappy_face.png|20px|center|AlmostSolitude]] (|-!41!23.19| It has a certain spark in its eyes || Lives 50% longer than normal || [[User talkFile:AlmostSolitudehappy_face.png|20px|center|talk]]) 00|-!43!24.50| It has been corrupted. || Grazes on mycelium instead of grass <sup>4</sup> || [[File:neutralface.jpg|20px|center|]]|-!83!58.77| Bred in captivity || Informational, will not count toward the max number of traits || [[File:51neutralface.jpg|20px|center|]]|} * <sup>1</sup> Traits are either unknown or unconfirmed.* <sup>2</sup> Traits may be removed by casting Genesis.* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.* <sup>4</sup> Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it. == Animals Table == {| class= "wikitable sortable"! Animal Name !! data-sort-type=number | Fight Skill !! Hostile !! Tamable !! data-sort-type=number | Recommended Taming skill !! Groomable !! Can Swim !! Lead w/o Taming !! Dominated !! data-sort-type=number | Weight !! Spawn Tile !! Spawn Lair !! Breedable|-|| [[Anaconda]] || 50 || Yes || No || N/A || No || Yes || N/A || No || 50 || ? || ? || No|-|| [[Bison]] || 20 || No || Yes || 15 || Yes || No || Yes || No || 50 || Steppe tile || ? || Yes|-|| [[Black bear]] || 25 || Yes || Yes || 20 || No || No || No || No || 50 || ? || Bear cave || Yes|-|| [[Black wolf]] || 15 || Yes || Yes || 5 || No || No || No || No || 50 || ? || ? || Yes|-|| [[Blue whale]] || ?? || No || No || N/A || No || Yes || No || No || 50 || Deep Water || No Lair || No|-|| [[Brown bear]] || 25 || Yes || Yes || 15 || No || Yes || No || No || 50 || ? || Bear cave || Yes|-|| [[Bull]] || 5 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || Yes|-|| [[Calf]] || 1 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || No|-|| [[Cave bug]] || 10 || Yes || Yes || 35 || No || No || No || No || 19.28 || Cave tiles || Cave bug mound || Yes|-|| [[Chicken]] || 1 || No || Yes || 1 || Yes || No || Yes || no || 0.36 || ? || ? || No|-|| [[Cow]] || 1 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || Yes|-| [[Crab]] || ?? || Yes || Yes || ??? || No || Yes || No || ??? || 19.28 || ? || ? || No|-|| [[Crocodile]] || 40 || Yes || Yes || 45 || No || Yes || No || No || 50 || ? || ? || No|-|| [[Deer]] || 1 || No || Yes || 1 || No || Yes || No || No || 50 || Tree tile, Grass tile || No Lair || Yes|-|| [[Dog]] || 5 || No || Yes || 1 || Yes || Yes || No || No || 50 || ? || No Lair || Yes|-|| [[Dolphin]] || ?? || No || No || N/A || No || Yes || No || ??? || 50 || ? || ? || No|-|| [[Fog Spider]] || ?? || Yes || ?? || ?? || No || No || ?? || ?? || ?? || ? || ? || No|-|| [[Goblin]] || 15 || Yes || No || N/A || No || No || No || Yes || 50 || ? || Goblin hut || No|-| [[Hell horse]] || 10 || Mix || Yes || 70 || No || No || Yes || No || 50 || ? || ? || Yes|-|| [[Hell hound]] || 40 || Yes || Yes || 40+ || No || No || No || No || 50 || ? || ? || No|-|| [[Hell scorpious]] || 40 || Yes || No || N/A || No || No || No || Yes || 50 || ? || ? || No|-|| [[Hen]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 0.36 || ? || ? || No|-|| [[Horse]] || 5 || No || Yes || 7 || Yes || Yes || Yes || No || 50 || Steppe tile, Grass tile || ? || Yes|-|| [[Huge spider]] || 25 || Yes || No || No || No || No || No || No || 50 || ? || ? || No|-|| [[Isopod]] || ? || Yes || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?|-|| [[Large rat]] || 1 || Yes || Yes || 1 || No || Yes || No || No || 7.14 || Rock tile || Trash heap || yes|-|| [[Lava fiend]] || 40 || Yes || No || N/A || No || No || No || Yes || 50 || Cave tile, Rock tile || ? || No|-|| [[Lava spider]] || 40 || Yes || No || N/A || No || No || No || No || 50 || ? || ? || No|-|| [[Mountain gorilla]] || 40 || Mix || No || N/A || No || No || No || No || 50 || ? || ? || No|-|| [[Mountain lion]] || 15 || Yes || Yes || 1 || No || No || No || No || 50 || ? || ? || Yes|-|| [[Octopus]] || ?? || No || No || N/A || ??? || Yes || No || ??? || 50 || ? || ? || No|-|| [[Pheasant]] || 1 || No || Yes || 1 || No || No || No || No || 15 || ? || ? || No|-|| [[Pig]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 50 || ? || ? || Yes|-|| [[Rabid hyena]] || 40 || Mix || No || N/A || Yes || Yes || ??? || No || 50 || ? || ? || No|-|| [[Rooster]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 0.36 || ? || ? || No|-|| [[Scorpion]] || 30 || Yes || No || N/A || No || No || No || Yes || 50 || Sand tile || ? || No|-|| [[Sea serpent]] || 60 || Yes || No || N/A || No || Yes || No || No || 50 || ? || ? || No|-|| [[Seal]] || ?? || Yes || Yes || ??? || No || Yes || No || No || ? || Rock tile || ? || Yes|-|| [[Shark]] || ?? || Yes || No || N/A || No || Yes || No || No || 50 || ? || ? || No|-|| [[Sheep]] || ?? || No || Yes || 1 || Yes || No || Yes || No || ? || ? || ? || Yes|-|| [[Tortoise]] || 65 || No || Yes || 25+|| No || Yes || No || ??? || ? || ? || ? || Yes|-|| [[Troll]] || 60 || Yes || No || N/A || No || No || No || Yes || 50 || ? || ? || Yes|-|| [[Unicorn]] || 25 || No || Yes || 35+ || No || No || No || No || 50 || Grass tile, Mycelium tile, Steppe tile || ? || Yes|-|| [[Weta]] || ? || No || Yes || ? || No || Yes || ? || No || ? || ? || ? || Yes|-|| [[Wild boar]] || 40 || Mix || No || N/A || No || No || No || No || 50 || ? || ? || No|-|| [[Wild cat]] || 1 || Yes || Yes || 1 || No || No || No || No || 7.14 || ? || Wild cat hideout || Yes|}      == Skill effect on characteristics == {| border=1 class="wikitable sortable"|-! Skill !! Body Strength !! Body Stamina !! Body Control !! Mind Logic !! Mind Speed !! Soul Strength !! Soul Depth|-|| [[Animal husbandry]] || || || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]|-|| [[Archaeology]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Archery]] || || || [[File:green-check.png|center|middle|20px]] || || || || |-|| [[Axes]] || [[File:green-check.png|center|middle|20px]] || || || || || || |-|| [[Taming|Animal Taming]] || || || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]|-|| [[Baking]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]|-|| [[Beverages]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]] |-|| [[Botanizing]] || || || || || || || [[File:green-check.png|center|middle|20px]]|-|| [[Bowyery]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Butchering]] || [[File:green-check.png|center|middle|20px]] || || ||[[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]|-|| [[Carpentry]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Channeling ]] || || || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]|-|| [[Climbing]] || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || || |-|| [[Cloth Tailoring]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Coal-making]] || || || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] |||-|| [[Cooking]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]|-|| [[Destroy pavement|Destroying pavement]] || [[File:green-check.png|center|middle|20px]] || || || || || |||-|| [[Bash|Destroying]] walls || [[File:green-check.png|center|middle|20px]] || || || || || |||-|| [[Digging]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] Freedom only|| || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] Epic Only |||-|| [[Farming]] || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]|-|| [[Fighting]] || || ||[[File:green-check.png|center|middle|20px]] || ||[[File:green-check.png|center|middle|20px]] || || |-|| [[Firemaking]] || || || || [[File:green-check.png|center|middle|20px]] || || || |-|| [[First Aid]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]|-|| [[Fishing]] || || || || || || || [[File:green-check.png|center|middle|20px]]|-|| [[Fletching]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Foraging]] || || || || || || || [[File:green-check.png|center|middle|20px]]|-|| [[Forestry]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]|-|| [[Gardening]] || || || || || || || [[File:green-check.png|center|middle|20px]]|-|| [[Knives]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Leatherworking]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Lockpicking]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Masonry]] || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Mauls]] || [[File:green-check.png|center|middle|20px]] || || || || || || |-|| [[Meditating]] || || || || || || || [[File:green-check.png|center|middle|20px]]|-|| [[Milking]] || || || || || || || [[File:green-check.png|center|middle|20px]]|-|| [[Milling]] || || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || |-|| [[Mining]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] Freedom only|| || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || |-|| [[Natural Substances]] || || || || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Papyrusmaking]] ||[[File:green-check.png|center|middle|20px]] || || || || || || [[File:green-check.png|center|middle|20px]]|-|| [[Paving]] || [[File:green-check.png|center|middle|20px]] || || || || || [[File:green-check.png|center|middle|20px]] || |-|| [[Polearms]] || [[File:green-check.png|center|middle|20px]] || || || || || || |-|| [[Pottery]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]|-|| [[Praying]] || || || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]|-|| [[Prospecting]] || || || || || || || |-|| [[Repairing]] || || || || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Ropemaking]] || || || || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Shields]] || || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || |-|| [[Smithing]] || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Stone cutting]] || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Swords]] || || || [[File:green-check.png|center|middle|20px]] || || || || |-|| [[Tailoring]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Taunting]] || || || || || [[File:green-check.png|center|middle|20px]] || || |-|| [[Thatching]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || |-|| [[Tracking]] || || || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]]|-|| [[War machines]] || || || ||[[File:green-check.png|center|middle|20px]] || || |||-|| [[Woodcutting]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || || || |-|}  ---------------== Sails == Chance details At 5 Cloth Tailoring with a 99ql Needle  Triangular 0% Small Square 6% Square 0% At 8 Cloth Tailoring with a 99ql Needle  Triangular 6% Small Square 9% Square 0% At 13 Cloth Tailoring with a 99ql Needle  Triangular 13% Small Square 19% Square 6% At 21.30 Cloth Tailoring with QL 38 Needle  Triangular 13% Small Square 18% Square 6% At 22.74 Cloth Tailoring with QL 70 Needle / QL 17 Needle  Triangular 23% / 9 February 2019 (CET)% Small Square 29% / 13% Square 12% / 00% At 40.03 Cloth Tailoring with QL 30.77 Needle / QL 1 Needle  Triangular 28% / 10% Small Square 35% / 15% Square 15% / 00% At 50.01 Cloth Tailoring with QL 80.17 Needle / QL 3,18 Needle  Triangular 74% / 23% Small Square 80% / 29% Square 59% / 12% At 90.07 Cloth Tailoring with QL 70.14 Needle / QL 3,55 Needle  Triangular 91% / 62% Small Square 94% / 70% Square 83% / 46%
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