Difference between revisions of "Player talk:Nomadikhan"

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== History ==
 
== History ==
May 26, 2011
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'''May 26, 2011'''
 
*Why is it when players enter the area I am in, and I say, "Hello!", they immediately leave?  If I wanted to kill them I'd not say a word and sneak up behind them and use a longsword to talk.  I suppose the greater majority of Wurm players are antisocial... in a social game.
 
*Why is it when players enter the area I am in, and I say, "Hello!", they immediately leave?  If I wanted to kill them I'd not say a word and sneak up behind them and use a longsword to talk.  I suppose the greater majority of Wurm players are antisocial... in a social game.
 
*Spending the day to finish up furniture for my house, couple chests, large barrel, 2 chairs for the table.  Life is good.
 
*Spending the day to finish up furniture for my house, couple chests, large barrel, 2 chairs for the table.  Life is good.
 
*Hmmm, start work on the dockyard, or the Inn.... Dockyard, Inn, Dockyard, Inn... so many things to do yet so little time.
 
*Hmmm, start work on the dockyard, or the Inn.... Dockyard, Inn, Dockyard, Inn... so many things to do yet so little time.
  
May 25, 2011
+
'''May 25, 2011'''
 
*I've come a long way this past week.  Smithed 2 longswords, digging out and terraforming someone's old small dock into a large two lane shipyard.  It should be capable of holding 2 Caravels.  For now though it'll have to hold a Sailboat until my shipbuilding grows.  The Landing Inn will be completely decayed sometime in the next 2 days, so I'll soon be working on rebuilding it.
 
*I've come a long way this past week.  Smithed 2 longswords, digging out and terraforming someone's old small dock into a large two lane shipyard.  It should be capable of holding 2 Caravels.  For now though it'll have to hold a Sailboat until my shipbuilding grows.  The Landing Inn will be completely decayed sometime in the next 2 days, so I'll soon be working on rebuilding it.
 
*Learned the Steal skill, figured suuuure why not try it out... yea bad mistake, a few Spirit Templars and their friends the local Tower Guards are after me... hiding out by the docks for a while.
 
*Learned the Steal skill, figured suuuure why not try it out... yea bad mistake, a few Spirit Templars and their friends the local Tower Guards are after me... hiding out by the docks for a while.
  
May 17, 2011
+
'''May 17, 2011'''
 
*While adventuring and scouting the areas for potential abandoned settlement raids I ran across a young dog, orphaned from it's pack.  She and I are now the best of friends and her name is May.  May for the month we met!
 
*While adventuring and scouting the areas for potential abandoned settlement raids I ran across a young dog, orphaned from it's pack.  She and I are now the best of friends and her name is May.  May for the month we met!
 
*Also found a bull, not the best animal to be friends with, but thanks to a rope lieing near by in a barrel, he now lives on my farm.
 
*Also found a bull, not the best animal to be friends with, but thanks to a rope lieing near by in a barrel, he now lives on my farm.
  
May 15, 2011
+
'''May 15, 2011'''
 
*Farmhouse completed, beautiful new gome over looking the landing and with wheat fields around... love farming.
 
*Farmhouse completed, beautiful new gome over looking the landing and with wheat fields around... love farming.
 
*Live stats Tracker now fully working, running it launches the game, it idles while listening for a skills dump, parses it, generates the image, uploads it to where ever I specify, and idles again.  It also listens for prcoess ID's, so as soon as I quit Wurm, it self terminates.  Is there any practical use for this... probably not, is it neat... I tend to think so.
 
*Live stats Tracker now fully working, running it launches the game, it idles while listening for a skills dump, parses it, generates the image, uploads it to where ever I specify, and idles again.  It also listens for prcoess ID's, so as soon as I quit Wurm, it self terminates.  Is there any practical use for this... probably not, is it neat... I tend to think so.
  
May 14, 2011
+
'''May 14, 2011'''
 
*Implemented a very primitive stat tracker for my page.  It updates an image with stats each time I 'dump skills', stats shown able to be customized via config file.
 
*Implemented a very primitive stat tracker for my page.  It updates an image with stats each time I 'dump skills', stats shown able to be customized via config file.
  
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*Reached Farming 10, absolutely loving farming.
 
*Reached Farming 10, absolutely loving farming.
  
May 10, 2011
+
'''May 10, 2011'''
 
*Reached Masonry 30.
 
*Reached Masonry 30.
 
*Began construction of new stone home.
 
*Began construction of new stone home.

Revision as of 10:54, 26 May 2011

History

May 26, 2011

  • Why is it when players enter the area I am in, and I say, "Hello!", they immediately leave? If I wanted to kill them I'd not say a word and sneak up behind them and use a longsword to talk. I suppose the greater majority of Wurm players are antisocial... in a social game.
  • Spending the day to finish up furniture for my house, couple chests, large barrel, 2 chairs for the table. Life is good.
  • Hmmm, start work on the dockyard, or the Inn.... Dockyard, Inn, Dockyard, Inn... so many things to do yet so little time.

May 25, 2011

  • I've come a long way this past week. Smithed 2 longswords, digging out and terraforming someone's old small dock into a large two lane shipyard. It should be capable of holding 2 Caravels. For now though it'll have to hold a Sailboat until my shipbuilding grows. The Landing Inn will be completely decayed sometime in the next 2 days, so I'll soon be working on rebuilding it.
  • Learned the Steal skill, figured suuuure why not try it out... yea bad mistake, a few Spirit Templars and their friends the local Tower Guards are after me... hiding out by the docks for a while.

May 17, 2011

  • While adventuring and scouting the areas for potential abandoned settlement raids I ran across a young dog, orphaned from it's pack. She and I are now the best of friends and her name is May. May for the month we met!
  • Also found a bull, not the best animal to be friends with, but thanks to a rope lieing near by in a barrel, he now lives on my farm.

May 15, 2011

  • Farmhouse completed, beautiful new gome over looking the landing and with wheat fields around... love farming.
  • Live stats Tracker now fully working, running it launches the game, it idles while listening for a skills dump, parses it, generates the image, uploads it to where ever I specify, and idles again. It also listens for prcoess ID's, so as soon as I quit Wurm, it self terminates. Is there any practical use for this... probably not, is it neat... I tend to think so.

May 14, 2011

  • Implemented a very primitive stat tracker for my page. It updates an image with stats each time I 'dump skills', stats shown able to be customized via config file.

May 12, 2011

  • Reached Farming 10, absolutely loving farming.

May 10, 2011

  • Reached Masonry 30.
  • Began construction of new stone home.