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PvP (Combat)

78 bytes added, 10:33, 9 August 2023
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[[CDB|Main]] / [[Skills]] / [[Fighting]] / '''{{PAGENAME}}'''
 
PvP, or player versus player combat, is a feature of Wurm where two or more players are pitted against each other in combat. PvP also extended to kingdom wide disputes, and the conquest of land and building of structures throughout the world of Wurm. Currently, the [[Epic cluster|Epic]] and [[Server types|Chaos]] servers are Wurm's PvP servers, while the rest of the Freedom servers are PvE (player versus environment.)
'''Scale:''' Scale is the strongest armour available to players. It offers nearly no movement penalty, and has an extremely high (higher than plate) glance rate. The dodge rate is greater than that of drake, and weighs only slightly more than the drake set. Scale is very rare, and only a few players are seen PvPing in it. Wearing scale gives the player a substantial advantage in PvP.
Armour, especially the higher tier armours, are often enchanted with [[AOSPAura of shared pain]] or [[web armour]] to give an additional advantage to the player. AOSP returns a portion of the damage done to the player, and, just as vitally, adds the hurting status to the enemy. Web armour greatly reduced the movement speed of a player, and allows the person who was hit to retreat or call in their allies to go in for the kill. What enchant one gets on their armour is a matter of preference, although it is easier for BL to get web armour, and WL to get AOSP.
== Weapons ==
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